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    posted a message on The Circle of Magi [Magic] [Kingdom] [Unleashed]
    Quote from Reaves

    ANNOUNCEMENT
    Well, after being an Arch-Magi for a couple of months(the second time), although it has been a lot of fun, and I've made a couple of cool friends in CoM, I think it's time I retire for now. In the past few weeks, Minecraft in general has become very, very boring to me and I have no interest in playing it at this time.

    Perhaps in a couple of months I'll return, and see if it's possible to join the council again, but for now, it's farewell =]

    - Reaverus

    EDIT:Goodluck on the new city, guys :)


    No reaver no! D:. Hope to see you again soon! :D
    Posted in: Clans
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    posted a message on Extra Utilities v1.1.0k
    Quote from Gamingclone

    :o You should get Direwolf20 to spotlight this mod. He'll love it Im sure. Especially the compressed cobble stone, the guy builds everything with it lol.

    Edit** I was also sent be slowpoke :P
    And I would love seeing this mod in the Direwolf20 mod pack whenever it updates to 1.5.1.

    It is going into DireWolf20's pack, so ive heard
    Quote from slowpoke

    Nice mod :)
    Hey slowpoke! can you please add Tinkers Constructs and Ars Magica to the Ultimate pack??!?!?!?!?! They seem SOO awesome! I really want to play them!
    Posted in: WIP Mods
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    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Quote from boombox57

    why is just for windows why not mac


    1. PUT A QUESTION MARK. 2. Mac is retarded.
    Posted in: Minecraft Tools
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    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Quote from PyloDEV

    I will add all these fautures after Mod APi comes. I don't see any sense to add it now, because the I will just have much more work with updating it...


    Ok. I look forward to making machines, pipes, cables, and electricity ;)



    Quote from PyloDEV

    That's not porblem with computer performance. Probably, you are trying to install mre than one mod at once. This may cause problems in some cases. I can't tell you more there. Ask on minecraft forge forums


    Thanks for the reply. I got it to work though ;).
    Quote from cheesy-crackers

    Then those modders would probably get angry at mcreator for copying ideas :P ... Better if the options just let you "If this block placed create this item (number of items made) events like that. I think they are still trying to update for the new API and having website server problems


    Nah. I didnt mean EXACTLY like those mods. I just ment being able to make custom machines, pipes, cables, and electricity. Thats all. I have lots of ideas for machines. Im just not sure how Pylo is going to make it so you can import your OWN ideas for machines. Maybe it will be like a fill in the blank sort of thing for people who can program a little bit.
    Posted in: Minecraft Tools
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    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Hey Pylo, i know its alot to ask for, but PLEASE try to add some options where you can make machines (Example: Macerator, induction furnace, extractor, solar panels from inductrialcraft, redstone engine from buildcraft), pipes, cables (Example: Glass Fibre cable from industrialCraft), and your own type of nameable power (Example: EU from IndustrialCraft, MJ from buildcraft). So we can make a mod similar to IndustrialCraft. Also, can you add a feature that you can give propertys to trees (Example: rubber trees drop sticky resin)? But the problem is getting it to work. Thats always the problem. But you didnt come this for to just stop. I know you can do it. It will bring this program from an A (Very usable and works), to an A+++++ (Must use, best program ever, does its job and makes hard stuff easy). Thanks for the help. If not, or if yes, please reply. Im not trying to be ungreatful or anything, but it would make this software a million times better.
    Posted in: Minecraft Tools
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    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Quote from quigon321000

    You may have installed forge wrong, also if you are installing forge and modloader together they arn't compatible with each other. In other cases it might be what type of computer you have. Your O.S. may be the culprit.


    Nevermind i got it to work. Thanks for your help ;)
    Posted in: Minecraft Tools
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    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Quote from quigon321000

    You may have installed forge wrong, also if you are installing forge and modloader together they arn't compatible with each other. In other cases it might be what type of computer you have. Your O.S. may be the culprit.


    I dont think so. My computer is a brand new windows 8 laptop with a high class graphics card. It can run Far Cry 3 while recording!
    Posted in: Minecraft Tools
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    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Quote from quigon321000

    You need forge to install your mods, mod loader isn't compatible with Mcreator mods.


    I tried with forge. It says that in my comment. That didnt work either. Please help!!
    Posted in: Minecraft Tools
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    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Someone please help!! I made my mod, no problem. When i tested it, it ran fine. But when i try and install my mod in minecraft, without mod loader, it doesnt work. When i install it with mod loader, it crashes. When i install it with Forge, it says "forge mod loader has found a problem with your minecraft installation. You have sources that are duplicate within your system. Mod Id : File name". When i install it with magic launcher, it says my mod is a duplicate mod. I did all this with a clean minecraft.jar. Please help! i really want to play my mod, so i can update it and add more!!


    Also, when i go to .minecraft, ans i click on the ModLoader.txt, it says:

    Apr 02, 2013 12:22:07 PM ModLoader init
    FINE: ModLoader 1.5.1 Initializing...
    Apr 02, 2013 12:22:07 PM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\bevwo_000\AppData\Roaming\.minecraft\bin\minecraft.jar
    Apr 02, 2013 12:22:07 PM ModLoader readFromClassPath
    FINER: Zip found.
    Apr 02, 2013 12:22:07 PM ModLoader addMod
    FINE: Mod Initialized: "mod_amethyst 1.0" from mod_amethyst.class
    Apr 02, 2013 12:22:07 PM ModLoader addMod
    FINE: Failed to load mod from "mod_amethystOre.class"
    Apr 02, 2013 12:22:07 PM ModLoader addMod
    FINER: THROW
    java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
    at mod_amethystOre.<clinit>(mod_amethystOre.java:138)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at ModLoader.addMod(ModLoader.java:343)
    at ModLoader.readFromClassPath(ModLoader.java:1103)
    at ModLoader.init(ModLoader.java:736)
    at ModLoader.addAllRenderers(ModLoader.java:205)
    at bgz.<init>(RenderManager.java:97)
    at bgz.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(SourceFile:261)
    at avv.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(SourceFile:507)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.MinecraftForge
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 17 more

    Apr 02, 2013 12:22:18 PM ModLoader init
    FINE: Mod Loaded: "mod_amethyst 1.0"
    Apr 02, 2013 12:22:18 PM ModLoader addAllRenderers
    FINE: Initialized
    Posted in: Minecraft Tools
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    posted a message on The Circle of Magi [Magic] [Kingdom] [Unleashed]
    Your in-game name: Chipy_chip

    What is your favorite thing about CoM?: I really love the rules. Every time i try to find a good server they always have rules against my likings.

    What do you like to be called by? (Like being called Zed instead of Zedero): Chipy.

    Steam Name: TheShadyTiger

    Timezone: Pacific Time Zone · UTC-8

    How did you find out about CoM/The Agion Server(s)?: Professor_Denim. Also, i was a CoM Citizen on the Tekkit server, but i have been told that i must re-apply for Feed the Beast.

    Why do you want to join CoM?: I love how everyone is so nice and helpful. The rules are just how i like them.

    What can you offer to make CoM better?(Screenshots/videos/experience) : i can offer help to others if they need something, as long as i know how to fix it. I am great with industrial craft so i can especially help with that.

    About yourself (age, gender, interests, where you're from, etc) : I am and 11,and almost 12 year old male who enjoys soccer and throwing a ball. By video game wise, i enjoy shooters, RPGs, and Action adventure games. I am from Johannesburg, South Africa, although i moved to California, USA, about 4 years ago. I hope my age wont get in the way of me being re-accepted :)
    Posted in: Clans
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    posted a message on The Circle of Magi [Magic] [Kingdom] [Unleashed]
    Quote from Zedero

    Same, that will hopefully leave the overworld a little bit intact
    zedero i sent you a msg on the forum please reply
    Posted in: Clans
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    posted a message on The Circle of Magi [Magic] [Kingdom] [Unleashed]
    i was wondering the same thing. what will the ip be for ftb?
    Posted in: Clans
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    posted a message on The Circle of Magi [Magic] [Kingdom] [Unleashed]
    Quote from Zedero

    I am afraid we will have to do a full reset. The reason is simple, we are abandoning tekkit and move over to feed the beast. As those plugins are up to date we would get alot of issues if we copy stuff over. as some blocks are removed. If the map is not extremely large we will make a copy available that you can download.
    Thank you so much. please make a copy so i can download it and i will be VERY greatfull. i really want to keep my home.
    Posted in: Clans
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    posted a message on The Circle of Magi [Magic] [Kingdom] [Unleashed]
    Quote from LibertyFreedom

    We don't know how long it's going to take before a reset for a map, but all your stuff will we lost, as we will be doing a map re-set. However, we could ask the server admins if they are willing to transfer some buildings.

    Are you an admin?if so could you transfer my home/kingdom? and my stuff? i will be SOOOOO grateful.

    Posted in: Clans
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