Why does the news post in the forums never list all the changes properly? http://minecraft.gamepedia.com/14w26a
/fill
Block limit changed from 4096 to 32768 blocks.
*slow clap*
That's a really awesome new feature, it's eight times more blocks, that will allow to use the /fill command on big areas way more faster.
Also the debug world type sounds really interesting, but I haven't tested it yet.
- DaFz
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Member for 10 years, 2 months, and 20 days
Last active Tue, Jun, 20 2017 18:07:53
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Feb 19, 2014DaFz posted a message on Snapshot 14w08a Ready for Testing!Well, seeing bug fixes is always good even if they are minor.Posted in: News
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Feb 13, 2014DaFz posted a message on Community Creations: Minecraft, Real Life Edition: 1.7 BiomesIt's pretty impressive!Posted in: News
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Feb 6, 2014DaFz posted a message on Snapshot 14w06b Ready for Testing!Nothing really impressive, but I want to see what changed in the mobs' AI.Posted in: News
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Jan 30, 2014DaFz posted a message on Snapshot 14w05a Ready for Testing!I'm watching a video about the new snapshot and it's awesome, you can "possess" entities in Spectator mode, and if you possess creepers everything turns green, and if you possess spiders you see everything like a spider, with many eyes. That's a new shader that can be seen in Super secret settings too. And if you possess endermen the colors are reversed (negative).Posted in: News
You can possess the Wither too, and villagers, pretty much every entity. It's really interesting. -
Jan 30, 2014DaFz posted a message on Snapshot 14w05a Ready for Testing!Yeah... the barrier block is featured in the image itself but they didn't say anything about it...Posted in: News
It sounds pretty cool, and I bet the spectator mode has a lot of possibilities too.
It's not a really big change but they also added a new shader in "Super Secret Settings".
And if you "possess" a Creeper in spectator mode you see everything green.
1.8 is going to be really awesome. -
Jan 30, 2014DaFz posted a message on Spheres in Vanilla?I think this is really neat. I saw the original video by Killercreeper and it's awesome, it's wonderful what people can do with redstone and commands. The blocks placed for the spheres, circles and etc are ghost blocks, you don't collide with them.Posted in: News
This can lead to some really interesting stuff. -
Jan 23, 2014DaFz posted a message on Snapshot 14w04a Ready for Testing!The 1.8 update is looking awesomer by each snapshot. I like the villager AI changes, all the bug fixing and the /particle command.Posted in: News
Probably intentional. -
Jan 16, 2014DaFz posted a message on Snapshot 14w03a Ready for Testing!Wow the /clone and /fill commands sound EXTREMELY useful. 1.8 is gonna be great!Posted in: News
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Jan 15, 2014DaFz posted a message on Community Creations - Space InvadersMan that's incredibly awesome, I love it. The things people can do with redstone and commands are just so amazing.Posted in: News
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Jan 13, 2014DaFz posted a message on Snapshot 14w02a Ready For Testing! YAY!The slime block sounds like a really cool block to experiment with, and villagers getting more specific would be ok for me too. I'm not that invested in enchanting so i don't really care, but i want to see 1.8 already, sounds like it's gonna be awesome, just like all the other updates.Posted in: News
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Jan 13, 2014DaFz posted a message on Community Creations - Working Claw Machine (14w02c)It's a really cool concept I hadn't seen before, and it's well executed! amazing.Posted in: News
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I commented on the vid, so glad you started playing this map
I'm going to post my progress tomorrow maybe, I can't right now.
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I liked the starting zone, there were lots of mobs but it was really big so there wasn't a lot of trouble. This map in general has been pretty interesting but not overly hard because it's pretty balanced. I haven't died once, but I've had some troubles with some mobs (the golden skeletons with punch bow in the top of the castle almost killed me, I threw an enderpearl right before I fell and I saved my life it was pretty epic), and I'm really liking it.
Intersection 1 looks pretty cool and I made the free base look nice, I organized everything and then I went to precarious tower. I really liked the gameplay of that zone because it was challenging but it wasn't that hard, and the mobs that spawned from the spawners in the air were pretty nice too. Breaking all those spawners (punch skellies on top of lava, and zombies and skellies high up in the air) was really fun, and I also liked the bridge activating mechanic.
I'll play more tomorrow, but from what I've seen, this is a really good map, nice job!
* Also Storm the Castles 2 looks amazing and way better than stc 1! *
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All the "deaths" in trivia are amazing, in general, really good job dude, keep it up.
Will post screenshots later.
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Also this
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If it isn't that, then I didn't understand...
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/fill
Block limit changed from 4096 to 32768 blocks.
*slow clap*
That's a really awesome new feature, it's eight times more blocks, that will allow to use the /fill command on big areas way more faster.
Also the debug world type sounds really interesting, but I haven't tested it yet.
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I'm not sure it's "useful", but at least it makes sense.
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Everything is amazing: the structure, the blocks (prismarine and its variants, sea lantern, sponges, coarse dirt), the items, the mobs, everything is so great, I can't wait for 1.8 (that will be a massive release)
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Also the chicken flapping wings and fire missing texture are bugs and will be fixed in 14w25b
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"If you want diamonds, you spawn them in. That removes the challenge of the game."
A normal vanilla survival world starts with cheats off by default, you have to turn them on to be able to "spawn diamonds in", and even with cheats on it would just feel kind of stupid to just give yourself diamonds, that would completely ruin the point of a survival world...
Besides, any remotely serious minecraft youtuber doesn't cheat, and if someone that makes videos does cheat, it wont be something so game-changing like diamonds. I won't say anything about the terrain generation things, or the other points you make, just wanted to comment on that.