Would you be able to have the terrain on the mini-map change in respect to the color map of the terrain? The bright green default color map the mod currently uses clashes with the color of the terrain.
Are there any plans to modify the Acacia and Dark Oak planks/leaves? All the other planks/leaves in the texture pack have unique textures, and the new textures seem out of place for that reason. I could understand the Dark Oak texture being a recolor of the normal oak texture, but the Acacia plank shouldn't look like the Jungle Planks. The leaves also are not unique. Otherwise, the textures look stellar.
Could you add a config option to Geostrata to disable generation of crystals in the overworld? Due to being somewhat overpowered, requiring nether access in order to acquire the crystals could help balance them slightly.
The EE3 1-H you have linked is causing crashes, even without Equivalency installed. Is there another compiled version of EE3 available for download, or could you update the link?
Using the latest version of Immibis Microblocks, I cannot use the various covers and microblocks to cover items such as IC2 cables, Buildcraft Pipes, TE Conduits, and AE Cable, despite being listed in the config. Why do they not work?
Using the latest version of Forge for 1.5.2, I cannot get it to recognize the mod. I put it into the mods folder, but it isn't recognized. When I use Multimc, it lists the version of the mod being for 1.6, despite the fact that I installed the 1.5 version. What am I doing wrong?
I seem to be experiancing a bug when using the 1.5 version of your mod, Thermal Expansion, and NEI. When I type in the "@" symbol to show all the items from a specific mod, NEI search ceases to function. NEI still works, and I can check recipes, but I cannot use the search. Is this something wrong on my end, or a bug?
After troubleshooting, I have found your mod is causing a crash with NEI when I search for items in a specific mod using the "@" key. NEI continues to function normally, but searching no longer functions. Searching for items does not cause this crash, but choosing a subset does. I am using the latest versions of your mods, and NEI. How can I fix this?
I don't know if this applies to the 1.6 version, but the 1.5 version of your mod registers some of your items with the Forge ore dictionary. For example, you diamond and gold hammers registered as tin and copper respectively. You coins registered as fuel, and so forth. I see no option in the config to fix this, and changing ID's probably won't fix this, as your items seem to be registered regardless. Is this a mod incompatibility, or am I doing something wrong. I am not experiencing a crash or error, but just merely noticing this in NEI.
Using the latest 1.5 version, I found common ores such as copper and tin were not set to have a value. Is this done automatically, or do I need to manually configure it?
This is just a suggestion, but liquid transmutation would be an interesting addition, allowing you to transmute things such as lava to oil.
I would suggest making the breaking of bedrock configurable. Bedrock keeps you from falling into the void, and having an unbreakable block on a server may be unwise.
EDIT: Just saw the video and saw Bedrock was configurable. Sorry
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Would you be able to have the terrain on the mini-map change in respect to the color map of the terrain? The bright green default color map the mod currently uses clashes with the color of the terrain.
http://imgur.com/Fdi5dl6
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EDIT: Just realized this is a change in 1.8. Ignore me
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Thanks. By the way, is there anyway to hide the EMC value displaying on the items, seeing as it has no use at the moment?
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http://pastebin.com/61j6B03V
The error appears near the bottom. The game doesn't crash, but an essential part of NEI stops working,
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http://pastebin.com/61j6B03V
The crash occurs at the very bottom of the pastebin.
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This is just a suggestion, but liquid transmutation would be an interesting addition, allowing you to transmute things such as lava to oil.
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EDIT: Just saw the video and saw Bedrock was configurable. Sorry
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