• 0

    posted a message on Creative+
    Wait so how do you access the regular creative inventory? If you can't maybe you should keybind the survival inventory or the creative inventory to a different key so that you can have two inventories.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5][SSP]Better Crafting Mod v1.0
    Updated to Minecraft 1.2.3 and used Mediafire instead of Adf.ly(i know it bugs most people).
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5][SSP]Mo' Ores[V2.1]
    Updated to Minecraft 1.2.3
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1]Som'sOres[Modloader]
    Quote from AlonsoSwoon

    Um, how can it get any easier than Mediafire...?

    It's a direct download. No button clicking except for the link.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] Time Changers Mod [SSP] [v0.2]
    AWW
    Posted in: Minecraft Mods
  • 0

    posted a message on [HELP] Could someone help me out?[HELP]
    Awww?
    Posted in: Modification Development
  • 1

    posted a message on [1.1] Bronze Mod by Hey0Faze [SSP]
    Fixed up your post :tongue.gif:.

    Topic Tile: [1.1] Bronze Mod by Hey0Faze [SSP]
    Topic Description: Needs ModLoader.

    Quote from Hey0Faze

    Bronze Mod by Hey0Faze

    What this mod does:


    What this mod does is that it adds a new block to Minecraft that is the Bronze Block. You craft it by filling up a crafting table with dirt.



    Screenshots:

    Crafting Recipe of Bronze Ore


    Bronze Ore


    Upcoming Updates:


    Smelt the Ore.
    Get an Ingot.
    Make Tools.



    To get the post on the OP, just quote me and copy everything in my quote of you and put it on the thread.
    Posted in: Minecraft Mods
  • 0

    posted a message on [HELP] Could someone help me out?[HELP]
    Hello all and welcome to my help thread.

    I need help with creating a text box. Specifically where you can input things and if a certain text has been input, something happens. I have a block and a GUI with several buttons attatched to it so when you right click the box, a bunch of buttons appear.

    Here is my code:
    Mod_***** File

    package net.minecraft.src;
    
    import java.util.List;
    
    import org.lwjgl.input.Keyboard;
    import net.minecraft.client.Minecraft;;
    
    public class mod_OptionsBlock extends BaseMod{
    
    	@Override
    	public String getVersion() {
    		return "1.1.0";
    	}
    	
    	public EntityPlayer entityplayer;
    	public static World world;
    	protected Minecraft mc;
    	public static Block OptionsBlock;
    	@MLProp public static int obid = 227;
    	static
    	{
    		OptionsBlock = new OptionsBlock(obid, ModLoader.addOverride("/terrain.png", "/wc/wc.png")).setHardness(1F).setBlockName("Options Block").setResistance(20F);
    	}
    
    
    	@Override
    	public void load() {
    		ModLoader.RegisterBlock(OptionsBlock);
    		ModLoader.AddName(OptionsBlock, "Options Block");
    		ModLoader.AddRecipe(new ItemStack(OptionsBlock, 1), new Object[] {
    		       "XCX", "BDB", "XCX", Character.valueOf('X'), Item.redstone, Character.valueOf('C'), Item.ingotIron, Character.valueOf('B'), Item.ingotGold, Character.valueOf('D'), Item.diamond
    		       });
    		
    		
    	}
    	
    	 private boolean AreBlocksAdded;
    
    	    public boolean OnTickInGame(float f, Minecraft minecraft)
    	    {
    	      if(minecraft.currentScreen == null)
    	      AreBlocksAdded = false;
    
    	      return true;
    	    }
    	
    	public boolean OnTickInGUI(float f, Minecraft minecraft, GuiScreen guiscreen)
        {
              if((guiscreen instanceof GuiContainerCreative) && !minecraft.theWorld.multiplayerWorld)
              {
                  if(AreBlocksAdded == false)
                  {
                  Container container = ((GuiContainer)guiscreen).inventorySlots;
                  List list = ((ContainerCreative)container).itemList;
    
                      list.add(new ItemStack(OptionsBlock));
    
                  }
                  AreBlocksAdded = true;
              }
              return true;
          }
    
    }


    Block ***** File

    package net.minecraft.src;
    import java.util.Random;
    
    public class OptionsBlock extends Block{
    
    	public OptionsBlock(int i, int j){
    		super(i, j, Material.rock);
    	}
    	
    	public boolean blockActivated(World world, int i, int j, int k, EntityPlayer entityplayer)
        {
    		if(!world.multiplayerWorld)
            {
    			ModLoader.OpenGUI(entityplayer, new GuiTest());
            return true;
            }
            return false;
        }
    	
    
    	
    }


    Gui ****** File

    package net.minecraft.src;
    import net.minecraft.client.*;
    import net.minecraft.src.*;
     public class GuiTest extends GuiScreen
    {
    	 
    	 
    	 public int page;
    	 
    	public GuiTest()
    	{
    		
    	}
    	
    	
    	
    	public void initGui()
    	{
    		controlList.clear();
    		controlList.add(new GuiButton(25, width / 2 - 40, height / 2 + 20, 90, 20, "Rain"));
    		controlList.add(new GuiButton(26, width / 2 - 40, height / 2, 90, 20, "Disable Rain"));
    		controlList.add(new GuiButton(27, width / 2 - 40, height / 2 - 20, 90, 20, "Burn Yourself"));
    		controlList.add(new GuiButton(28, width / 2 - 40, height / 2 - 40, 90, 20, "Heal"));
    		controlList.add(new GuiButton(29, width / 2 - 40, height / 2 - 60, 90, 20, "Full Screen"));
    		controlList.add(new GuiButton(30, width / 2 - 40, height / 2 - 80, 90, 20, "Close The Game"));
    		controlList.add(new GuiButton(31, width / 2 - 40, height / 2 + 40, 90, 20, "Suicide"));
    		controlList.add(new GuiButton(32, width / 2 - 40, height / 2 + 60, 90, 20, "9999999 XP"));
    		controlList.add(new GuiButton(33, width / 2 - 160, height / 2 + 60, 90, 20, "Text Box Test"));
    	}
    	
    	protected void actionPerformed(GuiButton guibutton)
        {
            if(guibutton.id == 25)
            {
                    ModLoader.getMinecraftInstance().theWorld.setRainStrength(5F);
                    ModLoader.getMinecraftInstance().thePlayer.addChatMessage("The Rain Has Been Started!");
                   
            }
            if(guibutton.id == 26)
            {
            	ModLoader.getMinecraftInstance().theWorld.setRainStrength(0F);
            	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Stopped the Rain!");
            }
            if(guibutton.id == 27)
            {
            	ModLoader.getMinecraftInstance().thePlayer.setOnFireFromLava();
            	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("You are now on fire!");
            }
            if(guibutton.id == 28)
            {
            	ModLoader.getMinecraftInstance().thePlayer.setHealth(20);
            	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Healed!");
            }
            if(guibutton.id == 29)
            {
            	ModLoader.getMinecraftInstance().toggleFullscreen();
            	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Fullscreen Enabled!");
            }
            if(guibutton.id == 30)
            {
            	ModLoader.getMinecraftInstance().shutdownMinecraftApplet();
            }
            if(guibutton.id == 31)
            {
            	ModLoader.getMinecraftInstance().thePlayer.setHealth(0);
            	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("You have been killed!");
            }
            if(guibutton.id == 32)
            {
            	ModLoader.getMinecraftInstance().thePlayer.increaseXP(9999999);
            	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Level UP EXTREME!");
            }
            if(guibutton.id == 33)
            {
            	
    			
            }
    		
    	}
    	
    	public boolean doesGuiPauseGame()
    	{
    		return false;
    	}
    
    	public void drawScreen(int i, int j, float f)
    	{
    		drawDefaultBackground();
    		drawGradientRect(20, 20, width - 20, height - 20, 0x60505000, 0xa0803730);
    		drawCenteredString(fontRenderer, "Options Block!", width/2, 10, 0x0000FF);
    		super.drawScreen(i, j, f);
    		
    		
    		
    	}
    	
    	
    	
    	
    	
    	
    }

    Posted in: Modification Development
  • 0

    posted a message on [1.1] Bronze Mod by Hey0Faze [SSP]
    Its an ok mod considering its probably your first. Heres a thought, fix up your thread and make it look good. Take a look at mine in my signature below. And fix up your title. Improve the mod a little bit and you will get 3 +1s from my friends. I'll give you one now to make you happy :iapprove:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5][SSP]Mo' Ores[V2.1]

    The link is broken, it takes you to mediafire's home page

    Link Fixed. No more ADFLY
    Posted in: Minecraft Mods
  • 0

    posted a message on [ModLoader][1.8.1] Strength's Tutorials/Help (28/11/11) *Generation*
    Quote from kyleweinert

    would these tuts work for minecraft 1.1?


    Some would, some won't, depends :tongue.gif:
    Posted in: Tutorials
  • 0

    posted a message on [1.2.5][SSP]Mo' Ores[V2.1]
    Quote from TCLG

    ok i will try it :biggrin.gif:



    Thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5][SSP]Mo' Ores[V2.1]

    why are all your gems based off the diamond texture?


    A friend made them for me lol. :DORE: :DORE: :DORE: :DORE: :DORE: :DORE: :Blue: :Blue: :Lime: :Lime:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] Time Changers Mod [SSP] [v0.2]
    Quote from bazzy54321

    Good job mate! Just maybe if you could control time into the future and past :3 Work on that, you might get more downloads!



    Thanks ALOT!

    Quote from Sevenedges

    Yeah. TMI can already do this so it might help to add more features.


    I am working on it.


    Quote from SajidA

    Here it is:

    btw, can you see my avatar image? It isn't showing up...


    Yeah I can see your image its that guy from jungle book all coloured up and going nuts. AND THANKS ALOT FOR THE VIDEO. ADDED TO THE OP!
    Posted in: Minecraft Mods
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