Hello. Thanks everyone for help keeping this great app running!
I have an idea: One thing that bothers me is that if you are an admin, then you cannot tell whether a chest has been locked by another player. I think that giving them a notification when they open or destroy it would be handy. You could go as far as implementing something like the 'OK' response for the !visit command, but that would probably be overkill. A simple notification would be fine.
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May 12, 2011Thanks Fenixin. Yes, I realized that I could run it without explicitly calling python in my execution line, I just wanted to make sure that one possible cause of error was taken away. You did solve my problem though! I am running python 3.x, so that seems to be it. I thought that I was loosing my mind... :smile.gif:Posted in: Server Support and Administration
Recommend that you update the readme line, "works anywhere where python does". Thanks for the neat program!
May 11, 2011Posted in: Minecraft ToolsQuote from Covarr »
It can relocate it properly, but there's a chance that it's preventing -5,18 from working properly.
I'm sure there's a way to repair your world, but if you've been using SimpleServer's backup feature (I hope you have, in fact it's the reason I use SimpleServer myself) you can probably restore from the last backup before that crash.
Thanks for the response, Covarr. Unfortunately, the crash happened while I was away for a couple of days and the backup has been overwritten with copies of the post-crash world... Arg.
UPDATE: Fixed world with MC Edit.
May 11, 2011Hello. I recently had a computer crash, which ended up corrupting my world a bit. When simple server starts, it says:Posted in: Minecraft Tools
"Chunk file at -14,13 is in the wrong location; relocating. <Expected -14,13, got -5,18>"
Does anyone know if the "chunk file at -14,13" is the long/lat of the bad chunk, or is this something else? I went there in the world and everything seemed fine! :smile.gif:
My only problem is that if one specific player now logs on, the server crashes. I guess he is in the bad chunk?
I know this is not really a simple server question, except for the part about interpreting the consol output regarding the bad chunk...
Any help would be greatly appreciated!
May 11, 2011Hello,Posted in: Server Support and Administration
I am very much looking forward to using your tool, but I am having trouble getting it up and running. I am using Windows 7 64-bit. I have Python installed and running correctly. I have set my environmental variable to include python. So... I open up my command window and cd to the directory where your script is. Then I run:
python region-fixer.py --help
The output that I get is:
File "region-fixer.py", line 41 print "[ATTENTION] The directory \"<0>\" is not a minecraft world directory".format<dir>
This is obviously the first time that I have tried to run a python script, and I am sure that the solution is an easy one.. I just spent thirty minutes on Google trying to solve it... Any help would be greatly appreciated!
Mar 23, 2011Posted in: Minecraft ToolsQuote from LankyBrit »I just implemented auto pixel-art generation in the Structure Planner. All you need to do is pick an image, pick a size, and click a button. It does everything else for you.
Three Trafalgars and a Waterloo for you, sir!
Mar 15, 2011Commander_Kor posted a message on Anyone working on anything particularly interesting?I am working on a 1:1 scale replica of the Krac De Cheveliars. Its dimensions are about 150*250 meters wide/long. It calls for about 30,000 blocks for the outer wall alone, which I have completed mining. Am out scouting for suitable build sites now... :smile.gif:Posted in: Discussion
Mar 14, 2011Posted in: Minecraft ToolsQuote from Kuram »is there a way to import a topdown grid view of a sector of our current world, so that we can superimpose building schematics on it so that the layouts can fit into specific sections of our world (like if I wanted to map out a small suspended village in a valley, but so that everything fits in the valley without colliding with the walls where I dont want it to)?
I too was wrestling with this problem. My solution was to place colored wool in Minecraft corresponding to the dimensions of my structure, and then to print out a top-down view of my map. I cut out a piece of paper that matched the dimensions of my wool markers and just moved it around on my printed map.
I like the idea of integrating this functionality in the Structure Planner, which is already an awesome program! Really though, it might be a better fit for a straight mapper program, one that has a snappier run-time than MCEdit. I looked for a mapper that would not only show you block coordinates but let you make selections, but found none, other than MCEdit of course.
Mar 14, 2011Hello. I have read that we might be receiving dogs/wolves in a future update, and the idea was floated that we might have to tame them first. I am curious to any of your opinions on how this might be done. The obvious choices would be to use a bone, or to fling a pork chop at its head, but I have another idea... Perhaps you could shock the puppy with redstone? I don't know.. Ideas?Posted in: Discussion
Feb 28, 2011Commander_Kor posted a message on Currently running a vanilla server. Need opinions on mods.I too am curious as to what others are using, especially in regards to server tools. I am using Simpleserver right now, but am looking for a change (I want something with a better intferface, not a command window that does let me see characters when I type....).Posted in: Discussion
I checked out ZMA, per the post above, and it seems pretty nice. I was also considering using Bukkit. Has anybody experienced lag issues with ZMA or Bukkit, or both together?
Feb 27, 2011UPDATE: I just reformatted my system with a clean Windows 7-64 install, latest Java and nVidia software. The crash still occurs, but I thought that I would post the Windows event log information:Posted in: Legacy Support
The program javaw.exe version 18.104.22.168 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Action Center control panel.
Process ID: c68
Start Time: 01cbd6b4545c6dc0
Termination Time: 94
Application Path: D:\Program Files (x86)\Java\jre6\bin\javaw.exe
Report Id: 37c6bb01-42a9-11e0-a32a-001e8c7f4f38
Also, I ran Minecraft with the debug (F3) info up, and Memory usage never got above 36% allocated. Was around 25% at the time of the last crash.
Feb 26, 2011My game window goes into a non-responsive black screen after playing for 10-30 minutes. This used to be a problem for me until the 1.2 update, and has restarted after the 1.3 updates. It only seems to happen when my window is resized larger than the default dimensions. It also happens when going into (F11) full screen mode (although there is still the 10-30 minute play time before crash). System specs below:Posted in: Legacy Support
OS Name Microsoft Windows 7 Ultimate
Version 6.1.7600 Build 7600
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name ERIC-PC
System Manufacturer ASUSTeK Computer INC.
System Model P5N-T DELUXE
System Type x64-based PC
Processor Intel(R) Core(TM)2 Extreme CPU X9650 @ 3.00GHz, 3166 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Phoenix Technologies, LTD ASUS P5N-T DELUXE ACPI BIOS Revision 1501, 8/5/2009
SMBIOS Version 2.4
Windows Directory F:\Windows
System Directory F:\Windows\system32
Hardware Abstraction Layer Version = "6.1.7600.16385"
Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 8.00 GB
Available Physical Memory 4.96 GB
Total Virtual Memory 16.0 GB
Available Virtual Memory 11.6 GB
Page File Space 8.00 GB
Page File F:\pagefile.sys
Name NVIDIA GeForce GTX 480
Adapter Type GeForce GTX 480, NVIDIA compatible
Adapter RAM 1.50 GB (1,610,612,736 bytes)
Installed Drivers nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version 22.214.171.12499
INF File oem14.inf (Section004 section)
Resolution 2560 x 1600 x 59 hertz
Driver f:\windows\system32\drivers\nvlddmkm.sys (126.96.36.19999, 11.86 MB (12,432,616 bytes), 12/4/2010 4:13 AM)
java 188.8.131.52 141.78 KB (145,184 bytes) 2/21/2011 2:39 AM Sun Microsystems, Inc. f:\program files (x86)\java\jre6\bin\java.exe
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