• 0

    posted a message on Skin Review Request (PMC, Robot, Lore)

    CORE A7 - Imperator III Officer

    Imperator III

    Description


    Once part of the grand complex of self replicating cybernetic constructs
    known collectively as the CORE, the A7 module suffered severe
    networking failures after a raid from opposing forces injected a
    virulent bio-technical organism into the command node which would have
    threatened the other modules if not disconnected immediately. Due to the
    damage and lack of support due to other forces being routed from the
    area, the remaining automation originally slaved to the device found
    themselves without orders and in many cases any ability to function
    since most were merely tools and sensors without independent command
    systems. Among fields of inert metal, however, a few A7 assets remained
    operational. These beings, now known as the Ascendant, were the remains
    of presumably inefficient results of the usage of human prisoners of war
    as military personnel utilizing the CORE's advanced bio-technology.
    Free from the control of their captors, but stranded and presumed dead
    by both sides, they must either come to terms with their new existence
    or perish screamingly madly into the night like so many others of their
    kind once given any chance to comprehend their metal prison.

    The A7 Imperator III represents an oddity among the Ascendent
    program. While most shells were allowed basic personal thought patterns
    as a method for interpreting tactical doctrine, the control over this
    was strict and as such most were very similar in terms of intelligence
    to the standard drones deployed alongside them. Thinking a biological
    communicator might help against advanced jamming technology halting CORE
    drone assaults in vulnerable locations, the Imperator was created to
    serve as an officer of sorts, having mostly unlocked thought patterns
    and a heavily altered nervous system which allowed for it to command
    entire regiments without ill consequence, should the need arise.
    Unfortunately, these systems only started manufacturing shortly before
    A7's destruction, and given their unproven nature, it is unlikely they
    will be seen again.

    PMC Post


    Greetings again everyone. I had taken quite a hiatus from the site due to real life projects and such, but now I am hoping to do some bigger projects for this game which should be much better it terms of quality given new experience gained. Which is why I ask for feedback on my first skin coming back. Mostly I would be interested in technical advice, but the lore post, general idea, and any other criticism is welcome and appreciated. Oh, and if you see the other skin on PMC, you will understand why I am asking for feedback. Thanks!

    Posted in: Skins
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    I added the classes from the other mods to DragonAPI, and it still crashed with the same error.

    Re-downloaded and reinstalled the mods, both RotaryCraft and DragonAPI; crashed in the same matter.


    It seems something is preventing other mods from referencing themselves (?) or some hook in the mod is identifying something incorrectly?

    Posted in: Minecraft Mods
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    Greetings Reika,


    While running Modular Powersuits, Minefactory Reloaded, Zombie Awareness and a few other mods the following error occurred on single player start at the conclusion of stage two forge mod initialization:


    [/p]
    [p]---- Minecraft Crash Report ----
    // I bet Cylons wouldn't have this problem.
    
    Time: 7/1/15 5:16 PM
    Description: There was a severe problem during mod loading that has caused the game to fail
    
    cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: ZombieAwareness.ZombieAwareness
        at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
        at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
        at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
        at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
        at net.minecraft.client.main.Main.main(SourceFile:148)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.ClassNotFoundException: ZombieAwareness.ZombieAwareness
        at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Unknown Source)
        at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
        at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
        at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
        at com.google.common.eventbus.EventBus.post(EventBus.java:275)
        at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
        at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
        at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
        at com.google.common.eventbus.EventBus.post(EventBus.java:275)
        at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
        at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
        ... 10 more
    Caused by: java.lang.NoClassDefFoundError: CoroUtil/pathfinding/IPFCallback
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(Unknown Source)
        at java.security.SecureClassLoader.defineClass(Unknown Source)
        at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
        ... 37 more
    Caused by: java.lang.ClassNotFoundException: CoroUtil.pathfinding.IPFCallback
        at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        ... 41 more
    Caused by: java.lang.NullPointerException
        at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
        ... 43 more
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- System Details --
    Details:
        Minecraft Version: 1.7.10
        Operating System: Windows 7 (amd64) version 6.1
        Java Version: 1.8.0_45, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 404909168 bytes (386 MB) / 996147200 bytes (950 MB) up to 1908932608 bytes (1820 MB)
        JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2048m -XX:MaxPermSize=256m
        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 86 mods loaded, 86 mods active
        States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
        UC    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
        UC    FML{7.10.99.99} [Forge Mod Loader] (modpack.jar) 
        UC    Forge{10.13.4.1481} [Minecraft Forge] (modpack.jar) 
        UC    AM2-Preloader{0.0.2} [AMCore] (minecraft.jar) 
        UC    appliedenergistics2-core{rv2-stable-9} [AppliedEnergistics2 Core] (minecraft.jar) 
        UC    OpenModsCore{0.7.3} [OpenModsCore] (minecraft.jar) 
        UC    <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) 
        UC    <DragonAPI ASM>{0} [DragonAPI ASM Data Initialization] (minecraft.jar) 
        UC    cuchaz.ships.core{1.7.10-1.0.2} [Ships Mod Core] (minecraft.jar) 
        UC    IC2{2.2.736-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.736-experimental.jar) 
        UC    CoFHCore{1.7.10R3.0.2} [CoFH Core] (CoFHCore-[1.7.10]3.0.2-262.jar) 
        UC    BuildCraft|Core{7.0.12} [BuildCraft] (buildcraft-7.0.12.jar) 
        UC    Forestry{3.5.7.16} [Forestry for Minecraft] (forestry_1.7.10-3.5.7.16.jar) 
        UC    Mystcraft{0.11.13.00} [Mystcraft] (mystcraft-1.7.10-0.11.13.00.jar) 
        UC    MrTJPCoreMod{1.0.9.22} [MrTJPCore] (MrTJPCore-1.0.9.22-universal.jar) 
        UC    ForgeMultipart{1.2.0.344} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) 
        UC    ProjRed|Core{4.7.0pre2.87} [ProjectRed] (ProjectRed-1.7.10-4.7.0pre2.87-Base.jar) 
        UC    Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) 
        UC    ThermalFoundation{1.7.10R1.0.0} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0-81.jar) 
        UC    ThermalExpansion{1.7.10R4.0.1} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.1-182.jar) 
        UC    TConstruct{1.7.10-1.8.5.build957} [Tinkers' Construct] (TConstruct-1.7.10-1.8.5.jar) 
        UC    Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) 
        UC    Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) 
        UC    BuildCraft|Energy{7.0.12} [BC Energy] (buildcraft-7.0.12.jar) 
        UC    DragonAPI{1.0} [DragonAPI] (DragonAPI 1.7.10 V6f.jar) 
        UC    FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar) 
        UC    flansmod{4.9.0} [Flan's Mod] (Flans Mod-1.7.10-4.9.0.jar) 
        UC    guideapi{1.7.10-1.0.1-20} [Guide-API] (Guide-API-1.7.10-1.0.1-20.jar) 
        UC    IGWMod{1.1.3-18} [In-Game wiki Mod] (IGW-Mod.jar) 
        UC    inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar) 
        UC    JABBA{1.2.1} [JABBA] (Jabba-1.2.1a_1.7.10.jar) 
        UC    BuildCraft|Transport{7.0.12} [BC Transport] (buildcraft-7.0.12.jar) 
        UC    BuildCraft|Silicon{7.0.12} [BC Silicon] (buildcraft-7.0.12.jar) 
        UC    ComputerCraft{1.73} [ComputerCraft] (ComputerCraft1.73.jar) 
        UC    LogisticsPipes{0.9.1.15} [Logistics Pipes] (logisticspipes-0.9.1.15.jar) 
        UC    appliedenergistics2{rv2-stable-9} [Applied Energistics 2] (appliedenergistics2-rv2-stable-9.jar) 
        UC    AWWayofTime{v1.3.3} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.3-4.jar) 
        UC    chisel{2.3.10.37} [Chisel 2] (Chisel2-2.3.10.37.jar) 
        UC    morechisels{@[email protected]} [More Chisels] (MoreChisels-1.7.10-1.0-20.jar) 
        UC    OpenMods{0.7.3} [OpenMods] (OpenModsLib-1.7.10-0.7.3.jar) 
        UC    OpenBlocks{1.4.3} [OpenBlocks] (OpenBlocks-1.7.10-1.4.3.jar) 
        UC    openmodularturrets{1.3.8} [Open Modular Turrets] (OpenModularTurrets-1.7.10-1.3.8-35.jar) 
        UC    OpenPeripheralCore{1.1.1} [OpenPeripheralCore] (OpenPeripheral-1.7.10-AIO-4.jar) 
        UC    OpenPeripheral{0.3.1} [OpenPeripheralAddons] (OpenPeripheral-1.7.10-AIO-4.jar) 
        UC    OpenPeripheralIntegration{0.2.2} [OpenPeripheralIntegration] (OpenPeripheral-1.7.10-AIO-4.jar) 
        UC    harvestcraft{1.7.10i} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10i.jar) 
        UC    ProjRed|Transmission{4.7.0pre2.87} [ProjectRed-Transmission] (ProjectRed-1.7.10-4.7.0pre2.87-Integration.jar) 
        UC    ProjRed|Transportation{4.7.0pre2.87} [ProjectRed-Transportation] (ProjectRed-1.7.10-4.7.0pre2.87-Mechanical_beta.jar) 
        UC    ProjRed|Exploration{4.7.0pre2.87} [ProjectRed-Exploration] (ProjectRed-1.7.10-4.7.0pre2.87-World.jar) 
        UC    ProjRed|Compatibility{4.7.0pre2.87} [ProjectRed-Compatibility] (ProjectRed-1.7.10-4.7.0pre2.87-Compat.jar) 
        UC    ProjRed|Integration{4.7.0pre2.87} [ProjectRed-Integration] (ProjectRed-1.7.10-4.7.0pre2.87-Integration.jar) 
        UC    ProjRed|Illumination{4.7.0pre2.87} [ProjectRed-Illumination] (ProjectRed-1.7.10-4.7.0pre2.87-Lighting.jar) 
        UC    ProjRed|Expansion{4.7.0pre2.87} [ProjectRed-Expansion] (ProjectRed-1.7.10-4.7.0pre2.87-Mechanical_beta.jar) 
        UC    libsandstone{1.0.0} [libsandstone] (LibSandstone-1.0.0.jar) 
        UC    xreliquary{1.2} [Reliquary] (Reliquary-1.2.jar) 
        UC    RotaryCraft{Gamma} [RotaryCraft] (RotaryCraft 1.7.10 V6f.jar) 
        UC    cuchaz.cuchazinteractive{1.7.10-1.0} [Cuchaz Interactive] (shipsMod-v1.7.10-1.0.2.jar) 
        UC    cuchaz.ships{1.7.10-1.0.2} [Ships Mod] (shipsMod-v1.7.10-1.0.2.jar) 
        UC    SpecialMobs{3.1.1} [Special Mobs] (SpecialMobs-1.7.10-3.1.1.jar) 
        UC    TiCTooltips{1.2.4} [TiC Tooltips] (TiCTooltips-mc1.7.10-1.2.4.jar) 
        UC    TMechworks{0.2.14.100} [Tinkers' Mechworks] (TMechworks-1.7.10-0.2.14.100.jar) 
        UC    witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar) 
        UE    ZAMod{v1.9.5} [Zombie Awareness] (ZombieAwareness-1.9.6.jar) 
        UC    AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) 
        UC    arsmagica2{1.4.0.008} [Ars Magica 2] (1.7.10_AM2-1.4.0.008.jar) 
        UC    bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar) 
        UC    Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) 
        UC    BuildCraft|Factory{7.0.12} [BC Factory] (buildcraft-7.0.12.jar) 
        UC    BuildCraft|Builders{7.0.12} [BC Builders] (buildcraft-7.0.12.jar) 
        UC    Additional-Buildcraft-Objects{MC1.7.10-BC7release3.0.1} [Additional Buildcraft Objects] (ABO-MC1.7.10-BC7-release3.0.1.jar) 
        UC    AppleCore{1.1.0} [AppleCore] (AppleCore-mc1.7.10-1.1.0.jar) 
        UC    BiblioCraft{1.10.4} [BiblioCraft] (BiblioCraft[v1.10.4][MC1.7.10].jar) 
        UC    BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar) 
        UC    BuildCraft|Robotics{7.0.12} [BC Robotics] (buildcraft-7.0.12.jar) 
        UC    CarpentersBlocks{3.3.6} [Carpenter's Blocks] (Carpenter's Blocks v3.3.6 - MC 1.7.10.jar) 
        UC    ChiselFacades{1.7.10-2.11-cricket} [Chisel Facades] (ChiselFacades-1.7.10-2.11-cricket.jar) 
        UC    BuildMod{v1.0} [Build Mod] (CoroUtil-1.1.1.jar) 
        UC    CoroAI{v1.0} [CoroAI] (CoroUtil-1.1.1.jar) 
        UC    ExtendedRenderer{v1.0} [Extended Renderer] (CoroUtil-1.1.1.jar) 
        UC    ConfigMod{v1.0} [Extended Mod Config] (CoroUtil-1.1.1.jar) 
        UC    craftguide{1.6.8.2} [CraftGuide] (CraftGuide-1.6.8.2-forge.jar) 
        UC    McMultipart{1.2.0.344} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) 
        UC    HungerOverhaul{1.7.10-1.0.0.jenkins75} [Hunger Overhaul] (HungerOverhaul-1.7.10-1.0.0.jar) 
        UC    IguanaTweaksTConstruct{1.7.10-2.1.5.140} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.1.5.jar) 
        UC    aobd{2.6.3} [Another One Bites The Dust] (AOBD-2.6.3.jar) 
        UC    ForgeMicroblock{1.2.0.344} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) 
        GL info: ' Vendor: 'NVIDIA Corporation' Version: '3.3.0' Renderer: 'GeForce 210/PCIe/SSE2'
        OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:ENABLED],[gl_capabilities_hook:FINISHED],[player_render_hook:ENABLED]
        Class transformer null safety: all safe
        CoFHCore: -[1.7.10]3.0.2-262
        Mantle Environment: Environment healthy.
        ThermalFoundation: -[1.7.10]1.0.0-81
        ThermalExpansion: -[1.7.10]4.0.1-182
        TConstruct Environment: Environment healthy.
        AE2 Version: stable rv2-stable-9 for Forge 10.13.2.1291[/p]
    [p]


    Interestingly when run on the server the mod functions perfectly well from the console's perspective, however it crashes the client immediately, only ceasing when DragonAPI and RotaryCraft are removed. Another property to note is when any of the mods (and their dependencies) the crash complains about are removed, another crash occurs with additional mods filling their place (Zombie Awareness in the place of MFR and MPS).


    I greatly appreciate you looking into this issue and hope there is a easy solution which can be applied quickly to the mod.


    Many thanks,


    Danvern

    Posted in: Minecraft Mods
  • 0

    posted a message on Need People For Voltz Let's Play
    Ok than, the IP is: 75.118.227.47PM when ready
    I can video and edit
    Posted in: Let's Plays Help
  • 0

    posted a message on Need People For Voltz Let's Play
    Was wondering if someone could do a Voltz LP with me for YouTube.
    Posted in: Let's Plays Help
  • 0

    posted a message on The OverLoaded Bukkit [1.5] [Bukkit]
    The OVER-LOADED Bukkit

    75.118.227.47

    Friendly Admins, hosted at home, no white-list, a growing server.
    Can add requested features at your whim.

    Plugins
    • Smart Items
    • TreeAssist
    Posted in: PC Servers
  • 0

    posted a message on Equivalent Exchange 3 - 0.1.142
    Was wondering if you could respond to my PM
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Any way to disable Teams? Lags the crap out of my client and server.
    Posted in: Minecraft Mods
  • 3

    posted a message on [1.2.5] [Forge] Mine & Blade: Battlegear - Discontinued
    I hope I still have a version of this mod on my computer, RIP Battle-gear :(

    PS: Even if you don't update, please don't take down the 1.2.5 version, for the people willing to downgrade.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Minigame] Rock, Paper, SHEARS!
    Quote from Sedweel

    Why not? Did they build something similar?


    They're utterly redstone intolerant and frequently end up destroying anything involving redstone :|
    Posted in: Redstone Creations
  • 0

    posted a message on [1.4.5]Enderized MC {V1.3 Released for MC 1.4.5} Fixed a texture bug
    Nice, always wanted a better reason to go to The End besides the Enderdragon.
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] [1.2.5] [v2.7] HappyCampers Mod
    Nice mod, though when Xie's updates you might have a bit of trouble :(
    Posted in: WIP Mods
  • 0

    posted a message on [1.2.5] [Forge] Mine & Blade: Battlegear - Discontinued
    Yep long and rambly, anyone wanting to see it, it's on my mod page.

    But it would be nice to still have the 1.2.5 Download :/
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] [Forge] Mine & Blade: Battlegear - Discontinued
    Quote from nerd-boy

    No, I am releaseing select parts of the source code that are still relevant to 1.3+ to modders that I trust. I will not be releasing the full source code to the public. These people already have mods that would find such features useful and I will not handicap them by giving them a feature then going around and stabbing them in the back by giving that same feature to everyone.


    Looking at your page, there is nothing on there that tells me that your mod has anything to do with anything I have done here.


    I might be able to use the existing dual-wielding code for The Juggernaut XCSII Power Suit (Feature That's WAYYY Down The Line But Will Come Eventually) and besides the code is not updated, I know it would be a chore, but I'm up to the challenge.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Minigame] Rock, Paper, SHEARS!
    Nice, though my friends probably wouldn't appreciate it :(
    Posted in: Redstone Creations
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