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    posted a message on MineFantasy: B1.0 - Beta
    Ulfberht was a little more than just a specialty weapon. It was made of a special kind of steel, found to be quite similar to Damascus steel. The quality mark was actually likely to be the mark of a specific smith.

    Anyway, the main reason I'm thinking more weapons is that I like axes, and it seems odd that theirs only two weaponized axes when there are four kinds of blunt weapon and four kinds of blade, and that's including heavy weapons.

    Actually, speaking of other kinds of steel, maybe that should be a function. Like... the regular sort of steel, made in a steel furnace, and also another kind, crucible steel (which was actually a thing, which took around a full day to make, and had next to no impurities), which I mentioned earlier by the name Damascus steel (named for the city where it was first produced in any large quantity).
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Hmm... With the whole viking and Japanese armors bit... There are a few viking weapons that would be interesting to see, such as the Ulfberht. Also, since there aren't many kinds of axe weapons, maybe add in hatchets? Make them in between waraxes and axes when cutting trees, and possibly throw them on right click?
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Quote from BlackJar72»

    I could see some problems with that, namely getting around Minecraft's (uneven, blocky) terrain at all.

    I was about to say...
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Any idea what's different? or if it's even stable?

    Oooooh, deep iron, shrouded armour.
    neat!

    I assume this is all stuff i this mysterious new-found build? If it's stable, I'll have to check it out.
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Also, I've got an idea for the roads mechanic.

    1; I'm not sure if they already do this, but a speed mechanic while walking on them.

    2: A new process for making them which is as follows:

    Mattock to level

    Rake to clear debris

    Shovel to flatten and harden
    Posted in: Minecraft Mods
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    posted a message on The Dumbest Thing Anyone Has Ever Said
    A year or so back, I had a friend who was starting to play a lot of video games. He only really played CoD and Halo, and I was tryig to get him to play something else. I tried to convince him to play Minecraft. The conversation went something like the following:

    Me: "You know, you should give Minecraft a try."

    Former Friend: "Nah, that game is boring."

    Me: "No it isn't. There's all kinds of things to do."

    Former Friend: "You don't get weapons."

    Me: "You can make swords."

    Former Friend: "But you don't get guns at the beginning, so what's the point?"

    That was about when I gave up.
    Posted in: General Off Topic
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    posted a message on MineFantasy: B1.0 - Beta
    When I think medieval foods, I think turducken, even though it's a bit more renaissance.
    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    I've got another question for you:

    I've got mithril, and I need to get it heated. I'm using inferno coal and bellows, but it only gets up to 744 degrees and it's still not workable. I hope I don't need hellfire, since I can't find any dragons around my world.
    Posted in: Minecraft Mods
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    posted a message on Minecraft Expansion Pack
    Quote from cyber_survivor»
    Everyone says this needs to be forge compatible, but I think it is perfectly fine the way it is! We need more stand alone mods!


    The reason people prefer mods to be forge compatible is because it's easier to put in/take out, and also easier to use with other mods.
    Posted in: Minecraft Mods
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    posted a message on Looking for a server using the Mine Fantay mod
    Alright, so I've really been hoping to find an actual hosted server that uses the Mine Fantasy mod. The mod is only updated to 1.6.4, and I understand there aren't a whole lot of servers for it... But it's a mod I love, and I really want to be able to use it to its full extent as a multiplayer thing.

    If there isn't one already, someone willing to host/sponsor one would be great. Perhaps if enough people would be interested, a roleplay server using the mod could be started.
    Posted in: Server Recruitment
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    posted a message on Surviving the New and Run Through
    Alright, so I've kinda forgotten to update the thread the pat few days. I think I'm just going to stop these updates and just do the video list.
    Posted in: Let's Plays
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    posted a message on The Dumbest Thing Anyone Has Ever Said
    Quote from bigfoottntinc»

    Crashcourse?

    What else?
    Posted in: General Off Topic
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    posted a message on The Order of the Black Sun
    Quote from demeko »....ummm ok :/


    I don't see why you replied to this if you're not interested in joining.
    Posted in: Clans
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    posted a message on MineFantasy: B1.0 - Beta
    Is herbalism still a thing?
    Posted in: Minecraft Mods
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    posted a message on YouTube profile pic and intro/outro
    First, you need to set your own URL for your user page, then you use [youtubesubcribe] Username [/youtubesubscribe]. You don't actually need to set a URL, but otherwise you have to put in a bunch of random numbers.
    Posted in: Requests
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