• 0

    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)
    Quote from SoullessKurumi»

    For some reason when i die and i have the "you are dead screen" i click but it makes me log out the server for some reason.. it doesn't let me respawn so i have to change to default death.. I've tried on single player and multiplayer using both the SAO and ALO UI


    This is a minor bug with the death screen.

    To fix this go into single player and turn off the UI's death screen in the options.

    Posted in: Minecraft Mods
  • 0

    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)
    Quote from xH3X3Nx»

    We hope the third time is the charm with this mod, Since the last two people completely abandoned this mod for whatever reason, This is the Key point for people like myself who are build as close to perfect Mod Pack for SAO in Minecraft.


    So, Bluexin, You better take this home bro !


    Well some of us are also working on a one block command set up to add in vanilla sword skills. Spells are also in the works. And yes I'd be doing about 90% of the coding manually.

    Version history for project Cardinal:

    V1: Bulky machine, fairly bugged (completed and used as a template for the V2)

    V2: Compact fill machine clock with high speed specified calculations (completed and used as a template for the V3)

    V3: Compact fill machine with custom crafting included to ensure it isn't just a renaming. (incomplete, planning to include gamerule mechanics to make it turn on and off on bukkit based servers.)

    Posted in: Minecraft Mods
  • 0

    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)
    Quote from xH3X3Nx»

    I 110% support EVERYTHING this guy just suggested and i am behind him all the way, Make it so !

    Oh, One MOOOOOOOORE thing, This will commonly be used in mod packs with people having more than the default health amount, Add support for things like T Construct as well as plugins that add more health to the game.


    If I recall there is already support for more health in the health bar. There are minor glitches with how it renders on other players but something we are working on fixing. Also I just finished texturing the buff effects so that should be added relatively soon as well as perhaps other updates.

    Posted in: Minecraft Mods
  • 0

    posted a message on SmartCursor - good replacement for WAWLA (With API). MC1.12.2/1.7.2/1.7.10/1.8
    Quote from asaskevich»



    Thanks! It's just beta release for 1.8, so if you find any problems, please, report about it :)


    The only incompatibility I would mention is with another HUD mod (SAOUI). However it is on their problem currently and I will mention it there.

    Posted in: Minecraft Mods
  • 0

    posted a message on SmartCursor - good replacement for WAWLA (With API). MC1.12.2/1.7.2/1.7.10/1.8
    Quote from asaskevich»

    Hey, everyone, it's time for the new update!

    New version 1.5.0 available here: MC 1.8 | MC 1.7.10 | MC 1.7.2


    • Colored tooltips
    • New modules
    • Beta support of 1.8
    • Fixes

    Thanks for making it 1.8.

    Posted in: Minecraft Mods
  • 0

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod

    It has been several days since I donated the $5 to this mod. When do I get my donator rewards?

    Posted in: Minecraft Mods
  • 0

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod

    Ok I donated collectively $5. When do I get the cape and sparkles?

    Posted in: Minecraft Mods
  • 0

    posted a message on Not Enough Items is not showing up

    Title says it all, I'm playing just fine then it suddenly vanished without explanation.


    What I have tried:


    Resizing both the window and the GUI.


    Pressing the key "o" several hundred times.


    Reinstalling it.


    So can I please get a fix for this annoyance?

    Posted in: Java Edition Support
  • 0

    posted a message on [1.6.x][opensource] Golem World -- Now for 1.7!

    dude i was crying because this wouldnt work and everybody else is just waiting for the creators to respond, so unless your waiting for the mod YOU should shut up


    It's fools like you that believe that yelling and posting more and more will provoke a responce. It won't and doesn't. It just makes you look like a noob that thinks they are super important.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.x][opensource] Golem World -- Now for 1.7!
    update to 1.7.10



    when i run the mod, it works with 1.7.10 forge, but when i play a map, it crashes. pls help me i really want this mod




    pls update it to 1.7.10!




    :steve_rage: pls make a 1.7.10 version


    To answer all of you. Shut up, yelling at mod creators to update their mods does not make them update any faster. The 1.7 version works just fine as long as you don't use a glowstone golem.

    Posted in: Minecraft Mods
  • 0

    posted a message on Sword Art Online-UI mod Continuation (by MMMGames, originally by TheJackiMonster)

    ---- Minecraft Crash Report ----
    // Don't be sad, have a hug! <3

    Time: 04/06/15 14:23
    Description: Unexpected error

    java.util.ConcurrentModificationException
    at com.google.common.collect.HashBiMap$Itr.checkForConcurrentModification(HashBiMap.java:339)
    at com.google.common.collect.HashBiMap$Itr.hasNext(HashBiMap.java:345)
    at net.minecraft.client.audio.SoundManager.func_148610_e(SoundManager.java:428)
    at net.minecraft.client.audio.SoundHandler.func_147689_b(SourceFile:182)
    at net.minecraft.client.Minecraft.func_71385_j(Minecraft.java:1376)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1820)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1021)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at com.google.common.collect.HashBiMap$Itr.checkForConcurrentModification(HashBiMap.java:339)
    at com.google.common.collect.HashBiMap$Itr.hasNext(HashBiMap.java:345)
    at net.minecraft.client.audio.SoundManager.func_148610_e(SoundManager.java:428)
    at net.minecraft.client.audio.SoundHandler.func_147689_b(SourceFile:182)
    at net.minecraft.client.Minecraft.func_71385_j(Minecraft.java:1376)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityPlayerSP['Arsenof'/199, l='MpServer', x=175,99, y=73,00, z=296,11]]
    Chunk stats: MultiplayerChunkCache: 341, 341
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: 211,00,64,00,287,00 - World: (211,64,287), Chunk: (at 3,4,15 in 13,17; contains blocks 208,0,272 to 223,255,287), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 9405 game time, 9405 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 104 total; [EntityPig['Cochon'/42, l='MpServer', x=111,50, y=84,00, z=349,50], EntityPig['Cochon'/43, l='MpServer', x=114,50, y=83,00, z=350,50], EntityPig['Cochon'/41, l='MpServer', x=106,16, y=83,00, z=350,41], EntitySheep['Mouton'/46, l='MpServer', x=120,50, y=82,00, z=356,50], EntitySheep['Mouton'/47, l='MpServer', x=121,50, y=82,00, z=358,50], EntityPig['Cochon'/44, l='MpServer', x=115,06, y=82,00, z=355,94], EntitySheep['Mouton'/45, l='MpServer', x=120,50, y=82,00, z=356,50], EntityItem['item.item.porkchopRaw'/15353, l='MpServer', x=177,16, y=68,00, z=306,69], EntitySheep['Mouton'/48, l='MpServer', x=117,91, y=85,00, z=343,06], EntityPig['Cochon'/55, l='MpServer', x=159,50, y=72,00, z=263,50], EntityPig['Cochon'/54, l='MpServer', x=151,28, y=75,00, z=273,47], EntityPig['Cochon'/53, l='MpServer', x=154,28, y=77,00, z=264,47], EntitySpider['Araignée'/15356, l='MpServer', x=132,50, y=52,00, z=224,50], EntityPig['Cochon'/56, l='MpServer', x=157,50, y=74,00, z=263,50], EntityPig['Cochon'/63, l='MpServer', x=172,50, y=84,00, z=247,75], EntityPig['Cochon'/62, l='MpServer', x=178,78, y=80,00, z=244,88], EntityPig['Cochon'/61, l='MpServer', x=190,28, y=77,00, z=234,47], EntityPig['Cochon'/64, l='MpServer', x=181,06, y=78,00, z=233,78], EntityPig['Cochon'/65, l='MpServer', x=193,97, y=63,00, z=312,66], EntityPig['Cochon'/76, l='MpServer', x=189,75, y=64,00, z=301,06], EntityZombie['Zombie'/10929, l='MpServer', x=223,91, y=37,00, z=304,50], EntityPig['Cochon'/73, l='MpServer', x=186,81, y=69,00, z=309,81], EntityPig['Cochon'/74, l='MpServer', x=192,63, y=63,00, z=312,75], EntityPig['Cochon'/75, l='MpServer', x=205,66, y=63,00, z=319,34], EntityPig['Cochon'/85, l='MpServer', x=200,50, y=76,00, z=288,19], EntityPig['Cochon'/86, l='MpServer', x=231,69, y=73,00, z=296,53], EntityPig['Cochon'/93, l='MpServer', x=187,06, y=77,00, z=274,81], EntityPig['Cochon'/92, l='MpServer', x=206,28, y=76,00, z=297,53], EntityPig['Cochon'/89, l='MpServer', x=206,50, y=63,00, z=316,50], EntityPig['Cochon'/88, l='MpServer', x=206,91, y=63,00, z=318,28], EntityPig['Cochon'/91, l='MpServer', x=196,50, y=75,00, z=237,22], EntityPig['Cochon'/90, l='MpServer', x=228,22, y=64,00, z=279,94], EntitySkeleton['Squelette'/13110, l='MpServer', x=223,50, y=22,00, z=345,84], EntityZombie['Zombie'/13108, l='MpServer', x=214,50, y=25,00, z=340,50], EntityCreeper['Creeper'/10861, l='MpServer', x=106,50, y=31,02, z=233,50], EntitySkeleton['Squelette'/13298, l='MpServer', x=179,50, y=50,00, z=359,50], EntitySkeleton['Squelette'/13297, l='MpServer', x=178,50, y=50,00, z=357,50], EntitySkeleton['Squelette'/13296, l='MpServer', x=179,50, y=50,00, z=358,50], EntityCreeper['Creeper'/13184, l='MpServer', x=217,19, y=10,00, z=220,34], EntityPlayerSP['Arsenof'/199, l='MpServer', x=175,99, y=73,00, z=296,11], EntityWitch['Sorcière'/15064, l='MpServer', x=108,47, y=26,00, z=305,16], EntityBat['Chauve-souris'/11237, l='MpServer', x=202,25, y=21,97, z=362,79], EntitySkeleton['Squelette'/15050, l='MpServer', x=233,50, y=30,00, z=315,50], EntityCreeper['Creeper'/15049, l='MpServer', x=208,50, y=36,00, z=343,50], EntityZombie['Zombie'/9021, l='MpServer', x=197,88, y=56,00, z=246,47], EntitySkeleton['Squelette'/14978, l='MpServer', x=110,09, y=24,00, z=331,50], EntitySkeleton['Squelette'/14979, l='MpServer', x=108,50, y=23,00, z=340,50], EntitySkeleton['Squelette'/14977, l='MpServer', x=109,50, y=23,00, z=344,50], EntitySkeleton['Squelette'/12837, l='MpServer', x=231,50, y=23,00, z=332,50], EntityZombie['Zombie'/15028, l='MpServer', x=189,50, y=17,00, z=359,50], EntityCreeper['Creeper'/14835, l='MpServer', x=146,50, y=14,00, z=274,50], EntitySpider['Araignée'/14832, l='MpServer', x=153,28, y=18,09, z=275,28], EntityBat['Chauve-souris'/14784, l='MpServer', x=140,66, y=40,10, z=306,13], EntityBat['Chauve-souris'/10427, l='MpServer', x=200,56, y=52,59, z=281,32], EntityZombie['Zombie'/14734, l='MpServer', x=122,16, y=37,00, z=377,59], EntityZombie['Zombie'/14700, l='MpServer', x=104,50, y=21,00, z=315,50], EntityBat['Chauve-souris'/14716, l='MpServer', x=198,03, y=54,11, z=245,03], EntityBat['Chauve-souris'/14715, l='MpServer', x=197,69, y=55,19, z=244,38], EntityZombie['Zombie'/14655, l='MpServer', x=141,50, y=41,00, z=349,50], EntityWitch['Sorcière'/12410, l='MpServer', x=191,31, y=16,00, z=360,31], EntityBat['Chauve-souris'/11915, l='MpServer', x=209,50, y=61,10, z=225,16], EntitySquid['Poulpe'/14147, l='MpServer', x=223,03, y=58,09, z=308,06], EntitySquid['Poulpe'/14146, l='MpServer', x=217,41, y=62,22, z=310,50], EntitySquid['Poulpe'/14148, l='MpServer', x=217,09, y=61,00, z=313,63], EntityZombie['Zombie'/13997, l='MpServer', x=215,88, y=51,00, z=222,47], EntityZombie['Zombie'/13625, l='MpServer', x=231,50, y=23,00, z=328,50], EntityBat['Chauve-souris'/11423, l='MpServer', x=134,56, y=53,73, z=347,49], EntityZombie['Zombie'/13609, l='MpServer', x=138,63, y=77,42, z=231,25], EntityCreeper['Creeper'/15745, l='MpServer', x=122,50, y=18,02, z=358,50], EntityCreeper['Creeper'/13684, l='MpServer', x=217,50, y=27,00, z=352,50], EntityCreeper['Creeper'/15648, l='MpServer', x=152,50, y=18,00, z=229,50], EntitySpider['Araignée'/15667, l='MpServer', x=234,50, y=26,00, z=332,50], EntitySkeleton['Squelette'/15668, l='MpServer', x=234,50, y=26,00, z=339,50], EntitySkeleton['Squelette'/15669, l='MpServer', x=231,50, y=26,00, z=338,50], EntitySkeleton['Squelette'/13713, l='MpServer', x=180,88, y=46,00, z=298,50], EntityZombie['Zombie'/15646, l='MpServer', x=210,50, y=27,00, z=351,50], EntityZombie['Zombie'/13704, l='MpServer', x=234,50, y=39,00, z=350,50], EntityZombie['Zombie'/13705, l='MpServer', x=229,50, y=39,00, z=353,50], EntityZombie['Zombie'/13707, l='MpServer', x=178,72, y=46,00, z=301,16], EntityZombie['Zombie'/13708, l='MpServer', x=179,50, y=46,00, z=302,50], EntityZombie['Zombie'/15720, l='MpServer', x=241,34, y=23,00, z=316,34], EntityCreeper['Creeper'/15717, l='MpServer', x=114,50, y=47,00, z=230,50], EntityZombie['Zombie'/15716, l='MpServer', x=155,50, y=34,00, z=356,50], EntityBat['Chauve-souris'/11389, l='MpServer', x=141,06, y=20,10, z=251,81], EntityZombie['Zombie'/15691, l='MpServer', x=133,50, y=42,00, z=375,50], EntitySkeleton['Squelette'/15703, l='MpServer', x=158,50, y=34,00, z=355,50], EntityCreeper['Creeper'/15543, l='MpServer', x=220,66, y=24,00, z=339,03], EntityZombie['Zombie'/11658, l='MpServer', x=175,50, y=13,00, z=287,50], EntityBat['Chauve-souris'/15526, l='MpServer', x=137,42, y=42,45, z=336,35], EntityBat['Chauve-souris'/15511, l='MpServer', x=244,31, y=34,03, z=321,76], EntityBat['Chauve-souris'/15509, l='MpServer', x=132,34, y=21,03, z=360,25], EntitySquid['Poulpe'/15613, l='MpServer', x=213,72, y=62,38, z=332,00], EntitySquid['Poulpe'/15612, l='MpServer', x=215,41, y=61,38, z=329,75], EntitySquid['Poulpe'/15611, l='MpServer', x=213,91, y=62,22, z=330,03], EntitySquid['Poulpe'/15610, l='MpServer', x=209,91, y=62,28, z=328,31], EntityZombie['Zombie'/15585, l='MpServer', x=240,50, y=15,00, z=310,50], EntityZombie['Zombie'/13426, l='MpServer', x=230,34, y=24,02, z=234,34], EntityZombie['Zombie'/15582, l='MpServer', x=170,50, y=14,00, z=277,50], EntityZombie['Zombie'/15581, l='MpServer', x=171,50, y=14,00, z=279,50], EntityCreeper['Creeper'/13458, l='MpServer', x=232,50, y=22,02, z=226,50], EntityZombie['Zombie'/15374, l='MpServer', x=224,50, y=36,00, z=298,50], EntityZombie['Zombie'/13465, l='MpServer', x=208,50, y=38,02, z=298,50], EntitySpider['Araignée'/11645, l='MpServer', x=115,50, y=45,00, z=234,50], EntityZombie['Zombie'/11634, l='MpServer', x=230,50, y=18,00, z=232,50]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2488)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:374)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Mac OS X (x86_64) version 10.10.3
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 237590016 bytes (226 MB) / 962707456 bytes (918 MB) up to 2095054848 bytes (1998 MB)
    JVM Flags: 5 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn500M
    IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
    FML: MCP v9.10 FML v8.0.37.1334 Minecraft Forge 11.14.1.1334 4 mods loaded, 4 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{8.0.37.1334} [Forge Mod Loader] (forge-1.8-11.14.1.1334.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{11.14.1.1334} [Minecraft Forge] (forge-1.8-11.14.1.1334.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    saoui{1.5} [Sword Art Online UI] (SAO_UI.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Loaded coremods (and transformers):
    Launched Version: 1.8-Forge11.14.1.1334
    LWJGL: 2.9.2
    OpenGL: Intel Iris Pro OpenGL Engine GL version 2.1 INTEL-10.6.20, Intel Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [Soartex_Fanver Arsenof, default3dmodelsv298829458.zip]
    Current Language: Français canadien (Canada)
    Profiler Position: N/A (disabled)


    To Arsenof1


    First off, use spoilers in such cases.

    Second, Is this a problem in only one world?

    Third, If it is a problem happening in only one world, is it instant or is it a random time?

    Posted in: Minecraft Mods
  • 0

    posted a message on Sword Art Online-UI mod Continuation (by MMMGames, originally by TheJackiMonster)
    Quote from Licoifi»

    this might be a unrelated note. it has been patched as of me writing this.


    Spawning entities was in the realm of 50 in one tick.


    Also it was version 1.5 on this thread.

    Posted in: Minecraft Mods
  • 0

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    Quote from jadenPete»

    What about my player on the options screen being rendered too high?


    Currently the only fix I know is to disable portrait. If you have NEI you may notice that you get the full bright effect when you see a spawner.

    Posted in: Minecraft Mods
  • 0

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    Quote from jadenPete»

    I'm here to report 2 glitches. #1: whenever the DI ui shows up, some blocks light up and others become dark. #2: when I go to the DI options menu, and my player shows in the DI box, it is rendered too high. Here's my system info:

    MC Forge v11.14.1.1334

    Java 7

    MC 1.8

    (I have like 40 mods so I can't say them all, but I do have Optifine)


    Screenshots:


    That's caused by the portrait. For some reason it is causing full bright on certain blocks and mobs.

    Posted in: Minecraft Mods
  • 1

    posted a message on Sword Art Online-UI mod Continuation (by MMMGames, originally by TheJackiMonster)
    Quote from Licoifi»

    I'm sorry to Hi-jack Op's postings but another team has forked from jacki's original code and has actually made discernable progress. As I have been Cleared to post these in-dev photo's. Although not alot of visible progress the ui includes plenty of bug fixes and a new higher res

    Ui using ALO's mana bar as a Saturation/Hunger Bar Please Enjoy These While you wait for OP to update his version ^-^ We may post more here soon if we get good enough feed-back to release what we have so-far ^-^


    If another team has forked from it then they should post their own thread not continue on a thread they do not have ownership of.

    Posted in: Minecraft Mods
  • To post a comment, please .