• 0

    posted a message on [1.6.2][SSP] Sophisticated Wolves v2.2.0
    How do you use the name tag? Whenever I click on a tamed wolf with the name tag, it doesn't respond.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Two suggestions: First, can you add the option to disable the new mobs added in, and an option to disable the higher resolution textures added in by the mod, because it bugs my OCD.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    I think I found a bug in the newest version. It causes item images to disappear, but not all of them. I am only using your mod and the latest version of forge, so it isn't an incompatibility.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] Vanilla with Sprinkles - Mods built to fit closely with the vanilla game (Last updated: 9/8)
    Got this crash a second ago. Using latest forge with Fancy Fences 1.5.1


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to /Users/Matthew/Library/Application Support/minecraft/crash-reports/crash-2013-03-24_16.20.26-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT d275f9ac --------
    Full report at:
    /Users/Matthew/Library/Application Support/minecraft/crash-reports/crash-2013-03-24_16.20.26-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 3/24/13 4:20 PM

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Mac OS X (x86_64) version 10.8.2
    Java Version: 1.6.0_43, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 2070753848 bytes (1974 MB) / 2145320960 bytes (2045 MB) up to 3212509184 bytes (3063 MB)
    JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms2048M -Xmx3072M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.1.8.608 Minecraft Forge 7.7.0.608 Optifine OptiFine_1.5.1_HD_U_A8 12 mods loaded, 12 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.5].zip) Unloaded->Constructed->Pre-initialized->Initialized
    eplus [Enchanting Plus] (EnchantingPlus-1.5.1-1.14.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    EnderStorage [EnderStorage] (EnderStorage 1.4.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Koopinator_FancyFences [Fancy Fences (Vanilla with Sprinkles)] (Fancy Fences (3-15) v.3.1.zip) Unloaded->Constructed->Pre-initialized->Errored
    inventorytweaks [Inventory Tweaks] (InventoryTweaks-1.52.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Backpack [Backpack] (backpack-1.7.8-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IronChest [Iron Chest] (ironchest-universal-1.5.1-5.2.2.323.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 5670 OpenGL Engine GL version 2.1 ATI-1.0.29, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: faithful32pack.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    cpw.mods.fml.common.LoaderException: java.lang.VerifyError: (class: vanillawithsprinkles/fancyfences/modRenderFences, method: renderWorldBlock signature: (Lnet/minecraft/world/CallableLvl3;IIILnet/minecraft/block/BlockStep;ILnet/minecraft/client/renderer/RenderGlobal;)Z) Incompatible argument to function
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:444)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:729)
    at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.VerifyError: (class: vanillawithsprinkles/fancyfences/modRenderFences, method: renderWorldBlock signature: (Lnet/minecraft/world/CallableLvl3;IIILnet/minecraft/block/BlockStep;ILnet/minecraft/client/renderer/RenderGlobal;)Z) Incompatible argument to function
    at vanillawithsprinkles.fancyfences.ClientProxy.registerRenderInformation(ClientProxy.java:21)
    at vanillawithsprinkles.fancyfences.mod_FancyFences.load(mod_FancyFences.java:78)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
    at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:689)
    ... 5 more
    --- END ERROR REPORT 34f17ee0 ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    The problem isn't compatibility, it just doesn't work nicely together. There is no problem with either mod, but because you require a redstone signel to craft, I can't set it up well with autocrafting systems. I didn't think about adding a clock beside it though, so that would fix the problem. Thanks for the response and for making amazing mods.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    I know this could not be implemented until the next version, but could you make the liquicrafter not require a redstone pulse for every use? No other autocrafting table I am aware of requires this, and it doesn't seem to be logistics pipes friendly. It is a truly amazing block, but I feel I couldn't properly utilize it if it requires a redstone pulse for every use.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    I actually downloaded the prerelease this morning. I just noticed that when I placed the various ingots in the table to make tools, it didn't work.

    On a completely unrelated note: I got a crash after adding the Buildcraft Additional Pipes Mod.

    http://pastebin.com/L0CDYAnQ
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Absolutely amazing mod. The tools and the variety are so vast, I think I will never run out of unique tools. I do have a few questions:

    What does the writable aspect do? It seems you can rename any tool, so why would I want to add this to a tool?
    How do you rename tools. I see the line for entering text, but after putting the tool in the slot, and modifying it, it doesn't have a name(this was on a writable tool)

    BTW, I can't make tools out of the ores you added. Is this a bug, or only temporary?
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from WolfVaz

    I keep having an error when loading a world in FTB direwolf20 pack...
    anybody having the same problem as I am right now??
    pastebin for crash report : http://pastebin.com/LFjuSBwr
    pastebin for ftblauncher log : http://pastebin.com/cYaDeB2j
    I had tried to disable ChickenChunk but after that the world is not loading at all..


    I have the same problem. I just used a different mod for chunk loading. Immibis has an excellent one.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    http://pastebin.com/JV6HxF1t

    I tried pasting it all, but it exceeded max file size. I copy pasted from the bottom up, so I think I got everything important. I apologize in advance for the sheer amount of text.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    I am having a crashing issue with NEI. With the mod installed, my game opens and works fine. I can play for a matter of minutes before my framerate drops from 60-ish to about 2. The game then displays "internal server shutting down, and then no longer works. Going into my inventory accelerates this process, and can crash me within seconds. Strangly, the game refuses to display a crash log when it displays the internal server message, so I don't have one to post. Do you guys have any solutions. I run most of the mods in the feed the beast pack, and a few others. They work well without NEI, so I don't think that is the problem. I am using the latest CodeChickenCore and NEI for 1.4.7.
    Posted in: Minecraft Mods
  • 0

    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Immibis, would it be possible for you to include marble and basalt in your microblocks mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on HD fonts question
    I use a ton of minecraft mods, and I have yet to find a texture pack that works for all of them. Instead, I use Antvenom's 16x16 texture pack, which makes the world overall look better without editing textures. However, I hate the default Minecraft font with a passion. Is there a way to have a 16x16 texture pack with a 64x64 font (specifically this one: http://www.minecraftforum.net/topic/834569-64x-32x-all-versions-hd-minecraft-font-default-style/).
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Keep Inventory on Death Mod
    Please update this mod to 1.4.6. I hate dying and losing inventory, and also hate playing with cheats on. This is a balance because experience is lost. Great idea
    Posted in: Minecraft Mods
  • 0

    posted a message on MachineMuse's Modular Powersuits - Finally updated again!
    The download link from your website is not working. I really want this mod, but am unable to get it.
    Posted in: WIP Mods
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