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    posted a message on Aggressive Mob Teams
    I had no idea that any of this was even possible.

    Well I love what redstoners can make, so I will support nearly anything to make then more epic!



    Support
    Posted in: Suggestions
  • 0

    posted a message on (Rewritten) Item Prints for Banners - Making Banners Better
    ..and I am amazed yet again by Badprenup, Good job. After reading failures of suggestions, then reading this I feel really good about people.



    Support!
    Posted in: Suggestions
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    posted a message on Add a Search Bar to Chests
    Part of Minecraft is going through the tedious things such as fishing, woodcutting, and organization.



    Making automatic fishing farms would elimanate a big part of the game (Food/Certain Resources Only renewable by fishing)

    Treecapitator would make getting wood sooo much easier but would kinda ruin the reason we make enchanted axes and such.

    Searching Chests would nearly eliminate the need for making a storage room with every chest for a certain thing/Labled.



    No Support
    Posted in: Suggestions
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    posted a message on Let stairs be used as two-way diodes
    I am not a big redstoner, but I do see potential in this, support!
    Posted in: Suggestions
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    posted a message on Air Cannon (Now with a Reddit thread!)
    Not much for me to say except that I give my support i guess.
    Posted in: Suggestions
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    posted a message on Use for gold sword
    Quote from joonatan1998»
    "Wither: 0.5% chance of dropping a diamond" No, this would make diamonds renewable, and people would find a way to farm it.

    "Ender Dragon: 0.05% chance of dropping lvl 7 xp" xp levels have different xp requirments depending on you level.

    I don't have much to say about the idea itself, but i will say that I find it balanced enough.

    I mostly wanted to point out that this would NOT make diamonds renewable. To summon a wither requires soul sand, while it may be ABUNDANT it is not at all RENEWABLE. Meaning diamonds still would not be renewable. Just a bit more sustainable if you are very skilled.
    Posted in: Suggestions
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    posted a message on Sparks
    I see this as a unneeded effect. As it is purely for looks I cant really hate on it. But I can still say no support as I am speaking for the community with weaker computers when I say this would cause major lag in big pvp situations.
    Posted in: Suggestions
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    posted a message on Acid rain
    Welcome to the forums.



    Anyway, this is vague. A suggestion has to be 100% complete when posted. How long would the poison last? Which exact plants would it destroy? Without every little detail then it is not a quality suggestion. If it is not complete then it can not be judged, leaving the critic (Such as myself) with just a No Support to leave behind.



    No Support
    Posted in: Suggestions
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    posted a message on Better Deserts:Because Deserts are getting a bit boring!
    In theory making deserts would be a great idea. But in practice it is not. Deserts are meant to be the barren wasteland of Minecraft with little resources available. They are mostly an obstacle while exploring, as they should be. In my opinion something such as a sandstorm that just deals damage and leaves sand blocks in its wake (Leaving sand now renewable), would be more interesting and fitting for the deserts.



    Just my two cents.
    Posted in: Suggestions
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    posted a message on Mobs run away from meat
    *Is hungry* *Kills Pig* *Pulls out meat to eat* *all pigs run away* 'What the heck??".

    This may be fun but is unrealistic and could get very annoying. If ya want a mob to run away, just hit it with a snowball or something.



    No support.
    Posted in: Suggestions
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    posted a message on 1.8 and nether wart uses/changes
    One of the "Hidden" features in 1.8 is that chickens can now ONLY be fed by wheat seeds. Melon, pumpkin, and wart no longer will work.
    Posted in: Recent Updates and Snapshots
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    posted a message on Difficulty Progression using days?
    This is actually in the game even more than the previous posters said. Yes, there is a regional difficulty that makes it more difficult the longer you are in one place. But there is a second feature. If you open the debug screen in 1.8 then it will say "Difficulty: x" that x increases the longer you are in the world. Mobs spawn more and spawn with armor/status effects more often then they would earlier in the world. It progresses faster on higher difficulty's, and gets a little higher about every 20 minutes (Not Minecraft day). Although it would be a day if you never slept, if you sleep it will still require you to wait out the rest of what would of been the night for the difficulty to increase.
    Posted in: Suggestions
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    posted a message on Item Fight (DON'T DEAD, OPEN INSIDE)
    I squeeze a lemon onto the slinkys then play a song on my flute.
    Posted in: Forum Games
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    posted a message on Item Fight (DON'T DEAD, OPEN INSIDE)
    I place down the Monster Egg Cobblestone next to the stronger blender. I then shock the stone to hopefully make it electric charged. I the borrow goombas lightsaber and break open the cobblestone and let the Silverfish run loose.



    (I return the lightsaber)
    Posted in: Forum Games
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    posted a message on Item Fight (DON'T DEAD, OPEN INSIDE)
    I super electrocharge my machatae then I charge at the closest enemy and attack.
    Posted in: Forum Games
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