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    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Add an option to set the game so all mobs dont despawn (eeven vannila hostiles) except for squids. Also, add different types of crocodilians e.g. Caimans, alligators, gavials, saltwater crocodiles. If this happened i would eat myself with joy.
    Posted in: Mods Discussion
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    posted a message on ♕Herocraft 🌟 Minecraft RPG Server Multiplayer 🌟 THE ORIGINAL RPG SERVER (2010) Heroes RPG!
    [b]In-game name:[/b] Kyurem7
    [b]Location and Age:[/b] USA 14
    [b]Previous Bans from other servers (explain):[/b] None
    [b]Referral(s):[/b] None
    [b]Have you voted for Herocraft (No? do so here! http://tiny.cc/hco1): [/b]Yes
    [b][b]How'd you hear about Herocraft?[/b] I simply found it on the forums.
    [b][b]Special Key: Do NOT leave blank.[/b] [/b]I have no idea what this is or what mine is.
    [b][b]Do you agree to the Herocraft EULA and ToS?[/b] [/b]Yes
    [b][b]Reason(s) you should be accepted:[/b] [/b] I am nice, a good builder, and I love to explore and see what amazing things others have built
    [b]Additional Info: None[/b]
    Posted in: PC Servers
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    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Crocodiles should be made tameable by feeding them fish (or by obtaing crocodile eggs). They will grow to a large size, larger than the normal crocodile and they will fight for you. You can ride them to.
    Posted in: Mods Discussion
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from Rustex_The_Great

    You should keep contiunuing. The only thing stopping it from being up there with extra biomes is forge support.

    This is the exact reason why he is stopping the mod. People disrespecting his decision and keep on pestering for forge support. But I can't believe it's going to end.... (Halo Reach music in background)....
    Posted in: Minecraft Mods
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    posted a message on Do you like creepypastas?
    Slenderman was cool back in spring when I first heard about him, but now everyone says "isnt he that guy from slender". The foundation remains cool, but may get slender syndrome in awhile. I also dont consider it a creepypasta. I take Sky's stance on Jeff the Killer: It is just wierd. Smile.jpg is king of eggghhh. Creepypasta are just modern age campfire stories. Entity.
    Posted in: General Off Topic
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from TDWP_FTW

    I'll be updating to 1.4.4 tomorrow. ModLoader and MCP are updated, but I've been having too much fun with Black Ops 2. :P

    Changes will include:

    - Reef, Promised Land, and Knoll removed. Yes, I removed the Reef again.
    - Knoll merged with Dead Forest.
    - Arctic biome merged with the old Mountain biome (Well, current Mountain for you guys).
    - New design for the Mountain biome.
    - Added short grass that appears in some biomes.
    - Minor tweaks made to the Rainforest biome (New foliage/grass colors, less birch trees, less trees in general).
    - Minor tweaks made to the Meadow biome (Hydrangeas and Clover added, new grass/foliage colors).
    - Changed what biomes village spawned in (Removed villages from the Marsh, Highland, and a few other biomes, and let them spawn in some other ones).

    Could you give us a preview of the tweaks?
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from TDWP_FTW

    Well in that case, I won't be making it compatible with Forge anytime soon. I don't appreciate being insulted over not using it, and I'm not going to give ­jerks like them what they want. You guys certainly haven't given Forge a good name from what you said. You've only associated it with elitists who refuse to use mods that don't support it.

    So to those who keep asking for Forge support, or slinging rude names at me for not having it, it definitely won't be coming now, and you only have yourself to blame. For those of you who are content with the mod in its current ModLoader-compatible state, thanks for enjoying the mod and not being rude about it.

    I'm going to ignore any Forge related posts from now on, so either don't bother posting anything with the word Forge in it, or don't ask me why I'm not responding.

    I have to reply to this on forge. The people who make forge, and forge itself, are not evil. Mostl of the people who use it are. I myself play with foge a lot lately simply because i cant use my favored mods without it. I do have one other thing to say in forges defence though. It is a very user friendly thing and even idiots(me) who cant mod can use it. I do have to say that if it hadnt been for modloader MC modding could never have gotten off the ground. If I were in your shoes I would be making the same decicision as you, but from my perspective I would say add forge support for that one seven year old kid out there who is nice, loves modloader and forge, and your mod, just to make one persons day ( i am not refering to myself at all there when i say seven year old. My profile says 99. That may not be plausible, but it is not true either). Then again dont add forge TDWP. It is your decision. If you see this post please dont ignore it, read it. It may be about forge, but I want people to have to think for a minute.
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    I notice that this mod hasnt been getting suggestions like add XXXXX biome of can you XXXXXXX? Lately all the forge advocates have been calling TDWP lazy for not adding forge (he is not lazy either. Take BoP as proof) and being general jerks. Any forge stragglers, scram. And as a closing thought I have two words : Nether Biomes.......... Let it sink in...........
    Posted in: Minecraft Mods
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    posted a message on MOVED TO NEW TOPIC: www.tinyurl.com/3worldsapply1 !
    ign:Kyurem7
    Posted in: PC Servers
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from TDWP_FTW


    I've been thinking about it, but like I've said before, I'm hardly a programmer, and Forge is pretty complicated for how much I know about modding (Which isn't a lot).

    I'd be interested in maybe teaming up with someone else to help port it over to Forge, and possibly Bukkit, but I don't know any other modders. My views on Forge have changed quite a bit TBH. I didn't know that it doesn't require ModLoader and ModLoaderMP anymore up until recently, and that was one factor in my decision not to use it.

    Forge would allow me to add a bunch of new blocks, and in turn, new biomes. And of course, compatibility with other mods and multiplayer support would also come with it.

    So, if someone is able and willing to help me with porting the mod to Forge, I'd definitely be interested.


    I dont think I would want to see a lot of blocks in the mod, it would destroy its compatability with vanili Mc, you can load most worlds in vannila.
    Also, how hard was it to make this mod? (my friends looking into making mods)
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    I wish someone would make a cool Mob mod coded to be compatible with this mod...
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from TDWP_FTW


    At this time, I don't plan on adding any more biomes...Just tweaking existing ones to look nicer. While it's a good suggestion, I'm not really sure I'd be able to make it look as nice as it does in real life.

    At this time the two mountains biomes, Alps and ice mountains, are pretty similar except that the alp are slightly higher and really flat. You say you are not adding new biomes, but why not a mountain biome replicating the pre 1.8.2 mountains, but increacing the size to take advantage of the anvil 250ish world height. Also, can you post screenshots of the achievements?
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Not to sound rude, and i saw the banner, but why wont you add forge support, Im just wondering why, not requesting it.
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from TDWP_FTW


    Personally, the only biomes I'd like to see added in vanilla are the ones in the Missing Biomes world type (Rainforest, Savanna, Seasonal Forest, Shrubland, Tundra, Lush Swamp, and Boreal Forest).

    They were in previous versions of Minecraft (Well, not like how they are in the mod, and the Lush Swamp and Boreal Forest are just meant to be like the swamp without dark colors/less trees and taiga without snow from Beta 1.8), which is why they'd fit the most.

    Although, some of the other ones could do well in vanilla as well, like the Ominous Woods and Spruce Forest.

    And of course one of the forests, like the redwood or temperate rainforest.
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from joaopada

    All the biomes should be present in Vanilla! Awesome work!

    I dont know. This may add more awesome biomes but it adds more sucky biomes too. It will just make spawning a new world a pain. I am very picky about my spawn.
    Posted in: Minecraft Mods
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