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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Giammodified»

    Normally I just go ahead with little additions, but since this one is a little different, I want to gauge public opinion before I make it final. I've made mossy cobblestone and mossy bricks mossier on their northern face. (this doesn't require optifine to work). If approved I could add the effect to mossy walls as well.



    quite interesting, i personally like it.

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    Did this really work in 1.12? The properties file was formatted incorrectly, I changed it's name and the values and the glass loaded up fine for me (as well as can be expected anyway since optifine isn't putting borders on the end of pane walls atm) so hopefully it'll do the trick for your buddy. I ignored the glass_panel folder because a couple versions ago MC started using the normal glass CTM pattern to fill out panes instead of panes having their own image files. Oh yeah, and I changed the pack format to 4 because the Old Version message was annoying me. Happy mining.


    http://www.mediafire.com/file/7j4925mi4qdo3ob/alternative_glass.zip/file



    that is maybe because i edited the names to try to make it work :D the original file was posted a few thread pages ago here.


    Did this really work in 1.12? The properties file was formatted incorrectly, I changed it's name and the values and the glass loaded up fine for me (as well as can be expected anyway since optifine isn't putting borders on the end of pane walls atm) so hopefully it'll do the trick for your buddy. I ignored the glass_panel folder because a couple versions ago MC started using the normal glass CTM pattern to fill out panes instead of panes having their own image files. Oh yeah, and I changed the pack format to 4 because the Old Version message was annoying me. Happy mining.


    http://www.mediafire.com/file/7j4925mi4qdo3ob/alternative_glass.zip/file



    thank you so much for updating it, though, it'll help make my builds looks lovely now :D

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Giammodified»

    I don't know if you'll ever even see this, but I want to say thank you so much for creating this pack, to me, Misa IS default minecraft the other "default" is just a low-res substitute. I love this pack and the art style. I only wish I had the talent to replicate it.


    That said, if you ever did want to come back and work on the pack, I'm sure everyone would appreciate the return of your art style especially when it came to mobs. And I know quite a bit about minecraft's newer model capabilities and blockstates as well as optifine features, and I'd love to help bring about any visions you have for the pack.



    By the way, are you able to take a look at this connected glass tp for misa's? someone gave it away for 1.12, and worked great with optifine, but it needs a 1.13 update.

    http://www.mediafire.com/file/6mw5yrrdnjavnu6/alternative glass.zip

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Giammodified»

    I don't know if you'll ever even see this, but I want to say thank you so much for creating this pack, to me, Misa IS default minecraft the other "default" is just a low-res substitute. I love this pack and the art style. I only wish I had the talent to replicate it.


    That said, if you ever did want to come back and work on the pack, I'm sure everyone would appreciate the return of your art style especially when it came to mobs. And I know quite a bit about minecraft's newer model capabilities and blockstates as well as optifine features, and I'd love to help bring about any visions you have for the pack.



    I discovered Misa's thanks to Dataless822, ever since i saw him play with it i got hooked, and told myself that i have to get this and use it at all times, and nowdays it's just the deafult for me.

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Giammodified»

    Misa never made a skeleton or zombie horse. Although Mojang first created them with the other horses(1.6), they weren't implemented so she didn't bother making them. Sadly that was also her last update to the pack.


    Thank you for the textures. I'll clean these up a bit and add them to the next version. I have a surprise for the next update after mcpatcher is out.


    This pack won't survive without community support. I cant do entities too well. My video game art background is in machines and structures. organic things (like most entities) are out of my league


    wait, is mcptcher gonna be updated? heard the last update was for 1.7 or something

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    Yeah, i may be just optifine, i was using the same pack, not modified, and none of this was happening before.

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    Okay, so the texture pack is mostly broken when using conected textures with optifine, hopefully future optifine releases will fix the issues.

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    So i have found a bug related to the texture pack while using the newest 1.13 optifine. the piston seems to be broken, and i cannot wrap my mind around what's going on. also, i had an alternative glass tp that worked in 1.13, and i changed the names, but it dosen't seem to work, i'll provide the file in here, so maybe you guys can fix it, clear glass looks really awesome with misa's.









    http://www.mediafire.com/file/6mw5yrrdnjavnu6/alternative_glass.zip

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    So i made a list of most broken blocks i could find, i found out using a debug world, accessible via shift click when selecting the world type.


    -all closed fence gate types facing east-west have a broken/missing texture.


     



     




    -all eye of ender facing textures when in the portal block are broken.


     



     




    -all lower iron door blocks are still deafult.


     



     


    -And of course, most coral blocks are deafult.



    Oh, also, in my opinion, i think the dark oak planks are way too dark, it looks similar to black wool, so a bit of increase in the brightness will make it look better.

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Giammodified»

    I've fixed the spruce sapling, netherbrick quartz ore, the fire, the recipe book, the new status textures and most importantly the redstone wire.

    the link above links to the fixed version but here's another download link:


    GIam's Misa up to 1.13 and patches download hot fix


    I'm still working on the pack including new mcpatcher features for when optifine for 1.13 drops.


    Downloading now the patch, i'll test it into a debug world to see what other things are broken/still deafult. i just remembered now that the nether portal block is still deafult.

    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from undefined »



    Quote from Giammodified»

    I've uploaded my current version of the 1.13 Misa resource pack.


    This version is incomplete but the basics are covered. I'm still working on it.

    Incomplete:

    New mobs in 1.13

    horses

    Most coral

    trident(because I forgot)


    Those things will default to Minecraft version.


    New features:

    -Everything from Misa's mcpatcher features that can be added to the vanilla pack are integrated; meaning you don't need optifine to get Misa's random block textures or Misa's custom special textures(e.g. fences, buttons, pressure plates). Furthermore Misa's custom Jukebox with disc texture is now integrated as are Misa's Item degradation textures.

    -The Mcpatcher folder has been optimized to not duplicate features now handled by the vanilla pack meaning Optifine should work just a little bit better with the pack.


    I'm not done working on the pack so please let me know if you find any bugs such as textures displaying in black and magenta or any textures that default to minecraft version that aren't listed above. Also if anyone wants to help contribute, especially to entity textures or updating Misa's horse textures. I'd appreciate it



    Download Giam's Misa+ up to 1.13 patches



    I've already noticed a bug within the textures for connected redstone

    Posted in: Resource Packs
  • 0

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Giammodified»

    I've uploaded my current version of the 1.13 Misa resource pack.


    This version is incomplete but the basics are covered. I'm still working on it.

    Incomplete:

    New mobs in 1.13

    horses

    Most coral

    trident(because I forgot)


    Those things will default to Minecraft version.


    New features:

    -Everything from Misa's mcpatcher features that can be added to the vanilla pack are integrated; meaning you don't need optifine to get Misa's random block textures or Misa's custom special textures(e.g. fences, buttons, pressure plates). Furthermore Misa's custom Jukebox with disc texture is now integrated as are Misa's Item degradation textures.

    -The Mcpatcher folder has been optimized to not duplicate features now handled by the vanilla pack meaning Optifine should work just a little bit better with the pack.


    I'm not done working on the pack so please let me know if you find any bugs such as textures displaying in black and magenta or any textures that default to minecraft version that aren't listed above. Also if anyone wants to help contribute, especially to entity textures or updating Misa's horse textures. I'd appreciate it



    Download Giam's Misa+ up to 1.13 patches


    thanks for the update :)

    Posted in: Resource Packs
  • 0

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    That's great. Thanks for keeping this pack alive, it's really amazing seeing it up for nearly nine years.

    Quote from Giammodified»

    workin' on it. I've added more of Misa's mcpatcher features into the vanilla pack and hope to add more. right now I've still got some work to do on entities and testing to do.

    Posted in: Resource Packs
  • 0

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    Any new updates on the 1.13 version?

    Posted in: Resource Packs
  • 0

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Giammodified»

    I will. Probably not the same day but within a day or two.


    Sounds great!

    Posted in: Resource Packs
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