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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from AxelC

    I found a glitch if you are using the Timber! mod. You can chop any wood piece in the guild and all wood blocks will be turned into pickable blocks. I gathered about half of what dropped and got 9 stacks of wood, I repaired the guild for 1 stack.

    It's not a glitch, even though this mod is compatible for Timber! Mod, it wasn't made for it, so things like those might appear.
    Quote from Andor

    I have the mod installed with some other mods, and my "path to the kingship" is full. And I still can't be a king. Any idea?

    What do you mean by "I still can't be a king", You mean by when you right click the city builder it doesn't work or what. Be more specific.
    Posted in: WIP Mods
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    posted a message on [Collection] Map Series by PsychoticSandwich504 (8D]
    Nice Map, I liked the idea for shooting the mine carts, allowing the TNT to fall on the other team's bridge.
    Some people without common sense might not know how to get the chest under the lava, so that might be a problem.
    I didn't understand the little TNT rooms, as you can't get out of them, or get in, in the first place.
    Apart from the understanding of "Racing for Wool", of people not having common sense, or the laziness of reading the rules, the Map is great.
    I like your creativity on the enchanted items, and hope there might be more :biggrin.gif:

    ~Coolbe
    Posted in: Maps
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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    Quote from FlipSide

    The problem is the file you download is already a zip and is ready to be used in Minecraft, when you zip it it becomes unusable (to put it simply).
    The .zip file you download goes STRAIGHT into the texture pack folder. Do not take the contents out of the .zip.

    If your already doing that then I can't help you :\

    I just downloaded 64x and it appeared as a zip file, so I finally got it working. But for the 128x and bigger, I get a folder? Thanks anyways.

    EDIT : Forgot to mention, I'm using a MACBOOK PRO
    Posted in: Resource Packs
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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    [quote=FlipSide;/comments/22505210]
    I don't use Mac, but what folder are you zipping and why? Just put what you downloaded in the texture pack folder and select it in minecraft.
    [/quote
    I zipped the folder I downloaded, and if I don't zip it, it doesn't even appear in the Mods and Texture Packs!
    Posted in: Resource Packs
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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    Help?

    I get a fresh minecraft and I use MCpatcher, Without the "Better Grass" Ticked. After I patched it, I zipped the folder and put both the zip and folder in the texture pack folder ( I'm using a Mac ), it doesn't work. It appears in the Mods and Texture Pack screen but the picture of it is a gray version of the default one.
    Posted in: Resource Packs
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from Anubite51

    The only problem I really have with the mod so far is that everything that i place down, including any storage containers, are destroyed when i upgrade to a new tier of fortress. This was very annoying to me the first time i realized it, because i lost about 10 ender pearls that id been collecting the whole time i had been playing. Im not even sure u could fix this, but if u could the mod would be that much better. Thank you

    It says that you shouldn't put things in the Guild's or you Kingdom's chests in the beginning when it said to start your conquest, I learnt this the Hard Way D:
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from Sluguer

    Well i have a kingdom and many stacks of wood wood not wooden planks and i can't give them any. I don't have this kind of problem with cobblestone only with wood.

    Try using Wood Planks, If it works then great, if not go to your minecraft folder and open up the props file to change the settings.
    Quote from hawk4687

    Yea something like that PLEASE :sad.gif:

    Same Thing, Minecraft Folder, Props file, Settings are all in there.
    Quote from Coby94

    for some reason on my mac when i try to open the "minecraft.jar" i do not get a "minecraft" folder. instead i a zip called "minecraft.jar.cpgz" anyone know why this is? any help is appreciated.

    Click minecraft.jar, press enter, change the name to minecraft.zip, then double click the minecraft.zip, You Welcome

    btw, Yes, I'm using a mac.
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from Taneshima

    can you hurry and release the next update with tier 4? I have been finished tier 3 for at least 7 months. plz hurry and if you can't, then sorry for the trouble.

    Dude, its Christmas. Its a Holiday, everybody needs a rest, including Notch.
    Quote from Hman745

    How can a guildmember do eight hearts of damage with a wooden sword?!

    cuz they are epic :tongue.gif:
    Quote from krayven69

    So the guild was destroyed by the flaming, netherblock making warriors, now everyone is dead and including the guild master. Is there way to get them back without having to make a new world, I'm half way to kingship so it would suck to restart.

    Next time, before you ask a question, read a few pages back or the FAQ, that might help answer your question.

    But for Christ sakes heres the answer

    JUST SAVE AND EXIT THEN GO BACK IN TEH WORLD
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from TyberAlyx

    erm..



    Nice Job with Excalibur, Hope it comes soon!
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from The_GuraGuraMan

    How can we get ride of these survivors ? I leading them to the guild but nothing append :angry.gif:

    Next time, try watching some videos and see what they are doing.

    When you have a bunch of lost villagers just talk with the survivor.
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from pwny

    About the whole excalibur thingy...
    Since EXCALIBUR means something like cuting rock (wut ever) i think it should also have a little pick power in it :wink.gif:

    Not really, its kind of like a holy sword from a Legend, and it doesn't mean cutting rock :biggrin.gif:

    I CAN type the whole story here if you want to you know :tongue.gif:

    btw, it does mean cutting steel though, so you were close :biggrin.gif:
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from SantoMony

    Minecraft version - 1.0.0
    ToK version - 1.3.0

    And I updated my Minecraft before placing modloader into it.

    Wait, you said you putted the contents of the Tale Of Kingdoms file? Or am I just seeing things.

    If you did, don't. You're not supposed to do that.

    If you didn't? Well, I guess its just me.

    Quote from LoneCrow

    Hmm its accepting WOOD instead of planks now - any ideas how to fix this?

    KingdomMod.Prop file, Open it and change the settings :tongue.gif:
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from Bluesmurph

    does this mean we can play this in SMP now?? :biggrin.gif:

    No, it means that you can't play multiplayer when you have the mod installed. And thats fixed now.
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from kycoo

    i now cant give him any wood did something change??? since Version 1.2.0???

    This question has been asked over 20 times already, just check the past pages already!

    The Answer is that you need to give him PLANKS!
    Posted in: WIP Mods
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    posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Quote from TyberAlyx

    Its possible that you encountered save corruption. It happens very rarely, I am sorry but you just have to start over, or uninstall the mod :sad.gif:

    Oh well, even though I'm kinda late with replying. Great Mod. Don't give up :tongue.gif:

    EDIT: Just asking, but to upgrade do I actually refresh the minecraft folder, then put the mod loader, the TOK Zip/File, and the world in the saves?

    EDIT 2: I finished the Mod in 1.8.1 with a tier 3 finish anyways :tongue.gif: I guess I can just restart now.
    Posted in: WIP Mods
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