Quote from Live__AI
Here is how I see it: it's TERRIBLE that there is no way to turn hoppers on/off, if they didn't have inventory slot we could at least move them with pistons to stop the hopper from moving blocks around. What I'd like the most though is that hoppers only had 1 slot that worked for filtering (like the allocator mod) and that you could just use redstone to activate/deactivate it (for example powering them 'closes' them).
Kinda off topic and rant-ish from now on, but what ever.
Another thing I don't like about the hopper is that they can only take from above. it would be a lot more versatile if it took from one side, moved stuff to the opposite side and you could choose any of 6 orientations like pistons or wooden logs. You may say 'it doesn't make sense for a hopper to pull upwards', well yeah I'd answer 'hoppers are quite a limiting concept and mojang was quite stupid to pick just that one' (shame on you mojang).
Why (and really, why!) did they have to make that stupid edge? Just so we could have a harder time getting items in the damn thing? Really?!
I had high hopes for whatever system they chose for moving items and I know it's still a WIP, but the more I look at it the more I think they should start from scrap.
They fixed the edge problem with the "b" snapshot but there's a dupe bug because of that, also like you said it's WIP. this is very functional for a WIP block.When you say that hoppers should take items from all sides then I don't think you know how hoppers work in real life, it's basically a funnel which only takes it from above. People complain that these things are too complicated but some are complaining that they aren't complicated enough, just be thankful we have a block that does this.