Well it happens in the end as well and you can get there in survival. Anyways here is the crash log.
Edit: I think another reason to fix it would be because a lot of people use this for mods that make the game a lot more difficult, and a lot of those mods have other dimensions that contain the void. Referring to Divine RPG in particular for my case. If you decide not to fix it, I guess we'll just have to be extra careful in those dimensions.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 06/05/15 11:23 PM
Description: Ticking player
java.lang.NullPointerException: Ticking player
at me.tyler15555.deathchest.common.DCEventHandler.onPlayerDrops(DCEventHandler.java:48)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_18_DCEventHandler_onPlayerDrops_PlayerDropsEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.player.EntityPlayerMP.func_70645_a(EntityPlayerMP.java:417)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
at net.minecraft.entity.player.EntityPlayer.func_70097_a(EntityPlayer.java:1034)
at net.minecraft.entity.player.EntityPlayerMP.func_70097_a(EntityPlayerMP.java:491)
at net.minecraft.entity.EntityLivingBase.func_70076_C(EntityLivingBase.java:1228)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:439)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:193)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:318)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1561)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at me.tyler15555.deathchest.common.DCEventHandler.onPlayerDrops(DCEventHandler.java:48)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_18_DCEventHandler_onPlayerDrops_PlayerDropsEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.player.EntityPlayerMP.func_70645_a(EntityPlayerMP.java:417)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
at net.minecraft.entity.player.EntityPlayer.func_70097_a(EntityPlayer.java:1034)
at net.minecraft.entity.player.EntityPlayerMP.func_70097_a(EntityPlayerMP.java:491)
at net.minecraft.entity.EntityLivingBase.func_70076_C(EntityLivingBase.java:1228)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:439)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:193)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:318)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1561)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 201
Entity Name: Colevs
Entity's Exact location: -121.62, -191.33, 258.42
Entity's Block location: World: (-122,-192,258), Chunk: (at 6,-12,2 in -8,16; contains blocks -128,0,256 to -113,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -3.50, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@e4d317
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.8.0_31, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 176659928 bytes (168 MB) / 349487104 bytes (333 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 11, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 6 mods loaded, 6 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DeathChest{1.7.2} [Death Chest] (Death.Chest.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Colevs'/201, l='New World', x=-121.62, y=-191.33, z=258.42]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Hmm, after playing around with this a bit, I've come to notice that if you have a Saving Stone in your inventory and you die by falling into the void, your game simply crashes. I'm using not enough items and code chicken core as my only two other mods.
Edit: Forgot to note that I am using the 1.7.10 version of the mod. Not sure if you are still interested in fixing anything there.
What kind of bugs? I know that when we played Divine RPG the bowhead anchor was bugged and dig 20 damage instead of 6, bacon and a lot of other items didn't have crafting recipes, and a few other things. The game seemed great at first but once it got to the point we realized how broken bowhead anchor was, it took a lot of the fun out of it. Also, in relation to DRPG how hard is it? I'm wondering if I should be using the death chest mod for the server as well, so we don't ragequit. (don't like using keepinventory, want some penalty for dying)
Edit: Also the mod specific enchanting table (forgot the name) was broken altogether in DRPG
Just wondering how complete the mod is at the moment, made a Divine RPG server for a few friends awhile back and we loved it and was wanting to do the same with this mod. As an overall multiplayer experience how good is it right now?
0
Well it happens in the end as well and you can get there in survival. Anyways here is the crash log.
Edit: I think another reason to fix it would be because a lot of people use this for mods that make the game a lot more difficult, and a lot of those mods have other dimensions that contain the void. Referring to Divine RPG in particular for my case. If you decide not to fix it, I guess we'll just have to be extra careful in those dimensions.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 06/05/15 11:23 PM
Description: Ticking player
java.lang.NullPointerException: Ticking player
at me.tyler15555.deathchest.common.DCEventHandler.onPlayerDrops(DCEventHandler.java:48)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_18_DCEventHandler_onPlayerDrops_PlayerDropsEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.player.EntityPlayerMP.func_70645_a(EntityPlayerMP.java:417)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
at net.minecraft.entity.player.EntityPlayer.func_70097_a(EntityPlayer.java:1034)
at net.minecraft.entity.player.EntityPlayerMP.func_70097_a(EntityPlayerMP.java:491)
at net.minecraft.entity.EntityLivingBase.func_70076_C(EntityLivingBase.java:1228)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:439)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:193)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:318)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1561)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at me.tyler15555.deathchest.common.DCEventHandler.onPlayerDrops(DCEventHandler.java:48)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_18_DCEventHandler_onPlayerDrops_PlayerDropsEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.player.EntityPlayerMP.func_70645_a(EntityPlayerMP.java:417)
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:855)
at net.minecraft.entity.player.EntityPlayer.func_70097_a(EntityPlayer.java:1034)
at net.minecraft.entity.player.EntityPlayerMP.func_70097_a(EntityPlayerMP.java:491)
at net.minecraft.entity.EntityLivingBase.func_70076_C(EntityLivingBase.java:1228)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:439)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:193)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:318)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1561)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 201
Entity Name: Colevs
Entity's Exact location: -121.62, -191.33, 258.42
Entity's Block location: World: (-122,-192,258), Chunk: (at 6,-12,2 in -8,16; contains blocks -128,0,256 to -113,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -3.50, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.func_148833_a(SourceFile:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@e4d317
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.8.0_31, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 176659928 bytes (168 MB) / 349487104 bytes (333 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 11, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 6 mods loaded, 6 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DeathChest{1.7.2} [Death Chest] (Death.Chest.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Colevs'/201, l='New World', x=-121.62, y=-191.33, z=258.42]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
0
Hmm, after playing around with this a bit, I've come to notice that if you have a Saving Stone in your inventory and you die by falling into the void, your game simply crashes. I'm using not enough items and code chicken core as my only two other mods.
Edit: Forgot to note that I am using the 1.7.10 version of the mod. Not sure if you are still interested in fixing anything there.
0
We don't like using normal keep inventory just because it feels like nothing has any consequence.
0
Edit: Also the mod specific enchanting table (forgot the name) was broken altogether in DRPG
0
0
IGN:Colevs
What are you looking forward to the most? Dungeons and PVP system. The whole MMORPG for MC sounds cool.