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    posted a message on Fun things to do with paintings
    I rate this thread doubleplusgood++
    Great idea + use of paintings, I love the lowered curtains on the windows.
    The idea of mountable weapons + armor is good too, me likey!
    Posted in: Mods Discussion
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Bah don't listen, your brick is awesome, just stole it for my mix&match 32x set :iapprove:
    Posted in: Resource Packs
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    posted a message on AxePack [v1.0] -- (all mobs now textured!)
    Pretty nice looking, haven't gotten it in game yet.
    The side of the jukebox, smooth stone and red bricks in particular.
    Though your inner-log and planks are pretty good too.
    Posted in: Mods Discussion
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    posted a message on Texture Editor
    well since you have a window in your terrain.png that will need transparency why bother using two programs? Just start and finish with paint.net and be done with it.
    Posted in: Mods Discussion
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    posted a message on we could make use of those holes in adminium...
    Suggestion fails due to repetition but original poster wins for having best avatar ever :iapprove:
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on Texture Request ~ Mirrors Edge
    I like that blue glass too but there's no transparency so if I do them that way you won't be able to see through them :/

    I find it surprising you don't like the green, it's taken directly from the game!
    Posted in: Resource Packs
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    posted a message on Minecraft Television!!!
    pretty nice, kinda funny beside two torches :biggrin.gif:
    Posted in: Mods Discussion
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    posted a message on Texture Request ~ Mirrors Edge
    Yeah I feel you Lilyo, not quite liking my outside either :/ But it really won't have a mirror's edge feel outside if there's all these rolling hills and forests. Anyway, still a work in progress as you can see by this newest screeny:



    Heh, a bit much but there was too much green before, trying to fix that by making them trunks.

    And a screen of goodstuff:



    The new furnace, darkened green blocks and my lightsource/surveillance camera.
    Big brother is watching!
    Posted in: Resource Packs
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    posted a message on Texture Request ~ Mirrors Edge
    Hey thanks bro. You can do a wall run by putting ladders side by side :biggrin.gif:
    Posted in: Resource Packs
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    posted a message on High Res. vs. Low Res Textures? Which Works for You?
    hah that 4x4 looks good, nice job! More screenies! lol
    Posted in: Mods Discussion
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    posted a message on Texture Request ~ Mirrors Edge
    Well here's what I whipped up today. Right now I have smoothstone and cobble both being the white brickwork because it looks good indoors but I'm unwilling to smooth out all my stone :biggrin.gif:
    I'm trying to capture the colors right now, brick types are still somewhat up in the air (not sure where to put blue)


    Now has door and lanterns (WIP)
    The orange tile is sand and the green brickwork is grass equivalent. The white block on the left is dirt. The blocks on the bottom right are gravel which I tried to make look like compressed trash. I actually kind of like how that came out. Looks a little better in game than in the screenie.



    A better view of how the sand, grass and dirt look in their natural setting. (water & duck aren't mine)


    Gold, iron, blue, and wood. Not too happy with how the wood came out, especially when tiling horizontally but it seems to always be red in ME. This one is with leaves being green brick instead of grass. Dirt is actually grey on top but the sun lighting makes it look as white as the sides, hrm.

    I'm open to input though any "you suck" comments can be kept to themselves. I'm no professional graphic artist and I know this.
    Posted in: Resource Packs
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    posted a message on [64x] GLIMMAR'S STEAMPUNK v.22 NOW RELEASED! + Latest Newglim City Download! + GS Redstone Pipes Add-On Pack!
    Gorgeous dude, I like it SO much better! It fits great with the rest and looks awesome on it's own.

    :Big Thumbs Up:

    BTW how did you change the torch color? I want to change/eliminate the flaming part of the torch to make a modern light.
    Posted in: Resource Packs
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    posted a message on Texture Request ~ Mirrors Edge
    Thanks! Any ideas on grass? There's really like NO grass in the original game that I remember. :/
    I was planning on trying a cement type look for smooth stone, but I'm almost tempted to make the grass some type of cement. Gonna put that tile on the backburner for now.
    The challenge of this texture is minecraft is all about natural suroundings which is the complete opposite from mirror's edge.
    Posted in: Resource Packs
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    posted a message on High Res. vs. Low Res Textures? Which Works for You?
    I'm with you on this one. My favorites are all 32x32 at the moment. Some of the higher ones have individual blocks that look really good in screenshots but in game I find the 32s seem to work better.
    Posted in: Mods Discussion
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    posted a message on HD Texture Pack Guide
    easiest way is to just edit one already available. That way it's easy to see where each block begins and ends.
    Posted in: Mods Discussion
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