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    posted a message on Worst creation
    First time I played Minecraft after buying it, I spawned in a desert. I set out to building a small underground lair. It was the ceiling was too blocks high. I then decided I should expand the rooftoop. Broke through a layer of sandstone, and down came the sand. Didn´t know much about the physics of the game back then. I erased the world...
    Posted in: Creative Mode
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    posted a message on A simple but EXTREMELY useful item
    Support
    Posted in: Suggestions
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    posted a message on Pulleys FTW!
    Quote from jpmrocks

    I don't see this being in Vanilla MC, and seeing your recipie pic, you dont play Vanilla MC much...


    First of all, the use of a texture pack (Misa´s, btw) does not mean i don´t enjoy the essence of pure Minecraft. I don´t use any mods whatsoever, and have both a survival world and a creative world :) I just like my worlds to have some added realism, since I narrate stories as I play.

    Second, I don´t see why it would not find any use in Vanilla MC. The use of machines and contraptions is universal for all players of any level of expertise, and for those players who are not redstone oriented, a block like this could really level things out. Have you seen the tutorials for 3x3 piston doors, or for elevators (zipper and others)? Just by watching them you get discouraged. Yes, Minecraft is about working things out, exploring, discovering, and finding solutions to problems that arise during gameplay. But you must remember we haven´t always had pistons, they´ve been around for barely a year. Pistons were implemented to cover the need of certain users (and maybe even the developers) to move solid blocks around without having to destroy them and reposition them. I´m pretty sure (although I acknowledge I might as well be wrong) that a block that is able to move a block several spaces without the need for an overly complicated wiring could be of great use, even to the most experienced of all redstone users.
    Posted in: Suggestions
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    posted a message on A complete generation overhaul!
    I agree with you on all points. You have my support! Make a banner, fire up the kickstarter!!! Let´s make this happen!!!
    Posted in: Suggestions
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    posted a message on More uses for squid
    Quote from burninpoop

    why would you breed squid if they
    a.) spawn natrually
    2.) swim away
    c.) suffocate themselves in an enclosed space
    squid meat! do you normally eat squid?????


    Ummm, ever heard of calamari? Big part of italian cuisine? Or maybe lots of japanese recipes?

    Breeding doesn´t sound right, though. However, saddling them would be cool. A faster water transport would certainly improve the experience of traversing the vast oceans of minecraft :D
    Posted in: Suggestions
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    posted a message on Ruins (New type of structure)
    Although I like the idea from a conceptual point of view, I find it lacking in practicality.

    For example, if the maze´s walls were made out of stone brick, wouldn´t it be easier to simply mine the stone bricks out, instead of traversing the maze? Obsidian or bedrock would be required to dissuade the player from mining out the maze.

    And, as some have already pointed out, it is basically a stronghold/temple...

    Don´t get me wrong. As I said, I like the concept. I´m just not quite thrilled about the idea being actually implemented. Maybe in an adventure map :)
    Posted in: Suggestions
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    posted a message on Pulleys FTW!
    Quote from CAN_Archer

    Sounds like a nice addition. But the suggestion is sorta vague (lacks crafting recipe, block that can or can't be moved, etc)


    OK then:

    Recipe:



    Restrictions:

    As with the piston, the pulley wouldn´t be able to move attached blocks, tile entities, or activated pistons/pulleys. For obvious reasons, lava or water won´t be moved (or blocked, for that matter, as is the case with pistons) unless a block is attached to the pulley.

    Pistons will act sort of like a dispenser: One feeds it a certain amount of string (the limit would be up to the programmers), and that amount of string will be the length the block would be extended. Since string is transparent and non solid, the space located between the pulley and the extended block would be traversable (although no blocks would be able to be placed in that space).

    Any other suggestions?
    Posted in: Suggestions
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    posted a message on Pulleys FTW!
    Ever wondered how awesome it would be if those cumbersome pistons weren´t in the way of your newest contraption? How easy it would be to move blocks automatically, without having to surrender aesthetics or space in the process?

    Sure, pistons are useful. They move our stuff. They are easy to use, and reliable. Doors and traps and redstone mechanisms all benefit from pistons.

    But what about bridges, and elevators? I´ve been playing Minecraft for two years (not a big poster in the forums. Sorry) and in the process, I´ve built a lot of both. Automated bridges end up looking horrible, or klutzy. And every time I´ve been able to build one that works perfectly (like this one. Kudos to YourHowToMinecraft for his excellent designs ) an update arrives, and renders your contraption useless.

    That is why I propose the implementation of pulleys in Minecraft! How is it possible that pulleys, being one of the so called Simple Machines, has not yet found its rightful place in the greatest game ever?

    The idea is simple: Create a pulley block, which will pull and release blocks at a distance, which will be limited to the length of the cable being used. We already use string for tripwire circuits. Why not use it as a cable for the pulley? Add another block, like a hook, that will work as a connection between the block that is to be moved and the string, which will be pulled by the Pulley. Elevators and automated drawing or telescoping bridges made easy! And that´s just some of the possible uses of the pulley! I´m sure all of you Minecrafters, with your creative minds and infinite inventiveness would soon use the pulley block for designs and machines we can only imagine!

    So, think about it, pros and cons. No need to rush into this, However, I believe this is a pretty good idea that, if implemented, could save us all a lot of time, space, and frustrating rebuildings of our houses, mines, castles, and other various creations.

    Also, glue. Some way to have two or more blocks behave like a single one :D
    Posted in: Suggestions
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    posted a message on Request - Ideas?
    I get most of my ideas from books or movies. After I saw some Kurosawa, I built a Japanese Castle. After reading on some Mexican history, I built an aztec inspired city. Try getting inspiration from things you like :D
    Posted in: Creative Mode
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    posted a message on City on the Water
    I started building this city on my creative world a few days ago. It is still a work in progress, and it looks like it will take a while to finish it. I´d like some input and ideas on the matter :D
    The idea behind the city is that all the buildings are supported on pillars above the water.

    Special buildings, called Ascension buildings, are the main entrance to the city. This is an example:
    http://desmond.image...png&res=landing

    As i wrote before, all buldings in the city are supported by pillars that drive directly into the lakebed
    http://img269.images...20918030923.png
    http://img341.images...20918030937.png

    The buildings are connected by walkways, some of which are guarded by iron golems (not pictured)

    http://desmond.image...png&res=landing

    http://desmond.image...png&res=landing
    I won´t post any indoor pictures, since most of the indoors are not quite finished. However, I´ll share with you some pictures of the governor´s manor

    http://desmond.image...png&res=landing
    http://desmond.image...png&res=landing
    http://desmond.image...png&res=landing
    http://desmond.image...png&res=landing




    I am building a second Ascension Building, this one for use by the docks, so people may access the city by water. However, I am having some problems building a working redstone elevator that may go up, or down (Any suggestions?)
    `http://desmond.imageshack.us/Himg138/scaled.php?server=138&filename=20120918030959.png&res=landing
    http://desmond.image...png&res=landing

    Finally, an overhead view of the City:

    http://desmond.image...png&res=landing

    Thank you all for taking time to see it, and for your input if you left any. I´ll keep updating on my progress :D
    Posted in: Screenshots
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    posted a message on Desert City in 3 days
    That's amazing! Great Job!

    Also: what texture pack are you using? :biggrin.gif:
    Posted in: Screenshots
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    posted a message on The Clan of the Hollow Hills
    IGN: DNM91

    I´d like to be called: Nori

    I´ve been playing since: Beta 1.6

    I´d like to contribute by being a: Scout/Hunter. I could explore the terrain, including forests and caves, looking for resources and good places to expand our clan´s reach. I´d also take care of mobs, and bring home the occasional pork chop, beef, or chicken.


    Thanks for your time!
    Posted in: Clans
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    posted a message on Post your sunsets!
    Not actually a sunset, but a sunrise :tongue.gif:

    http://tinypic.com/r/29csar6/7
    Posted in: Screenshots
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    posted a message on Mexican Flag
    Thanks! I'll make an updated version when I feel experienced enough to do so :biggrin.gif:
    Posted in: Creative Mode
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