Quote from Taiine
Still looks very pillow shaded/plastic :/
Quote from LimitedWard
I think that's the point/goal of the texture pack.
I like some texture packs with that plastic-y feel to them that's not completely overdone
Quote from corner_g
Glad to have your support, I see where people may and may not like it, but it is a style that I think is worthy of at least not scrapping.
I'll send over the files and let you check it out, and I may be releasing it at some point. Feel free to post screenshots, but in particular, I'm looking for feedback on the lamp and stone brick textures, because I'm not sure about those.
About the shaders, I found them early on, at the stage where it was just dynamic shadows, but since then I see people posting screenshots with more realistic shading and lighting as well as features such as blocks being reflective while it's raining and a lot more stuff. I really want to get it to work, but I tried to before and failed at it, and unless I'm mistaken, one needs Optifine to use it, and I heard that Optifine lacks some features that MCPatcher has, like partially transparent glass. I may be able to balance out the features Optifine wouldn't have if it isn't anything big, but I wouldn't want to give up CTM altogether or anything like that.
I'm also not sure if my computer can run it. In full vanilla minecraft, I get inconsistent 45 - 50 fps, so I'm not sure how hard the shaders are on it.
Why not try a program called Chunky? That's what I used for the screenshots I provided