•Welcome to AidenR0 Meme Style Surivival Journey, Or for short AMSSJ
This is a survival journey created to make people have Fun while reading through
the journey, Don't believe? Try it you're Self
•Sorry For Major spelling issues in the journey
E.g: Using word From instead of for, and saying day 2 instead of Day 3 in Day 3
•Make sure to follow this thread so you will see the latest days
◘Note: i do take a while in making these days, longer than playing the actual day,
(i know that i said in the first comment that i am fast at making this, but i am not.. :l)
•Note 2: As of Day 11 Eastereggs are included in everyday from day 11 and after, now go ahead and seek for them
•Day 1:
•Day 2:
•Day 3:
•Day 4:
◘Day 5,6,7,8 And Day 9 are in Page #5
◘Moved there due to slow loading OP, and slow image Loading
◘Thanks goes to Zeno410 for telling me about the Slow OP loading :3
◘Day 10 and 11 are in Page #6
◘Day 12,13 is in Page #7 Comment #129
◘Day 14, 15 is in Page #8 Comment #148
○Important:
•As of Day 11 there was a big problem that have
put this Surival journey in terrible danger of closing
All Items in Chests/Inventory/Furnaces and basically anything with storage
(including Item Frames/Paintings) are Disapeared, Due to Opening This world in
Minecraft 1.7.10 instead of 1.8.7 (which made items disapear)
◘FAQ:
◘Basically because when loading a 1.8 world in a 1.7 world (or reverse)
Makes 1.7 goes crazy? why? becaue ID, IDs in 1.7 or lower was Numeric
Meaning Stone was 1, but when minecraft 1.8 came out, Mojang replaced the
Numeric IDs with names meaning: Stone is "minecraft_stone"
so when loading a 1.8 world in 1.7, 1.7 will see "minecraft_stone" and will
say "What the heck is this thing?" and deletes it, and there is no known
Way to fix this issue, that why BACK-UP is always important (which mine got
deleted by accident)
•Ok so what you did?
◘Got a bit upset, but accepted the thing
•How you will fix it?
◘Once that happened There was 3 Options:
1.Collect/Gather all items All over again
2.Go to creative and get my lost items using my screenshots of items
3.Stop this journey
First i went to Option #1, but taking that was a big risk, since collecting all items
all over will be over 10 Days and will make this journey Boring
So i had to do Option #2 (never thought about #3 and never will)
Sorry for people who consider this cheating, but losing your items like that, and stopping a
successful journey is not in a good thing..
•Oh i am sorry for your items.. can i go now?
◘.. Yea
•One more question, I have accidently dropped a Chocolate icecream on my shirt, what should i do? its not going off.
◘Rub it with water and soap then put it in water for some amount of time and for the next time
make sure to take that shirt off and wash it quickly
•I'm scared.. i want a hug :3
◘Awww come here little guy
•Will you give me a sandwhich if i rate this awesome?
◘...
•Just make sure to leave a vote on the poll and an Upvote/Like/Green Button with white arrow thingy is pleased
•Potatoes are awesome >:D
2
The biggest thing the hunger bar added difficulty wise was that it took away the instant healing effect of bread and meats.
It also reduced the pain of jumping from slightly too high up as the half heart of damage you take is healed very easily.
I remember in early versions most of my health was lost jumping around working on buildings and it was annoying to have to have 8 or so inventory slots filled with meat to patch up.
as for the actual difficulty of finding food? It just depends on your spawn.
its still possible to spawn on an island in the middle of a deep ocean and have to rely on a few seeds or a lucky apple to keep going. large biomes and customized worlds can be surprisingly uninhabitable.
all in all I like how hunger works in mine craft. It is a factor, it is something that you can't ignore, but the pacing seems just right so that it doesn't detract from the main focus of the game.
1
Just take a break, Find a game that is completely different. like league of legends, or smash bros, or dwarf fortress. Nothing we say here could convince you your having fun when your obviously not. At the end of the day minecraft is still just a game. not a way of life.
1
I really am looking forward to it, Particularly so blocking with sword is disabled and I can use my offhand to place torches while fighting.
2
Honestly if the only obstacle to collecting a beacon was the Wither I would already have a dozen.
I have spent hours grinding wither skeletons only to get 1 skull. this is with a looting enchantment.
Its not the time itself thats a problem, its the thought that I might NEVER get a lucky drop.
Killing the end dragon has a clear procedure, and every step you take can get you closer to that goal and there is very little luck involved. the most grinding you have to do is for ender pearls and blaze rods. Rods are really quite plentiful and you can buy pearls off of villagers if your desperate. (I was).
1
damn, I hope they stay. currently beacons are practically worthless in singleplayer because by the time you get one you are probably fed up with minecraft.
Having one or two beacons available relatively quickly, and in places a survival mode builder would actually want to go for other resources is much better than requiring mindless grinding of wither skeletons for 8 hours.
1
you don't know how to appreciate the modern nether until you have seen a nether fortress suspended over the lava sea.
2
I'll disagree there, I have had leatherworkers and smiths offer good trades for echanted gear that I could use, and although emeralds are hard to find its easy to throw your wheat surplus at a farmer and walk away with 8-9 emeralds.
I would have said rotten flesh, but you can trade it for emeralds with a priest.
the actual most useless? probably the different types of stone, Wool and clay is easier to work with for decoration, and it doesn't have any crafting utility that cobble doesn't match.