Just as the title suggests. A 'Master Sword' function for the diamond sword that when Steve is at 100% health, an energy projectile shoots from the blade to a range of 20 blocks at a rate of no more than 1 projectile every 2 seconds.
I can confirm this. I use water to navigate up and down the middle of ravines. I do a doughnut at the top and drop the water in the middle creating a single vertical stream. When the water is open to air on all adjacent sides you can swim up faster than if it was next to a wall. Another note is that when going down a stream of water, you go faster when the water is next to a wall rather than air.
Still having a go at this. I've so far got the area of my base decided and have my auto-wheat farm up and running. I will do a video walk through of my base when done and then will do recordings in Let's Play style.
I'm on my last week of class then off for a week. Expect me to do a LP of this for sure. I'll also note the challenges/rules I'll be enforcing on myself when I start. Sweet find.
I don't see how it's that difficult to make based of Etho's 1x1x2 EMP unit. Why not experiment yourself and see if you can make one without his guidance. Would give you a nice boost of confidence.
Sure thing. Here you go! Those shaders are extremely intensive as they add Waving Wheat, AA, DoF, and Color Processing. I could make a more light-weight version if you'd like. :smile.gif:
Plugged these in just now and 16xMSAA drops me to 7FPS yet the previous set I had worked flawless at 16xMSAA, went back to those to fix it, it didn't. Thanks for breaking my game. :biggrin.gif:
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Have Enderman be 'ominous' and then 'horrifying'
If push comes to shove, I'll just tweak the audio files myself.
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Would take too long to reset the map. Just don't be an ass when you play.
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Plugged these in just now and 16xMSAA drops me to 7FPS yet the previous set I had worked flawless at 16xMSAA, went back to those to fix it, it didn't. Thanks for breaking my game. :biggrin.gif: