• 0

    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    I'm sure the 1.7.2 version of the mod will be posted once it's ready to go. But it would be rather difficult to post it before it is done.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    The wood barricades don't seem to stack like they're supposed to in the most recent 1.7.2 version.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from robertinsyr

    The Magical Forest and Tainted Biomes are forming with rounded edges. These don't look so bad from the ground, but start to show from the air and look quite obvious on a map. Just wondering if this is intended (from changelog... "and altered my biome spawning rules slightly"). I've noticed the TC biomes are smaller now as well.






    Running Thaumcraft 4.1.1.10 and Forge 1060.


    That looks like a giant tainted Pacman!
    Posted in: Minecraft Mods
  • 1

    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from Tukanen

    I'll believe it when I see it... Just looked thought a 5k x 5k area with no luck of finding a magical forest (or any other biome from thaumcraft 4)

    updated BoP to 757 btw

    But nice to see some of the nether-stuff is back :D

    Is there a to-do list of biomes yet to be added btw?


    This made me think - where's the old config option to allow BoP biomes into a normal/large world type?

    And just to second what everyone else is saying - Biomes o'Plenty has been one of my favourite mods. I can't imagine Minecraft without it. Thank you guys so much for all the hard work you have been and still are putting in. Almost any mod thread I see is filled with people whining about the problems they're having - my guess is that when it works, they just can't stop playing long enough to thank you. Hence they mostly come back to these threads when things don't work.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Has there been any rumours about a possible release date for 1.7.2 version? I've been jugging this mod and Natura since 1.5.2, but with mDiyo passing Natura on for reworking, I'm looking forward to having HarvestCraft again!
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.6.X]Natura
    Quote from mDiyo

    It's no secret that I've lost interest in this mod. This is one of the oldest mods I made and it's a huge mess behind the scenes. Code from beta 1.8 has been moved forward, mixed in with better code, chucked here and there... well, let's say it's a collection of code that contains years of weirdness.

    I'll be passing this mod off soon. Expect another thread with this mod to crop up sooner or later.


    Onwards and upwards, then! Glad to hear this will be passed on to someone else.
    Posted in: Minecraft Mods
  • 0

    posted a message on [TC4 Addon] Forbidden Magic - v0.575
    I'm feeling that a lot of things here can be viewed this as an integration between Thaumcraft and the Blood Magic mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    First thing I thought when I saw Thaumcraft update - "Finally, 1.7.2 Lycanite's mobs!"
    Posted in: Minecraft Mods
  • 0

    posted a message on Sorcery - Beta 1.1
    If this mod received more publicity, and updates, it could be on par with Ars Magica or Thaumaturgy or Blood Magic.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3
    Quote from Ghost381

    Hey man this mod is amazing, however i have a few suggestions.

    Race selection definitely, and if you are a certain race(uruk, orc) you spawn with +50 evil alignment and vice versa for elves and dwarves.

    Also, there are no villages. I wanted to find Minas Tirith or Bree, and they are not there. Maybe make some other neautral npc's and big town with shops, forge, etc.

    Also idk if this is a glitch, but i am living in a dwarf tower and there are hobbits, bunnies, butterflies, and hobbit grass spawning outside, and it is freaking me out.


    1. See first post.
    2. See first post.
    3. A dwarven tower in the Shire is still in the Shire. Unless it's not, and if it isn't, then I'm not sure.
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Is the mod author still working on this mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Seem to get this crash each time I start up. Nothing of the sort happened with 4.1.0f.


    ---- Minecraft Crash Report ----
    // Uh... Did I do that?

    Time: 20/03/14 18:52
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: thaumcraft.api.ThaumcraftApi.addSmeltingBonus(Ljava/lang/String;Lnet/minecraft/item/ItemStack;)V
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:705)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.NoSuchMethodError: thaumcraft.api.ThaumcraftApi.addSmeltingBonus(Ljava/lang/String;Lnet/minecraft/item/ItemStack;)V
    at thaumcraft.common.config.ConfigRecipes.initializeSmelting(ConfigRecipes.java:2080)
    at thaumcraft.common.config.ConfigRecipes.init(ConfigRecipes.java:40)
    at thaumcraft.common.Thaumcraft.postInit(Thaumcraft.java:176)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:704)
    ... 10 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 334500512 bytes (319 MB) / 545783808 bytes (520 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 60 mods loaded, 60 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FamiliarsAPI{1.6.4} [Familiars API] (Familiars_API_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    DamageIndicatorsMod{2.9.2.3} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Trapcraft{v2.1.0a} [Trapcraft] ([1.6.2] Trapcraft - v2.1.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MC+F_Chocolate{1.1.0} [MC+ Food Mod: Chocolate] ([1.6.4] MC+ Pack - Development II.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MC+_Clippers{1.0.2} [MC+ Clippers Mod] ([1.6.4] MC+ Pack - Development II.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MC+_Loom{1.1.1} [MC+ Loom Mod] ([1.6.4] MC+ Pack - Development II.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MC+_Quartz{1.2.0} [MC+ Quartz Mod] ([1.6.4] MC+ Pack - Development II.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MC+_Seeds{1.2.0} [MC+ Seeds Mod] ([1.6.4] MC+ Pack - Development II.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MC+_Wheel{1.0.0} [MC+ Wheel Mod] ([1.6.4] MC+ Pack - Development II.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    LOTR{Beta v14.0 for Minecraft 1.6.4} [The Lord of the Rings Mod] ([1.6.4] The Lord of the Rings Mod Public Beta 14.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    AencEx{0.0.1} [AencEx] ([1.6.x]AlphaMoreEnchantments V9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MoreEnchantments{0.1.3} [More Player Enchantments] ([1.6.x]AlphaMoreEnchantments V9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    antiqueatlas{3.0.0} [Antique Atlas] (antiqueatlas-3.0.0-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Autoutils{1.0.1} [Autoutils] (autoutils-1.6.4-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BakingCraft{0.1} [BakingCraft] (BakeryCraft1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Natura{2.1.14} [Natura] (Natura_mc1.6.X_2.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BiomesOPlenty{1.2.1} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.2.1.416.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    AWWayofTime{v0.7.2} [Blood Magic: Alchemical Wizardry] (Blood Magic v0.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CoroAI{v1.0} [CoroAI] (CoroAI for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CustomSpawner{3.0.0.dev.R1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.0.0-DEV-R1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MoCreatures{6.1.0.dev.R1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.1.0-DEV-R1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    DungeonPack{1.6.4} [DungeonPack] (DungeonPack 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    KeithyUtils{1.2} [Keithy Utils] (KeithyUtils-1.6.2-1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Metallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy-1.6.2-3.3.1b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Metallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy-1.6.2-3.3.1b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    TConstruct{1.6.X_1.5.2.1} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ExtraTiC{0.7.6} [ExtraTiC] (ExtraTiC-1.6.4-0.7.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FamiliarsDefaultMobPack{1.6.4} [Familiars DefaultMobPack] (Familiars_DefaultMobPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CARuins{0.1.4} [Cellular Automata Generator] (Generator_mods_0.1.4(1.6.X).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    GreatWallMod{0.1.4} [Great Wall Mod] (Generator_mods_0.1.4(1.6.X).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    WalledCityMod{0.1.4} [Walled City Generator] (Generator_mods_0.1.4(1.6.X).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Goblins_mod{0.5.1} [Goblins! Mod] (Goblin.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    wuppy29_harderpeaceful{1.7.0b} [Harder Peaceful] (Harder Peaceful 1.7.0b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    HUDini{0.2.1} [HUDini] (HUDini_v0.2.1-0_mc1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    InfernalMobs{1.4.3} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    LycanitesMobs{1.4.3 - MC 1.6.4} [Lycanites Mobs] (LycanitesMobsComplete 1.4.3 [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    DemonMobs{1.4.3 - MC 1.6.4} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.4.3 [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    DesertMobs{1.4.3 - MC 1.6.4} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.4.3 [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ForestMobs{1.4.3 - MC 1.6.4} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.4.3 [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    JungleMobs{1.4.3 - MC 1.6.4} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.4.3 [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    PlainsMobs{1.4.3 - MC 1.6.4} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.4.3 [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    SwampMobs{1.4.3 - MC 1.6.4} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.4.3 [1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Metallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy-1.6.2-3.3.1b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Metallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy-1.6.2-3.3.1b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    wuppy29_peacefulpack{1.1.6.4b} [Peacefulpack] (PeacefulPack 1.1.6.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Revamp{1.2.2} [Rivvest's Enhancements to Villager and Mob Performance] (revamp-1.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Thaumcraft{4.1.0g} [Thaumcraft] (Thaumcraft4.1.0g.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
    TwilightForest{1.20.4} [The Twilight Forest] (twilightforest-1.6.4-1.20.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Waypoints{1.0.0} [Waypoints] (waypoints-1.6.4-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    AIBlock{v1.0} [AIBlock] (Weather v1.59 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    WeatherMod{1.58} [Weather and Tornadoes] (Weather v1.59 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    TConstruct Environment: Sane and ready for action. Bugs may be reported.
    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas
    Would it be possible to add, say, a link to some alternative pre-made textures for this mod to the first post...? Was trying to make the atlas work nicely with Biomes O' Plenty, but it's proving to be quite the task.

    And thanks for the neat mod! Way better than maps.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtraTiC - Tinkers' Construct Mod Support Add-on
    Bucketfuls of happiness!

    But may I aks if it's at all possible to either use the metallurgy configs or add similar configs for the addon? I know it's asking a lot, but I feel like a lot of people adjust their metals to fit their play style, so this would be greatly helpful. And I shall be even more thankful for this.

    Keep up the amazing work!
    Posted in: WIP Mods
  • 0

    posted a message on Atum 2: Return to the Sands
    There does not seem to be a texture for a shrub right now. They appear as black and purple squares.
    Posted in: Minecraft Mods
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