• 0

    posted a message on [1.14] Pet Bats. Flying! Hanging! Fighting!

    My friends and I are trying to use the mod on the server for 1.10.2. We're having trouble taming them. We have a few mods and it works in single player, but not in multiplayer. Anyone else having this issue?

    Posted in: Minecraft Mods
  • 0

    posted a message on MalisisDoors 1.12.2-7.3.0 / 1.11.2-6.1.3 (01/02/2018)
    Quote from taj1994»


    Same issue here. No matter what I do, it won't open. I've tried
    buttons, levers, player sensors, redstone torches, and any other thing
    from other mods that give off a redstone signal...

    Same here. I also tried putting a redstone signal under the door, which did nothing. I watched a video of someone doing a simple demonstration with just 3 door panels and couldn't get that to work.
    Posted in: Minecraft Mods
  • 1

    posted a message on MalisisDoors 1.12.2-7.3.0 / 1.11.2-6.1.3 (01/02/2018)

    My friend and I are currently having an issue with the garage doors. They don't seem to work and they stay closed. We tried using levers, buttons, redstone signals under the door and nothing seems to work. I tested this in single player and multi player. We're using mod version 1.9.4-5.0.2 for minecraft 1.10.2 and core version 1.9.4-4.1.1. Any idea as to why this could be happening?

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.2]~Hamsterrific V0.2.0~ Pet hamsters for your minecraft world! Now with Hamster Balls!
    It's so good to see this mod up and running again! Just dropped by here after seeing the Yogscast do a small review on it for YogLabs. I saw this mod some time ago and I wanted to use it, but I didn't understand the language the mod was in. Looks like I'll be using this mod, now.

    As for suggestions, um, maybe make some way to create super hamster that can attack things for you kind of like wolves. Or maybe they can dig a small 1x1 block tunnel and come back to you with cheeks full of goodies. XD
    Posted in: Minecraft Mods
  • 0

    posted a message on Pixelmon 7.3.1 (26th May 2020)
    Thanks to the new update, our server works, and pokemon are no longer invisible. We still run into an untextured trainer from time to time and we can't hear the pokemon sounds. We can hear the music just fine. Aside from the untextured trainer has anyone else had any trouble hearing the pokemon sounds?

    EDIT: I forgot to mention that this issue is in multiplayer. I haven't had this problem in single player.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I'm having an issue with Mo Creatures, Flowercraft, and Biomes O Plenty. For some reason, MoC and BoP work fine together, but when I add Flowercraft, it keeps BoP from populating the BiomesOPlenty.cfg properly so no mobs spawn except for at night and in the water. Since it's located in the MoCreatures > Biomes directy, I figured these were files generated by MoC. When I have Flowercraft installed with these two, the BiomesOPlenty.cfg file looks like this:

    # Configuration file

    ####################
    # biomes
    ####################

    biomes {
    S:biomes <BOP|Coral Reef:BOP|Kelp Forest:BOP|Gravel Beach:BOP|Overgrown Beach:BOP|Wonderous Woods:BOP|Majestic Meadow:BOP|Blessed Bog:BOP|Nether:BOP|Undergarden:BOP|Corrupted Sands:BOP|Phantasmagoric Inferno:BOP|Boneyard>
    }

    Where as a working config file looks like this:

    # Configuration file

    ####################
    # biomes
    ####################

    biomes {
    S:biomes <BOP|Coral Reef:BOP|Kelp Forest:BOP|Gravel Beach:BOP|Overgrown Beach:BOP|Wonderous Woods:BOP|Majestic Meadow:BOP|Blessed Bog:BOP|Nether:BOP|Undergarden:BOP|Corrupted Sands:BOP|Phantasmagoric Inferno:BOP|Boneyard:BOP|Alps:BOP|Arctic:BOP|Badlands:BOP|Bamboo Forest:BOP|Bayou:BOP|Birch Forest:BOP|Bog:BOP|Boreal Forest:BOP|Brushland:BOP|Canyon:BOP|Chaparral:BOP|Cherry Blossom Grove:BOP|Coniferous Forest:BOP|Snowy Coniferous Forest:BOP|Crag:BOP|Dead Forest:BOP|Snowy Dead Forest:BOP|Dead Swamp:BOP|Deadlands:BOP|Deciduous Forest:BOP|Dunes:BOP|Fen:BOP|Field:BOP|Frost Forest:BOP|Fungi Forest:BOP|Garden:BOP|Glacier:BOP|Grassland:BOP|Grove:BOP|Heathland:BOP|Highland:BOP|Hot Springs:BOP|Icy Hills:BOP|Jade Cliffs:BOP|Lush Desert:BOP|Lush Swamp:BOP|Mangrove:BOP|Maple Woods:BOP|Marsh:BOP|Meadow:BOP|Mesa:BOP|Moor:BOP|Mountain:BOP|Mystic Grove:BOP|Oasis:BOP|Ominous Woods:BOP|Orchard:BOP|Origin Valley:BOP|Outback:BOP|Pasture:BOP|Polar:BOP|Prairie:BOP|Quagmire:BOP|Rainforest:BOP|Redwood Forest:BOP|Sacred Springs:BOP|Savanna:BOP|Scrubland:BOP|Seasonal Forest:BOP|Shield:BOP|Shore:BOP|Shrubland:BOP|Sludgepit:BOP|Spruce Woods:BOP|Steppe:BOP|Temperate Rainforest:BOP|Thicket:BOP|Timber:BOP|Tropical Rainforest:BOP|Tropics:BOP|Tundra:BOP|Volcano:BOP|Wasteland:BOP|Wetland:BOP|Woodland:BOP|Plains:BOP|Desert:BOP|Forest:BOP|Taiga:BOP|Swampland:BOP|Extreme Hills:BOP|Jungle>
    }

    I tried pasting the complete file into the stunted one, but it just resets whenever I generate or load a world. Since all three mods seem to be involved with this process in some way, I'm posting this issue on MoC and Flowercraft's thread to see if the problem can be explained. Not sure if I need to put this on the BoP thread as well.

    .:Edit:.
    I'm using the Gui APi for 1.5.2, Custom Mob Spawner 2.2.2, Mo creatures 5.2.2, Biomes o Plenty 0.5.4, and Flowercraft for 1.5.2
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Scottnov

    You can tame stingrays? How?

    You can catch a stingray in a fishing net. Then, if you right click in water, you'll be able to name the stingray. I can't remember the recipe for the net, though. It involves shark teeth, I believe. Someone posted it somewhere on these forums.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from megaJiynx

    As well as these 'mini ponies', horses don't seem to be breeding properly. When I tried this mod a while ago, I could breed them right. But now, they just breed the same as one of the parent horses (black and white = black baby for example). Help? Are horses having lots of gliches lately? For anybody else?


    Last time I looked at the config file when Mo Creatures was updated, easy breeding was set to false by default. That means that every time you breed two horses, you're not going to get a different horse every time. Set easy breeding to true for that to happen. I hope that helps. I'm not sure about the tiny horses, though.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from macedonia1996

    I have a problem with the dev version. I know it is the dev version because I have no other mods installed besides the ones required for this, and they work just fine if mo creatures isn't installed. When I try to play, I can't open a world. I can play multiplayer just fine, but if I try to make a single player world or load a saved one I just get the background screen (the dirt texture). The game doesn't crash, it's just like it is loading, but it never stops. The only way to close it is with task manager. Anyone know what I'm doing wrong?

    I've had the same problem. I have all the mods required to join their server. I can join their server just fine, but the client freezes when I try to make a single player map. It doesn't really crash, so there is no crash report. It just stalls.
    Quote from MohawkyMagoo

    CoralReef mod works with BOP, its lit coral is great for Mo Creatures fish watching.

    Wow. I didn't know the Coral Reef mod was still being updated. I thought it was discontinued some time ago. Glad you mentioned it, though. It's definitely going on my mod list. Hopefully, I can use it on my friends' server once Mo Creatures stabilizes and officially updates to 1.5.2
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from therealcheza

    Having an issue finding a cave scorpion any tips or bugs with them?

    I've found cave scorpions to be very uncommon and difficult to find with the default settings. Turning the spawn rate up might give you a better chance of finding them.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from pipewrench_40k

    Anyone able to help me with this? No error messages or anything.

    Unless they changed it, when the new dev relase came out, they said that the new mobs don't have sounds, yet
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I the Mo Creatures server up. I'm having problems connecting to it. Also, I loaded the mods that were recommended for the 1.5.2 set up and my client still crashes when I try to make a new world in single player.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from bloodshot45

    It's compatible with all mods that add biomes like BOP and ExtraBiomesXL. If you are using a server, you can create or modify existing biome groups in MoCBiomeGroups.cfg. You then assign them to creatures in config/MoCreatures/Creatures

    I saw your post saying that the server was being kept at 1.5.1 due to the BoP changes. When I try to use their latest version of of BoP for 1.5.2 I get this error when I try to create a world in single player (this was generated by MultiMC so I tried to highlight the areas when I try to make a new world in single player)

    ------------- MultiMC Crash Report -------------
    Information:
    Date: 05-12-2013 04:28:27
    Operating System: Windows 7 (build 7601, Service Pack 1), 64-bit edition
    MultiMC Version: 4.3.0 jenkins-MultiMC4Windows-76
    Minecraft Version: 1.5.2

    ------------------ Mod Lists -------------------
    Jar Mods:
    minecraftforge-universal-1.5.2-7.8.0.694.zip
    Version: 7.8.0.694
    Filename: minecraftforge-universal-1.5.2-7.8.0.694.zip

    TooManyItems2013_04_25_1.5.2.zip
    Version:
    Filename: TooManyItems2013_04_25_1.5.2.zip


    ModLoader Mods:
    Biomes-O-Plenty-0.5.2.zip
    Version: 0.5.2
    Filename: Biomes-O-Plenty-0.5.2.zip

    CustomMobSpawner DEV 2.0.0.zip
    Version: 2.0.0
    Filename: CustomMobSpawner DEV 2.0.0.zip

    DrZharks MoCreatures Mod DEV v5.2.0a.zip
    Version: 5.2.0
    Filename: DrZharks MoCreatures Mod DEV v5.2.0a.zip


    Core Mods:
    GuiAPI-0.15.6-1.5.2.jar
    Version: 0.15.6
    Filename: GuiAPI-0.15.6-1.5.2.jar

    <there was more generated content here as the game booted up>

    2013-05-12 04:27:02 [INFO] [STDERR] java.io.FileNotFoundException: http://assets.minecr...n_released.flag
    2013-05-12 04:27:02 [INFO] [STDERR] at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
    2013-05-12 04:27:02 [INFO] [STDERR] at net.minecraft.util.HttpUtil.func_104145_a(SourceFile:234)
    2013-05-12 04:27:02 [INFO] [STDERR] at net.minecraft.client.gui.RunnableTitleScreen.run(SourceFile:113)
    2013-05-12 04:27:02 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Starting integrated minecraft server version 1.5.2
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Generating keypair
    2013-05-12 04:27:03 [FINEST] [mcp] Sending event FMLServerAboutToStartEvent to mod mcp
    2013-05-12 04:27:03 [FINEST] [mcp] Sent event FMLServerAboutToStartEvent to mod mcp
    2013-05-12 04:27:03 [FINEST] [FML] Sending event FMLServerAboutToStartEvent to mod FML
    2013-05-12 04:27:03 [FINEST] [FML] Sent event FMLServerAboutToStartEvent to mod FML
    2013-05-12 04:27:03 [FINEST] [Forge] Sending event FMLServerAboutToStartEvent to mod Forge
    2013-05-12 04:27:03 [FINEST] [Forge] Sent event FMLServerAboutToStartEvent to mod Forge
    2013-05-12 04:27:03 [FINEST] [mod_TooManyItems] Sending event FMLServerAboutToStartEvent to mod mod_TooManyItems
    2013-05-12 04:27:03 [FINEST] [mod_TooManyItems] Sent event FMLServerAboutToStartEvent to mod mod_TooManyItems
    2013-05-12 04:27:03 [FINEST] [GuiAPI] Sending event FMLServerAboutToStartEvent to mod GuiAPI
    2013-05-12 04:27:03 [FINEST] [GuiAPI] Sent event FMLServerAboutToStartEvent to mod GuiAPI
    2013-05-12 04:27:03 [FINEST] [BiomesOPlenty] Sending event FMLServerAboutToStartEvent to mod BiomesOPlenty
    2013-05-12 04:27:03 [FINEST] [BiomesOPlenty] Sent event FMLServerAboutToStartEvent to mod BiomesOPlenty
    2013-05-12 04:27:03 [FINEST] [CustomSpawner] Sending event FMLServerAboutToStartEvent to mod CustomSpawner
    2013-05-12 04:27:03 [FINEST] [CustomSpawner] Sent event FMLServerAboutToStartEvent to mod CustomSpawner
    2013-05-12 04:27:03 [FINEST] [MoCreatures] Sending event FMLServerAboutToStartEvent to mod MoCreatures
    2013-05-12 04:27:03 [FINEST] [MoCreatures] Sent event FMLServerAboutToStartEvent to mod MoCreatures
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Converting map!
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Scanning folders...
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Total conversion count is 0
    2013-05-12 04:27:03 [FINE] [fml.ItemTracker] The difference set is equal
    2013-05-12 04:27:03 [INFO] [STDERR] java.lang.ClassCastException: biomesoplenty.worldgen.structure.BOPMapGenVillage cannot be cast to net.minecraft.world.gen.structure.MapGenVillage
    2013-05-12 04:27:03 [INFO] [STDERR] at drzhark.mocreatures.MoCStructureData.addStructure(MoCStructureData.java:65)
    2013-05-12 04:27:03 [INFO] [STDERR] at drzhark.mocreatures.MoCEventHooks.structureMapGen(MoCEventHooks.java:76)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_5_MoCEventHooks_structureMapGen_InitMapGenEvent.invoke(.dynamic)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraftforge.event.terraingen.TerrainGen.getModdedMapGen(TerrainGen.java:29)
    2013-05-12 04:27:03 [INFO] [STDERR] at biomesoplenty.worldtype.ChunkProviderBOP.<init>(ChunkProviderBOP.java:83)
    2013-05-12 04:27:03 [INFO] [STDERR] at biomesoplenty.worldtype.WorldTypeBase.getChunkGenerator(WorldTypeBase.java:23)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.world.WorldProvider.func_76555_c(WorldProvider.java:92)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.world.WorldServer.func_72970_h(WorldServer.java:735)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.world.World.<init>(World.java:288)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.world.WorldServer.<init>(WorldServer.java:107)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:72)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:105)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:430)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    2013-05-12 04:27:03 [SEVERE] [Minecraft-Server] Encountered an unexpected exception ClassCastException
    java.lang.ClassCastException: biomesoplenty.worldgen.structure.BOPMapGenVillage cannot be cast to net.minecraft.world.gen.structure.MapGenVillage
    at drzhark.mocreatures.MoCStructureData.addStructure(MoCStructureData.java:65)
    at drzhark.mocreatures.MoCEventHooks.structureMapGen(MoCEventHooks.java:76)
    at net.minecraftforge.event.ASMEventHandler_5_MoCEventHooks_structureMapGen_InitMapGenEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraftforge.event.terraingen.TerrainGen.getModdedMapGen(TerrainGen.java:29)
    at biomesoplenty.worldtype.ChunkProviderBOP.<init>(ChunkProviderBOP.java:83)
    at biomesoplenty.worldtype.WorldTypeBase.getChunkGenerator(WorldTypeBase.java:23)
    at net.minecraft.world.WorldProvider.func_76555_c(WorldProvider.java:92)
    at net.minecraft.world.WorldServer.func_72970_h(WorldServer.java:735)
    at net.minecraft.world.World.<init>(World.java:288)
    at net.minecraft.world.WorldServer.<init>(WorldServer.java:107)
    at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:72)
    at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:105)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:430)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    2013-05-12 04:27:03 [SEVERE] [Minecraft-Server] This crash report has been saved to: C:\Users\owner\Desktop\MultiMC\instances\Mo Creatures 1.5.2 Test\minecraft\crash-reports\crash-2013-05-12_04.27.03-server.txt
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Stopping server
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Saving players
    2013-05-12 04:27:03 [INFO] [Minecraft-Server] Saving worlds
    2013-05-12 04:27:03 [INFO] [STDERR] java.lang.NullPointerException
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:330)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71260_j(MinecraftServer.java:378)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71260_j(IntegratedServer.java:240)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:522)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    2013-05-12 04:27:03 [FINEST] [mcp] Sending event FMLServerStoppedEvent to mod mcp
    2013-05-12 04:27:03 [FINEST] [mcp] Sent event FMLServerStoppedEvent to mod mcp
    2013-05-12 04:27:03 [FINEST] [FML] Sending event FMLServerStoppedEvent to mod FML
    2013-05-12 04:27:03 [FINEST] [FML] Sent event FMLServerStoppedEvent to mod FML
    2013-05-12 04:27:03 [FINEST] [Forge] Sending event FMLServerStoppedEvent to mod Forge
    2013-05-12 04:27:03 [FINEST] [Forge] Sent event FMLServerStoppedEvent to mod Forge
    2013-05-12 04:27:03 [FINEST] [mod_TooManyItems] Sending event FMLServerStoppedEvent to mod mod_TooManyItems
    2013-05-12 04:27:03 [FINEST] [mod_TooManyItems] Sent event FMLServerStoppedEvent to mod mod_TooManyItems
    2013-05-12 04:27:03 [FINEST] [GuiAPI] Sending event FMLServerStoppedEvent to mod GuiAPI
    2013-05-12 04:27:03 [FINEST] [GuiAPI] Sent event FMLServerStoppedEvent to mod GuiAPI
    2013-05-12 04:27:03 [FINEST] [BiomesOPlenty] Sending event FMLServerStoppedEvent to mod BiomesOPlenty
    2013-05-12 04:27:03 [FINEST] [BiomesOPlenty] Sent event FMLServerStoppedEvent to mod BiomesOPlenty
    2013-05-12 04:27:03 [FINEST] [CustomSpawner] Sending event FMLServerStoppedEvent to mod CustomSpawner
    2013-05-12 04:27:03 [FINEST] [CustomSpawner] Sent event FMLServerStoppedEvent to mod CustomSpawner
    2013-05-12 04:27:03 [FINEST] [MoCreatures] Sending event FMLServerStoppedEvent to mod MoCreatures
    2013-05-12 04:27:03 [FINEST] [MoCreatures] Sent event FMLServerStoppedEvent to mod MoCreatures
    2013-05-12 04:27:03 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from SERVER_ABOUT_TO_START to SERVER_STOPPED. Loading cannot continue
    2013-05-12 04:27:03 [SEVERE] [ForgeModLoader]
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML{5.2.5.694} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge{7.8.0.694} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BiomesOPlenty{0.5.2} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CustomSpawner{2.0.0} [DrZhark's CustomSpawner] (CustomMobSpawner DEV 2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    MoCreatures{5.2.0} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod DEV v5.2.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    2013-05-12 04:27:03 [SEVERE] [ForgeModLoader] The ForgeModLoader state engine has become corrupted. Probably, a state was missed by and invalid modification to a base classForgeModLoader depends on. This is a critical error and not recoverable. Investigate any modifications to base classes outside ofForgeModLoader, especially Optifine, to see if there are fixes available.
    2013-05-12 04:27:03 [INFO] [STDERR] Exception in thread "Server thread" java.lang.RuntimeException: The ForgeModLoader state engine is invalid
    2013-05-12 04:27:03 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.transition(LoadController.java:134)
    2013-05-12 04:27:03 [INFO] [STDERR] at cpw.mods.fml.common.Loader.serverStopped(Loader.java:800)
    2013-05-12 04:27:03 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.handleServerStopped(FMLCommonHandler.java:468)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:531)
    2013-05-12 04:27:03 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)

    **Had to cut down the size due to thread restrictions
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from bloodshot45

    Updated MoCreatures Server to new DEV version. Due to BOP changes in 1.5.2, I've decided to keep the server on 1.5.1 for now. In order to connect you will need the following :
    1. MC 1.5.1 (Forge 682 or lower)
    2. MoCreatures 5.2.0 DEV
    3. CustomSpawner 2.0.0 DEV
    4. GuiAPI GuiAPI-0.15.4-1.5.1
    5. Twilight Forest 1.17.2
    6. ExtrabiomesXL-universal-1.5.1-3.13.0



    It should work fine in 1.5.1, just make sure to use GuiAPI for 1.5.1

    Do you think that the updated Mo Creatures will be compatible with Biomes O' Plenty in the future?
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I got a chance to play with the new DEV release in 1.5.2. So far, it runs really well and I didn't have any spawn rate issues. Later, I plan on trying it with a few other mods that work for 1.5.2 and seeing how it handles there. I may even fiddle with config files since I'd like to use this with Biomes O Plenty and ExtraBiomes XL. So far so good, at least.

    PS. This was all in single player. not sure if I'll test this is multiplayer since any issue I've had with the previous version tends to happen in multiplayer.
    Posted in: Minecraft Mods
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