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    posted a message on Cydonia [Mindcrack-Like] [Vanilla Survival] [Modest Size] [Newest Snapshot] [WHITELISTED]
    Quote from Cpalen

    Have you guys even accepted one person yet? Not even the guys roommate.


    They accepted a fair amount of people. Just take a look at the usernames that are not denied. Those are the ones who are accepted.
    Posted in: PC Servers
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    posted a message on Cydonia [Mindcrack-Like] [Vanilla Survival] [Modest Size] [Newest Snapshot] [WHITELISTED]
    Quote from Cpalen

    when will i find out if i got accepted or not?


    You will either be sent a message on skype or the forums. Sorry for the wait, one of the guys is on vacation. :(
    Posted in: PC Servers
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    posted a message on Inspiration by TobiwanK3nobi - v30, updated May 28
    Quote from TobiwanK3nobi

    Yeah I plan on doing more random textures. Here's ALL of my texture resources. I hope you can open .psd files. In the first folder is where most of my backup sheets are, like Textures 32x32, Stones, Flora, etc. The '0ld Method' folder is the previous pack format from before 1.5, and the other folders are all duplicate stuff from my actual pack. I edit from these folders and then toss the final saved .pngs into the pack zip. But I included them as well because many of them contain .psd files which have layers of textures that may or may not be in the other texture sheets.

    So there ya go. Good luck sorting through that texture dump. ^_^ Hell, even I can't find what I'm looking for in it sometimes.


    I'm excited to find that my FtB textures are still in there :D I realize you aren't going to start recruiting artists, but still. ^_^ I don't even know why I'm so happy about it, I guess you are the one who inspired me to start making textures.
    Posted in: Resource Packs
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    posted a message on Cydonia [Mindcrack-Like] [Vanilla Survival] [Modest Size] [Newest Snapshot] [WHITELISTED]
    IGN: CorruptedBase

    Skype Name: CorruptedBase (A secondary skype username is FailedProtocol, that's when I'm on my phone)

    Age: 16

    Country/Time-Zone: US Central

    Activity Level: I play whenever I feel like, which would be about an hour a day, sometimes less due to all of my hobbies. But on the weekends I can play for a few hours, maybe even more. Sometimes I play more than what I say, usually I do.

    Why Should We Accept You? I am (in my opinion) a nice person, and willing to help people when I can. Other than personality wise, I am decent at redstone, I made a map called Skyomes, and I am in the progress of making a texture pack (Been working on it since the end of 1.2.5). I am also heavily influenced by the ZipKrowd server (www.youtube.com/user/jl2579). If you want proof or references, you can watch some videos on my YouTube channel, which is www.youtube.com/user/failedprotocol. You can also judge my personality by the comments I leave on my video, replying to others (When it has comments :P ) That barely scratches the surface of what I do.

    I am looking for a server that is highly selective. And it also looks like you consult the other server members about accepting people, which is really good. That means you can get some of the best people there are :) I am hoping this is a friendly server where people would at least work on developing spawn town, and everyone's opinion is heard.

    Also, I think bow ties are cool ;) (Hopefully someone gets this)

    Tell Us a Funny Story/Joke (If you wish to; this is optional): I am not a funny person D: Ironically, quite a lot of funny things happen to me. But those are things that you have to be there to be funny, and if I told it in a little text box, then your facial expression would be duller (is that a word? Now it is :P ) than a brick.

    Pictures/Videos of Previous Builds (Also optional):





    After being accepted to Cydonia:


    Favourite word (Mandatory): Block. Not because of Minecraft, but because of what it is. You could jump over it, climb under, around. So many ways to face an obstacle. You can be creative, you can be straightforward, It is flexible, and always changes depending on how you look at it. Plus, it sounds cool.


    Just a little side note, if you do not accept me, I would like to know why, so I can improve a bit. Sounds like this server has a decent community, and you guys are having fun. Anyways, good luck with the new server! :)
    Posted in: PC Servers
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    posted a message on Server Taken Down
    In Game Name: CorruptedBase
    Age: 16
    Country where you live: US
    Why you want to join: I was playing in a server, but it is dying. It is whitelisted, but the people selected isn't really a great community. They abused the op and somehow, there was drama within the community. Not sure how that happened. It just wasn't that fun anymore.
    How will you benefit the server: Hopefully this will be slightly more selective. But I had made a few redstone designs on my own, made a survival map (Skyomes), in progress of making a texture pack, it was a WIP since 1.2.5. You can check out some of my progress and redstone builds at www.youtube.com/user/failedprotocol


    Now, I will be playing on the server depending on how the server is. If they are reliable people, then I will play on it a lot. If not, then you can un-whitelist me if you want. Hopefully the community is good.
    Have you read the rules:
    Yeah, but you should probably keep a word hidden in the rules so we can actually prove that we read it.


    Application: Removed
    Posted in: PC Servers
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    posted a message on 3D HD Block/Skin/Mob viewer for texture artists......
    HD skins will never be implemented. Jeb says it may cause lag for some people, and if you have a griefer with, let's say, 1000x1000 skin, it will crash everybody's client on the server.

    A solution for single player is a texture pack. Alter the char.png in the mobs folder.

    I am not sure if this is what you are talking about or not, you might just mean for a texture pack :/ Either way, I hope this helps someone out there.
    Posted in: Resource Pack Discussion
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    posted a message on Editing Terrain.PNG file issues (does not update in-game)
    Uncheck CTM if you are experiencing issues. If you are 1.5, everything has changed. Read the wiki about it :)
    Posted in: Resource Pack Discussion
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    posted a message on No compass with 32-bit textures after OptiFine..
    Optifine is buggy. MCPatcher is a better solution.
    Posted in: Resource Pack Discussion
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    posted a message on Any Texture Packs that you want me to create?
    Have you ever made a pack before? I doubt you had. It's pretty ambitious to do this, especially that I started my pack about a year ago, and I'm still not finished. Unless you can prove to me you can do this, I do not think this is possible, and I'm usually an optimistic person.

    This is not to put you down, but I'll be incredibly impressed if you can make 3 packs, and people will still be patient enough for you to finish.
    Quote from Taiine

    How about no: Good packs can take weeks or even months to make, with hours spent on a single texture most the time.

    Taking requests for such, something many try to do always end up flopping once the person taking the requests realizes just how in over their head they are.

    Also, you have two posts here, and show no examples of your work, we can't tell if your good or flat out bad.


    I've been texturing since the end of 1.2.5. I'm still nowhere near done.
    Posted in: Resource Pack Discussion
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    posted a message on Guide to texturing for 32x
    For beginner artists: It is helpful, yes, but don't be afraid of trying something new! You can always copy people, but one of the best artists "evolve" from these kinds of knowledge, if that makes any sense. I guess what I'm trying to get across is you can always add your style, your little touch to art. That is what makes textures unique :)

    Anyways, I'm glad you've made this post. Many people say how their textures are never any good, which pains me to see. Nobody start out amazing, we've all been terrible before.
    Posted in: Resource Pack Discussion
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    posted a message on Terrain.png so far. Thoughts?
    You are an awesome texture artist, hands down. One problem though, make sure the background is transparent instead of black, so it won't look weird in game.
    Posted in: Resource Pack Discussion
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    posted a message on Problems with texturing
    Rule of a graphic artist: NEVER USE MICROSOFT PAINT FOR TEXTURES!!! It does not support transparancy.
    Posted in: Resource Pack Discussion
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    posted a message on request [mob]
    First, you need more description on what you want. Second, you need to prove to people that your map is worth the hard work the artists put in to make the texture.
    Posted in: Resource Pack Discussion
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    posted a message on Why is this happening?
    Read the pinned post.
    Posted in: Resource Pack Discussion
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