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    posted a message on New Minecraft Xbox One Edition News!
    Quote from PurpleMushroomz


    After viewing that stream, I'm concerned about how the whole "world transfer" will work. If you notice on the world size settings, it had classic (which I assume is the 360 size). That tells me that we may be able to import our 360 worlds into One, but they won't change size.
    I believe 4j stated when that when you import your old save you will have the option to increase its size. Certainly I felt this was implicit in the press release announcing it.

    I'm now wondering though if once you pick a size for your world, if you can make it larger later. I really doubt you can make yor world smaller though that could lead to some interesting possibilities for later terrain features.
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    August!?! I can't wait that long!


    :-)
    Posted in: MCX360: Discussion
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    posted a message on MCXBLA OFFICIAL KNOWN BUGS LIST [TU14]
    Quote from XxthakultkingxX

    I am having a really bad problem with my enchantment table. the max amount of levels i can put on an item is lvl 8. I have about 14 bookshelves around it only one block away. it sucks, but makes a new challenge to make a high level weapon one book at a time. no issues with my anvil, other than it seems to cost more in material and xp than it does to make a new item. 4 iron ingots to repair an extremely damaged axe. xp cost seems fair. renaming is fair. its still cool though ty 4j for the update ill try to pst any more unknowns.


    Make sure you have nothing but empty space between the books and the table. Nothing. This includes torches AND carpets.
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on why cant i get carrots or potatoes?
    4jsteve posted in the TU14 thread that carrots and potatoes are not dropped by zombies in this update. It wasn't clear if this is a bug or intentional
    Posted in: MCX360: Discussion
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    posted a message on Carrots and Taters
    So ex faun, you were able to get carrots and potatoes through a trade?
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on Carrots and Taters
    4jsteve has confirmed in the TU14 bugs thread that in this version the zombies do NOT drop potatoes and carrots. No mention of whether you can get them from trading. My guess is that you can't. So you will probably only be able to get them in pure survival pre-TU14 worlds from villages in unexplored chunks, if at all.

    He did mention that they can be in the bonus starter chest but I don't think that helps in TU13 worlds unless the bug that would recreate destroyed bonus chests when you reenter the world still exists.
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    Microsoft must have (finally) reformed their certification process. Every single title update before this has always taken exactly two weeks. It's long been rumored that they would be fixing it so it didn't take so long so it's nice to see they finally odd it.
    Posted in: MCX360: Discussion
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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    I believe carrots and potatoes are rare drops from zombies in the PC version but it might have been added later then PC1.3/1.4 and no idea if it's been added to the console version with TU14.
    Posted in: MCX360: Discussion
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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    Mossy cobblestone walls? Does PC have that? I don't remember seeing that before.

    Very excited to start playing with these changes in two weeks.

    Didn't see any word on the xboxone edition...
    Posted in: MCX360: Discussion
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    posted a message on Official Minecraft 1.8+ Update Notes and Discussion
    Actually, given the certification process it will be out two weeks after it's done.
    Posted in: Recent Updates and Snapshots
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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    Quote from Ryker61

    One question that just popped into my head is will the Achievements for MCXB360 get updated? I noticed that the PS3 version has the following trophies which are not in the MCXB360 version:

    Probably not. Mcx360 is already at the max achievement points allowed for an arcade title.

    The xboxOne version will probably have the new achievements though because the restrictions there are structured different and the limits are much higher.
    Posted in: MCX360: Discussion
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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    A day or two
    Posted in: MCX360: Discussion
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    posted a message on Official MCX360 Twitter Update Thread | September 30th
    Saw a tweet from 4j. A version of the game is running on the xbox one but it's nowhere near done.
    Posted in: MCX360: Discussion
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    posted a message on Are there dungeon finder websites?
    It's true that if you do any sort of exploring you will stumble across dungeons eventually. But a dungeon finder has many useful purposes that are much harder to do if you are just searching randomly.

    1) locate dungeons that are totally enclosed. You can be within a few blocks of a spawner and never know its there, especially if you are quickly going by and mobs don't spawn soon enough for you to hear them.
    2) find dungeons by type. When you are randomly exploring you never know what you are going to get
    3) find dungeons by loot. Some people are looking for specific stuff they can find in chests.
    4) find dungeons by proximity to location or each other. Real useful for building mob farms near your base or spawners close together that can be exploited to make even bigger mob farms, etc.
    Posted in: MCX360: Discussion
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