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    posted a message on Need to look at my skin

    i haven't edited my skin in a very long time and i seem to not have the origional file. now yes i know i 'could' just make my skin from scratch once again.. but considering i just wanna edit it to being from steve to alex, i dont feel like doing it all over again just for that. as well as the only other things i would want to do is some minor edits


    basically.... i know that there is a file path to be able to see the skin data and it uses my username Chrissyhailfire.png or .jpg (dont remember what format) but i dont know the path...

    Posted in: Skins
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    posted a message on [16x-128x][1.6.2] Okami Resource/Texture Pack (Continuation)
    thank you for continuing this pack as i quite liked it in the pc gamer magazine and was so happy to see its still being worked on.
    Posted in: Resource Packs
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    posted a message on [1.4.7] InventionCraft Feed the Beast! [NO Whitelist! | mcMMO | GriefPrevention | CoreProtect]
    as an update we are no longer using FTB for our server, we are now using MCUpdater. the link to the pack is located in our web page and follow the instructions listed in the forum.

    mods that we currently are running are as follows. (might have missed a few of them)

    Advanced Machines
    applied Energistics
    better storage
    bibliocraft
    buildcraft
    computer craft
    chargepads
    enderstorage
    extrabiomesXL
    forestry
    Gregtech (hardmode enabled)
    nuclear control
    immibis microblocks
    industrialcraft
    minefactoryreloaded
    natura
    powerconverters
    railcraft
    Steve's carts
    tinkers construct
    Thaumcraft
    thermal expansion
    Extra bees/Extra Trees
    magic bees
    The Barrels Mod
    CompactSolars
    ExtraUtils
    Obsidian Pressure Plates
    gate copy
    special mobs
    twilight forest

    please remember that you do not have to post in here to join the server.
    Posted in: PC Servers
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    posted a message on [16x—128x][1.4.5 Compatible] Okami Texture Pack
    not entirely sure if anyone relizes this but it was featured in a pc gamer magazine about minecraft.... aka please update so it can still be awsome.
    Posted in: Resource Packs
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    posted a message on Tinkers Construct
    the server i play on seems to be having issues with a TC electric tool being charged in a bat box in the minecraft 1.5.2 beta with greg tech enabled.

    not sure if your are aware of it or not and only reason why i know this is whats causeing it is because out server owner has been stating thats the cause.
    Posted in: Minecraft Mods
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    posted a message on Extra Utilities v1.1.0k
    Quote from RWTema

    I'm afraid I cannot replicate this and I can't find anything in my code that would cause this sort of behavior. Can you get me a copy of the crash log?

    we dont have a copy of the log as it dosent cause us to crash but we might be able to get our server owner to post it for you.
    Posted in: WIP Mods
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    posted a message on [1.4.7] InventionCraft Feed the Beast! [NO Whitelist! | mcMMO | GriefPrevention | CoreProtect]
    Quote from axeranger

    Ign: axeranger
    Time zone: eastern standard time
    Experience: I'm not to experienced with the mods but i know what I'm doing.
    Never banned from a server.
    Age: 16

    there is no need to apply to the server anymore. just log in and have fun. if you are wanting more greif protection blocks however please do a bit of a reveiw and they'll be awarded to you shortly.
    Posted in: PC Servers
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    posted a message on [1.4.7] InventionCraft Feed the Beast! [NO Whitelist! | mcMMO | GriefPrevention | CoreProtect]
    if you are a new player i'm fully sugesting that you create a stick and right click the ground of areas your intrested in building to see if its been claimed by another player (greif protection vid's say string... but that vid is before tripwires)

    Edit: issues so far have been fixed now.
    Posted in: PC Servers
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    posted a message on [1.4.7] InventionCraft Feed the Beast! [NO Whitelist! | mcMMO | GriefPrevention | CoreProtect]
    Quote from landontc

    Thanks Chrissy!

    I went ahead and updated the OP to reflect our current set up.

    haha no prob. wanna try and help where i can :P
    Posted in: PC Servers
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    posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    i've used this program before and its been awsome :D not too sure how well it is for modded mc though with extra biomes
    Posted in: Minecraft Tools
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    posted a message on [16x][1.5] Solstice (WIP) v.7- mobs and GUI
    like the pack. been looking for something new to try out.

    edit: looking at the water... was hoping it was a sc at the wrong moment of animated water... might wanna work on the colors of it. everything else looks good sand looks a bit more brown than in the pics but could be my end of stuff. as for the grassy dirt. dodge the pixels in question and you should be fine.
    Posted in: WIP Resource Pack
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    posted a message on [8x, 16x, 32x, 64x, 128x, 256x, 512x] [1.3.2] TEXTURE PACK TEMPLATES
    glad that someone has made this. took me so long to find defaults half the time.
    Posted in: Resource Packs
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    sp614x please allow the Feed the Beast launcher to include optifine to its mods. it allows gammers so much more ablitily to play the games and unfortunatly most people dont know about it unless they are told about it. (did not know about it till much much latter on) thank you for your time.
    Posted in: Minecraft Mods
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    posted a message on Risugami's Mods - Updated.
    noticed the entry size error... and got rid of bitzipper and used 7-zip... sorry for the waste of time
    Posted in: Minecraft Mods
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    posted a message on Risugami's Mods - Updated.
    got a crash..... might be related to the java update.. noticed theres a 1.7.0_05 version in here though mine says 1.7.0_07 so not sure if its the factor or if i just did it wrong...

    just to clairify instal process. copy all the files in the modloader.zip and drop them into the minecraft.jar. overwritting existing files? then deleating the meta-info folder thats in the jar... otherwise i did something wrong....
    	  Minecraft has crashed!	 
    	  ----------------------	 
    Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
    This error has been saved to C:\Users\Christine\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-01_22.01.04-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
    
    --- BEGIN ERROR REPORT be0ebc9f --------
    Generated 9/1/12 10:01 PM
    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.7.0_07, Oracle Corporation
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    - Memory: 414379376 bytes (395 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - ModLoader: Mods loaded: 1
    ModLoader 1.3.2
    
    java.util.zip.ZipException: invalid entry size (expected 1638334472 but got 4120 bytes)
    at java.util.zip.ZipInputStream.readEnd(Unknown Source)
    at java.util.zip.ZipInputStream.read(Unknown Source)
    at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
    at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
    at ModLoader.readFromClassPath(ModLoader.java:1322)
    at ModLoader.init(ModLoader.java:931)
    at ModLoader.addAllRenderers(ModLoader.java:185)
    at avy.<init>(RenderManager.java:87)
    at avy.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(SourceFile:260)
    at net.minecraft.client.Minecraft.run(SourceFile:516)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 59b19b6b ----------
    Posted in: Minecraft Mods
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