• 1

    posted a message on 1.12.1 Hermicraft Inspired Survival Server

    I'm interested in joining. My favorite Hermitcrafter would be generikb with bdubs.

    Posted in: PC Servers
  • 0

    posted a message on MinecraftLovers - Survival With A Twist (5th Anniversary!!
    Minecraft username: TheCombatCA
    How long you’ve been playing minecraft: Since Alpha versions.
    Your age (we have no age limit, but most players are over 18): 15 (about to be 16)
    Something about you or why you want to join: I was part of the old server (can try to confirm with other people who were also part of the old server but not sure if they'll remember me), but gradually shifted from Minecraft to other games. I'm looking to try and get back to Minecraft and love it again.
    Name something you've always wanted to build in MC but never have been able to: Many things, but mostly a decent house on the surface as I always integrate my first house underground or on the side of a cliff/mountain.
    Posted in: PC Servers
  • 0

    posted a message on The MrSheepCo Hardcore Adventure (Season 1)

    #BringBackSeason2

    Posted in: Let's Plays
  • 0

    posted a message on The Mineimaniacs are Recruiting! Vanila/Modded SMP Server | Looking for Players, Streamers, & YTers
    Minecraft Ingame Username: TheCombatCA
    Location: U.S.
    Age: 14
    Youtube Account: http://youtube.com/user/TheCombatCA
    Twitch Account: I can't stream because of outdated graphics card, but here: http://twitch.tv/TheCombatCA
    Previous video work (if applicable):
    Do you have experience with recording (yes/no): Yes
    Do you have experience with editing (yes/no): Yes
    Do you have animation experience (yes/no): No
    Do you have image editing/creation experience (yes/no): Yes
    Favorite Minecraft Youtuber: ChimneySwift
    Other games you currently play: Terraria
    Steam ID (Optional): xdshadowdx
    Posted in: Let's Plays Help
  • 0

    posted a message on Free Avatars/Skins For Minecraft CLOSED DO NOT REQUEST
    Can you make me this skin:

    Head
    Hair: kinda long(like this guy: http://bit.ly/1ghRr9e)
    Face: emotionless face
    Skin: just like this guy: http://bit.ly/1ghRr9e
    Hat: a sunglass covering his eyes, and a mask covering his mouth(just like this for the sunglasses: http://bit.ly/1hx2rFg)
    Body
    Clothes: this guy: http://bit.ly/1iCPuoD
    Belts/Tails/Designs: a black belt, put an iron sword in the back of the belt
    Lettering(only up to 2): idk what this is for, so i'll leave it empty(probably don't even need it lol)
    Gloves/Sleeves: black gloves(like this guy: http://bit.ly/1n1AqI4, if you cant see it very well:http://bit.ly/1oURqBF(best i could find))
    Legs
    Pants: black pants with an iron dagger strapped on his right leg
    Shoes: black shoes

    Thanks!


    SO sorry if this is too much, but you don't have to make it if it's too hard for you.
    Posted in: Skins
  • 0

    posted a message on Vanilla Minecraft Server [latest game version] [Small Community] [Whitelisted] [Mindcrack-like]
    NAME: Jackson

    IGN: TheCombatCA

    AGE: 14

    YOUTUBE: http://youtube.com/user/TheCombatCA

    SUB COUNT: 38

    SKYPE: xdshadowdx

    TIME ZONE: (UTC-08:00) Pacific Time (US & Canada)

    WHY WOULD YOU LIKE TO JOIN OUR SMP SERVER: I really like the Mindcrack series and I have been looking for a vanilla server that I can enjoy.

    YOUR SKILLS IN MINECRAFT: I'd say a 9.3/10


    HOW OFTEN WILL YOU PLAY: As long as I can, but I live in a big family, so I might log-off suddenly sometimes because the family is calling me.



    HOW LONG YOU HAVE BEEN PLAYING: If it's minecraft, then I have been playing for about~ 5 years

    EXTRA INFORMATION: When I am tired, I get upset really easily, so don't provoke me when I am. I will also tell you if I am tired.
    Posted in: Let's Plays Help
  • 0

    posted a message on MY DOWN TIME :: NEW VANILLA SERVER :: [Youtube][Dedicated][Whitelisted]
    are you guys still accepting applications for the server? if so, i'll edit this post with a video applicion when i get a reply.
    Posted in: PC Servers
  • 0

    posted a message on Modding FAQ! [1.7.2] [forge]
    Quote from Fire8TheBlade

    what i mean is call the new BiomeGenExample in your init method, not in the field, because its saying your block is null, which means you need to init your blocks before your biome.

    exactly how do I do that? i'm kinda slow at learning, so pls forgive me.
    Posted in: Mods Discussion
  • 0

    posted a message on MinecraftLovers - Survival With A Twist (5th Anniversary!!
    Username: TheCombatCA
    How long you have played Minecraft: Since Alpha, the one before Beta
    Age: 13
    Why we should accept you: I was part of the old MCLovers server, and the PS3 that my friend has is now gone, and I can play on my PC again! yey! :)
    Posted in: PC Servers
  • 0

    posted a message on Modding FAQ! [1.7.2] [forge]
    Quote from Fire8TheBlade

    have a new class that extends BiomeGenBase, then just call it in your init method, like this:
    new BiomeGenExample(BIOME_EXAMPLE_ID);


    I did that, and got an error. I believe I did it correctly.

    Main Mod Class:

    package TheCombatCA.MyMod.common;
    
    imports
    
    @Mod(modid = "MyMod", name = "My Mod", version = "1.0")
    @NetworkMod(clientSideRequired = true, serverSideRequired = false)
    
    public class MyMod{
    @SidedProxy(clientSide = "TheCombatCA.MyMod.common.ClientProxy", serverSide = "TheCombatCA.Mymod.common.CommonProxy")
    public static CommonProxy proxy;
    
    //God Armor Material
    public static EnumArmorMaterial ArmorSetGod = EnumHelper.addArmorMaterial("GOD", 0, new int [] {6, 16, 12, 6}, 0);
    
    //Dark Fusion Material
    public static EnumArmorMaterial ArmorSetFusion = EnumHelper.addArmorMaterial("FUSION", 0, new int [] {12, 32, 24, 12}, 0);
    
    //God Armor Set
    public static Item GodHelmet = new ArmorSetGod(3002, ArmorSetGod, 0, 0, "God").setUnlocalizedName("GodHelmet");
    public static Item GodChestplate = new ArmorSetGod(3003, ArmorSetGod, 0, 1, "God").setUnlocalizedName("GodChestplate");
    public static Item GodLeggings = new ArmorSetGod(3004, ArmorSetGod, 0, 2, "God").setUnlocalizedName("GodLeggings");
    public static Item GodBoots = new ArmorSetGod(3005, ArmorSetGod, 0, 3, "God").setUnlocalizedName("GodBoots");
    
    //Dark Fusion Set
    public static Item DarkFusionHelmet = new ArmorSetFusion(3006, ArmorSetFusion, 0, 0, "Fusion").setUnlocalizedName("DarkFusionHelmet");
    public static Item DarkFusionChestplate = new ArmorSetFusion(3007, ArmorSetFusion, 0, 1, "Fusion").setUnlocalizedName("DarkFusionChestplate");
    public static Item DarkFusionLeggings = new ArmorSetFusion(3008, ArmorSetFusion, 0, 2, "Fusion").setUnlocalizedName("DarkFusionLeggings");
    public static Item DarkFusionBoots = new ArmorSetFusion(3009, ArmorSetFusion, 0, 3, "Fusion").setUnlocalizedName("DarkFusionBoots");
    
    //Weapon Materials
    public static EnumToolMaterial toolInfinityBlade = EnumHelper.addToolMaterial("INFINITYBLADE", 0, 0, 2.0F, 1000000000.0F, 0);
    
    //Creative Tabs
    public static CreativeTabs tabMyMod= new CreativeTabMyMod(CreativeTabs.getNextID(), "InfinityMineTab");
    
    //Blocks
    public static Block Altar = new BlockAltar(3001, Material.rock).setUnlocalizedName("Altar");
    public static Block WitheredGrass = new BlockWitheredGrass(3013, Material.grass).setUnlocalizedName("WitheredGrass");
    public static Block WitheredDirt = new BlockWitheredDirt(3014, Material.ground).setUnlocalizedName("WitheredDirt");
    
    //Biome
    public static BiomeGenBase WitheredBiome = new WitheredBiome(60).setBiomeName("Withered Biome").setMinMaxHeight(0.1F, 1F);
    
    //Items
    public static Item DarkFusionCrystal = new ItemDarkFusionCrystal(3010).setUnlocalizedName("DarkFusionCrystal");
    public static Item EmptyCrystal = new ItemEmptyCrystal(3011).setUnlocalizedName("EmptyCrystal");
    public static Item DarkFusion = new ItemDarkFusion(3012).setUnlocalizedName("DarkFusion");
    
    //Infinity Blade
    public static Item InfinityBlade = new ItemInfinityBlade(3000, toolInfinityBlade).setUnlocalizedName("InfinityBlade");
    
    //biome
    @EventHandler
    public void init(FMLInitializationEvent e) {
    	new WitheredBiome(50);
    }
    /*
    //Entity Registries
    private int entityId = 3113;
    private int getEntityId(){
    	do {
    		entityId++;
    	}
    	while(EntityList.getStringFromID(entityId)!= null);
    	return entityId++;
    }
    
    //Spawn Eggs
    private void registerSpawnEgg(Class<? extends Entity> entity, int primaryColor, int secondaryColor) {
    	int eggId = getEntityId();
    		EntityList.IDtoClassMapping.put(eggId, entity);
    		EntityList.entityEggs.put(eggId, new EntityEggInfo(eggId, primaryColor, secondaryColor));
    }
    */
    @EventHandler
    public void load(FMLInitializationEvent event) {
    	proxy.registerRenderInformation();
    }
    	
    	public MyMod() {
    		//Game Registries
    		GameRegistry.addBiome(WitheredBiome);
    		GameRegistry.registerBlock(Altar, "Altar");
    		GameRegistry.registerBlock(WitheredGrass, "Withered Grass");
    		GameRegistry.registerBlock(WitheredDirt, "Withered Dirt");
    		GameRegistry.registerItem(InfinityBlade, "Infinity Blade");
    		GameRegistry.registerItem(DarkFusionCrystal, "Dark Fusion Crystal");
    		GameRegistry.registerItem(EmptyCrystal, "Empty Crystal");
    		GameRegistry.registerItem(DarkFusion, "Dark Fusion");
    		
    		//Armor Sets Registries
    		GameRegistry.registerItem(GodHelmet, "God Helmet");
    		GameRegistry.registerItem(GodChestplate, "God Chestplate");
    		GameRegistry.registerItem(GodLeggings, "God Leggings");
    		GameRegistry.registerItem(GodBoots, "God Boots");
    		
    		GameRegistry.registerItem(DarkFusionHelmet, "Dark Fusion Helmet");
    		GameRegistry.registerItem(DarkFusionChestplate, "Dark Fusion Chestplate");
    		GameRegistry.registerItem(DarkFusionLeggings, "Dark Fusion Leggings");
    		GameRegistry.registerItem(DarkFusionBoots, "Dark Fusion Boots");
    		
    		//Mob Registries
    		EntityRegistry.registerGlobalEntityID(EntityTheCombatCAMob.class, "TheCombatCA", 300);
    		EntityRegistry.addSpawn(EntityTheCombatCAMob.class, 1, 1, 1, EnumCreatureType.creature, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.extremeHills, BiomeGenBase.forest, BiomeGenBase.plains);
    		EntityRegistry.findGlobalUniqueEntityId();
    		registerSpawnEgg(EntityTheCombatCAMob.class, 0x000000, 0x663300);
    		
    		//Language Registries
    		LanguageRegistry.addName(Altar, "Altar");
    		LanguageRegistry.addName(WitheredGrass, "Withered Grass");
    		LanguageRegistry.addName(WitheredDirt, "Withered Dirt");
    		LanguageRegistry.addName(InfinityBlade, "Infinity Blade");
    		LanguageRegistry.addName(DarkFusionCrystal, "Dark Fusion Crystal");
    		LanguageRegistry.addName(EmptyCrystal, "Empty Crystal");
    		LanguageRegistry.addName(DarkFusion, "Dark Fusion");
    				
    		//Armor Sets Registries
    		LanguageRegistry.addName(GodHelmet, "God Helmet");
    		LanguageRegistry.addName(GodChestplate, "God Chestplate");
    		LanguageRegistry.addName(GodLeggings, "God Leggings");
    		LanguageRegistry.addName(GodBoots, "God Boots");
    				
    		LanguageRegistry.addName(DarkFusionHelmet, "Dark Fusion Helmet");
    		LanguageRegistry.addName(DarkFusionChestplate, "Dark Fusion Chestplate");
    		LanguageRegistry.addName(DarkFusionLeggings, "Dark Fusion Leggings");
    		LanguageRegistry.addName(DarkFusionBoots, "Dark Fusion Boots");
    		
    		//Item Recipes & Smelting
    		GameRegistry.addRecipe(new ItemStack(EmptyCrystal, 1), new Object[] {
    			"GDG",
    			"DID",
    			"GDG", 'G', Block.glass, 'D', Item.diamond, 'I', Block.blockIron
    		});
    		
    		GameRegistry.addRecipe(new ItemStack(DarkFusion, 1), new Object[] {
    			"ORO",
    			"RDR",
    			"ORO", 'O', Block.obsidian, 'R', Block.blockRedstone, 'D', Block.blockDiamond
    		});
    		
    		GameRegistry.addRecipe(new ItemStack(DarkFusionCrystal, 1), new Object[] {
    			"DFD",
    			"FCF",
    			"DFD", 'F', DarkFusion, 'D', Block.blockDiamond, 'C', EmptyCrystal
    		});
    		
    		//Armor Recipes
    		GameRegistry.addRecipe(new ItemStack(DarkFusionHelmet, 1), new Object[] {
    			"OOO",
    			"OFO", 'O', Block.obsidian, 'F', DarkFusionCrystal
    		});
    		
    		GameRegistry.addRecipe(new ItemStack(DarkFusionChestplate, 1), new Object[] {
    			"F F",
    			"OOO",
    			"OOO", 'F', DarkFusionCrystal, 'O', Block.obsidian
    		});
    		
    		GameRegistry.addRecipe(new ItemStack(DarkFusionLeggings, 1), new Object[] {
    			"OOO",
    			"OFO",
    			"O O", 'O', Block.obsidian, 'F', DarkFusionCrystal
    		});
    		
    		GameRegistry.addRecipe(new ItemStack(DarkFusionBoots, 1), new Object[] {
    			"OFO",
    			"O O", 'O', Block.obsidian, 'F', DarkFusionCrystal
    		});
    	}
    	
    }


    My Biome Class:

    package TheCombatCA.MyMod.biome;
    
    imports
    
    public class WitheredBiome extends BiomeGenBase {
    
    	private final Material blockMaterial;
    	public WitheredBiome(int par1) {
    		super(par1);
    		this.blockMaterial = Material.grass;
    		
    		this.spawnableMonsterList.clear();
    		this.spawnableCreatureList.clear();
    		
    		this.theBiomeDecorator.bigMushroomsPerChunk = 2;
    		this.theBiomeDecorator.deadBushPerChunk = 5;
            this.theBiomeDecorator.mushroomsPerChunk=1;
    		
    		this.topBlock = ((byte)MyMod.WitheredGrass.blockID);
    		this.fillerBlock = ((byte)MyMod.WitheredDirt.blockID);
    		this.setBiomeName("Withered Biome");
    		this.setDisableRain();
    	}
    }


    Error: (i kinda messed with the crash report class, and changed some things...)

    ---- Minecraft Crash Report ----
    // I blame Dinnerbone.
    
    The ­ing Time it Crashed: 6/24/14 4:12 PM
    A ­ing Description of the Craft: Exception in server tick loop
    
    java.lang.NullPointerException
    	at net.minecraft.world.World.getTopSolidOrLiquidBlock(World.java:2009)
    	at net.minecraft.world.biome.BiomeDecorator.decorate(BiomeDecorator.java:219)
    	at net.minecraft.world.biome.BiomeDecorator.decorate(BiomeDecorator.java:196)
    	at net.minecraft.world.biome.BiomeGenBase.decorate(BiomeGenBase.java:371)
    	at net.minecraft.world.gen.ChunkProviderGenerate.populate(ChunkProviderGenerate.java:573)
    	at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:258)
    	at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1253)
    	at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)
    	at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:294)
    	at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:90)
    	at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107)
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    	at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
    
    
    A detailed walkthrough of the craft, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- System Details --
    Details:
    	Minecraft's ­ing Version: 1.6.4
    	Your Operating ­ing System: Windows 7 (amd64) version 6.1
    	The ­ing Java Version: 1.7.0_55, Oracle Corporation
    	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    	Lack of Memory: 941227880 bytes (897 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
    	JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    	Non-Suspicious classes: FML and Forge are installed
    	IntCache: cache: 7, tcache: 0, allocated: 3, tallocated: 63
    	FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active
    	mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    	FML{6.4.49.965} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    	Forge{9.11.1.965} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    	InfinityMine{1.1.0 Alpha} [Infinity Mine] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    	Profiler Position: N/A (disabled)
    	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    	Player Count: 0 / 8; []
    	Type: Integrated Server (map_client.txt)
    	Is Modded: Definitely; Client brand changed to 'fml,forge'

    Posted in: Mods Discussion
  • 0

    posted a message on Modding FAQ! [1.7.2] [forge]
    how do you make a custom biome?
    Posted in: Mods Discussion
  • 0

    posted a message on Modding FAQ! [1.7.2] [forge]
    Quote from TheCombat

    I don't exactly know how to do that, so can I have an example?

    (my first time working with config files...)

    anyone else to help me?
    Posted in: Mods Discussion
  • 0

    posted a message on [1.6.4][Forge]Craftables - Craft the Uncraftable!
    Quote from fritzcat

    awesome mod! I can make a nether portal without a diamond pickaxe!Also these types of mods are awesome. Suggestion: Make craftable emeralds! A lot of mods use emeraldsin recipes, and it would be nice if i could have a good supply of emeralds to trade with.

    There is a craftable emerald in the next version. But i'm trying to figure out how to make a config file to disable the recipes you don't need first. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Modding FAQ! [1.7.2] [forge]
    Quote from Fire8TheBlade

    have a boolean value in your config file, which will decide whether or not to register your crafting

    I don't exactly know how to do that, so can I have an example?

    (my first time working with config files...)
    Posted in: Mods Discussion
  • 0

    posted a message on Modding FAQ! [1.7.2] [forge]
    Quote from HoopaWolf

    disable Minecraft's crafting recipes or your own mod's crafting recipes?

    My own mod's crafting recipes
    Posted in: Mods Discussion
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