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    posted a message on Basic HD by ChopStickSoSushi
    this texture pack is coming along nicely now that Mojang made the textures use indevidual files instead of one giant spread sheet I am now working on the 512x512 and going all the way down to 32x32
    Posted in: Resource Packs
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    posted a message on BenJ's Ultimate Guide to Making Things Look Good (Update 1/18/14 Read latest post!)
    this was a very nice tutorial I have made some nice builds in my time but some of these tricks for bettering a build had excaped my imagination ... thanks for the tools :)
    Posted in: Survival Mode
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    posted a message on Chunky - Minecraft mapping and rendering tool
    Thank you sooo Much
    I have always wanted to see for myself what minecraft would be like
    if I could run GLSL Shaders and Sonic Ethers Shaders....

    Now at least I have seen the shadows for myself on my own maps
    even made this nice avatar for these forums thank you.

    Posted in: Minecraft Tools
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    posted a message on ChickenBones Mods
    thanks for the how to install spoiler under NEI re-read it a couple times and realised I needed to download the chicken core to make super slopes mod work.

    oh and one thing tho
    While using Kaevator-SuperSlopes-1.2.5

    the slanted corner blocks that point up are shown but the slanted corner blocks the point down are not shown even tho they do have different ID#

    these are the ones that look like a long triangle but have a smooth front instead of having a ridge run down the front.

    Thanks I realy like that when using redstone power awile back I noticed your NEI mod shows more of the items then TMI did thanks again.
    Posted in: Minecraft Mods
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    posted a message on [NEW!] ♛ Onslaught ♛ ||HARDCORE FACTION PVP|| - ||TREASUREHUNT|| - ||MOB ARENA|| - ||MCMMO|| - ||250 SLOT|| - ||NO WHITELIST|| -
    I like the Combat Skill levels it is great for players who don't have the means to enchant
    I see it as a balance right there. and when every one is full diamond with same enchants
    it gives that last bit of variation in ability to make it fun instead of dull.

    Personaly I am at level 250 on swords and I don't see much of a differnence in my striking ability,
    the only thing I get is (BLEED witch doesn't hurt much) & (Seraded Blades that doesn't acctualy work at the moment), so I figure the stats are just for show and status figures.

    I like that we can use an AXE in combat it was so useless before

    I do hope the sword, axe and bow levels are kept. (KEEP THE COMBAT LEVELS)

    lol and if the sword strike bug keeps happening there is the balance right there,
    it won't matter how high a players skill lvl is it won't connect. :P (Great server I like it alot)
    Posted in: PC Servers
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    posted a message on Basic HD by ChopStickSoSushi
    still working on this tex pack please be patient thanks
    Posted in: Resource Packs
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    posted a message on [NEW!] ♛ Onslaught ♛ ||HARDCORE FACTION PVP|| - ||TREASUREHUNT|| - ||MOB ARENA|| - ||MCMMO|| - ||250 SLOT|| - ||NO WHITELIST|| -
    Hello my friend recomended your server, his name is DrNova and it's a good server you have here I like all the fun plugins you got they realy make minecraft a game not just mining

    IGN: ChopStickSoSushi

    and Yes I would like to be a member on this server please, thanks :)
    Posted in: PC Servers
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    posted a message on Basic HD by ChopStickSoSushi
    Hello my name on minecraft is ChopStickSoSushi.

    I decided to make an HD Texture Pack of my own and found it to be a fun
    yet challenging endever right now I am piecing this pack together from real life
    HD digital Photos I myself have taken using my digital camera.

    Progress has been slow, since the real blocks aren't just lying around, I am having
    to re-invent textures from the Real World to appear to match Minecraft.

    This is more of a hobbie then anything but you are welcome to check out my work
    my endever will be that of a BASIC HD Pack I have no plans to go into the mobs and things

    Right now I am using the basic 16x16 terrain.png from minecraft and blew it up
    to match the dimentions needed, this is just being used as place markers, so you will notice that any
    textures that have not been made by me will look fuzzy and have a partial box around them.

    Thanks for stopping by :)

    My texture pack will be 32x32, 64x64, 128x128,
    (I realy did try for 256 but my computer just couldn't handle it ...sorry :(
    Link for 32bit : http://chopsticksosu...c%20HD%2032.zip
    Link for 64bit : http://chopsticksosu...c%20HD%2064.zip
    Link for 128bit : http://chopsticksosu...%20HD%20128.zip

    (External Credits go to:

    TheSheWolf
    for allowing me to edit/change and use her chest.png & largechest.png)



    Below is RedWood at 64x64


    Below is Bricks at 128x128


    Below is Wood Planks at 64x64


    Below is Cobblestone at 64x64


    Below is Grass & Dirt at 128x128
    Posted in: Resource Packs
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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    Quote from MCQ117

    I LOVE THIS TEXTUE PACK BUT 1 prob some blocks have like fire water and nether portal on it can u fix it tks


    that means you need to use the newest MC Patcher or Optifine so the HD textures will wrap and be placed correctly
    Posted in: Resource Packs
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    posted a message on [1.8.1/1.0.0/1.1.0]Coupon's Mod Updates
    ok So incase your still updating these mods I wanted to let you know of 2 bugs in the paintings gui
    I like the mod but please fix these thanks

    #1 If I select a painting that is too big for the space I want to place it,
    when I do place my painting I will lose my painting item that I crafted.

    #2 If I craft like 2 paintings or *probably more* and they are stacked
    when I place one and it sticks Ie.(Is the correct Size) I lose the other paintings
    I had crafted also.

    In both cases I am losing items and it is kinda defeating the purpose
    of it being an ANTI-Frustration mod :tongue.gif:

    Thanks though for making it work on minecraft 1.1
    Posted in: Minecraft Mods
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    posted a message on SDK Gun mod HD!
    I mix and match texture resolutions all the time 32 here 64 and 128 there all in the same tex packs with no problem. and yet every time I try to use your textures even with your entire 128 Fancycraft pack and overwrighting the sdk fold with the new images in the minecraft.jar file still I get default 16x16 images on the SDK items and guns I looked but I can't even find were my Minecraft client is finding the originals I over wrote them in 2 places

    #1 in the your JJJason FancyCraft.zip texture folder
    #2 in the minecraft.jar itself

    Please help thank you
    Posted in: Resource Packs
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    lol my grafix card info is the top picture of my post the NVIDIA Geforce 7300
    by the way my friend got it to work on his Win 7 he said it is a must to get
    the Java JDK 64 I am on a 32 bit Win XP computer so this may be the issue but
    I will download it and see anyway thanks.

    just gotta find that link to the JDK now :tongue.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Below is the path I took to install since the 3 I tried on this forum did not work
    ether I would get (Black Screened)
    or the installer would say (Fatal error)
    or (nothing would have changed)






    The only Mod I have installed is optifine and this GLSL Shading mod
    I have looked through this forum and attached forums even went to the wiki
    please tell me what I did wrong or how I can make this work
    and sorry if this has already been answered.

    Thanks
    Posted in: Minecraft Mods
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    posted a message on Animal Bikes (Added a polar bear bikes)
    Hello I greatly enjoy the enderdragon bike it moves so nicely and doesn't lag me like I thought it would glad to hear I can config the fire damage. also I was wondering could you make it so a single player can spawn more then one dragon? when ever I try to in creative mode it deletes my first one then I have to spawn a 2nd is this how it is in multiplayer?
    thanks
    Posted in: Minecraft Mods
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    posted a message on 4D realm
    This seems like a fun discussion I just have some
    questions about the activation of the Time Portals

    How does a player change the directions through time
    the portal will send them?

    Would it be by turning a red stone circuit On or Off?

    Like, Off would send a player to the past since
    in electrical currents a ~(-)Negative~ input is termed as a vacuum
    and a ~(-)Positive~ input would of course BOOST it's ability to alter
    time & space so it would send you to the future.

    (Yes I know those terms are seen in relitive laymen's terms)

    and if it was time related then if you go to the past you would have
    to put ("4D" Time DustStone) <--Colored Blue? to reactivate the portal
    to go forward to the present.

    just some thoughts :smile.gif:

    ChopStickSoSushi
    Posted in: Suggestions
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