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  • ChessCatTheThird
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  • Member for 7 years, 5 months, and 22 days
    Last active Sat, Dec, 10 2016 19:33:43
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    Aug 20, 2016
    ChessCatTheThird posted a message on Command to Disable Mob AI?
    Quote from nigathan»

    Use this:


    /entitydata @e[tag=!handled] {NoAI:1b,Tags:["handled"]}


    That's what you said already. I did.
    Posted in: Commands, Command Blocks and Functions
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    Aug 15, 2016
    ChessCatTheThird posted a message on Command to Disable Mob AI?

    These commands didn't work when I put them in a command block. Are there only certain mobs it works on?

    Posted in: Commands, Command Blocks and Functions
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    Aug 6, 2016
    ChessCatTheThird posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3
    Quote from MJPlaysStuff»

    Is there an approximated time in which the Beta 29 may be released to the public? I don't expect it any time soon, but it would be good to know. I haven't been this excited for a mod update before.


    I am also very excited for this update, I can't wait!
    Posted in: Minecraft Mods
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    Aug 6, 2016
    ChessCatTheThird posted a message on Command to Disable Mob AI?
    Quote from PwnagePineapple»

    If you want to remove it from future mobs as well, put that command into a repeating command block that is always active. It will disable a mob's AI as soon as it spawns

    You are a true master, thanks bro. :D
    Posted in: Commands, Command Blocks and Functions
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    Aug 6, 2016
    ChessCatTheThird posted a message on Command to Disable Mob AI?
    Quote from NovaProBGP»

    Use the command /entitydata @e {NoAI:1}


    This will remove AI from all entities that have already spawned.


    Thank you but I needed something that removes AI from future mobs.
    Posted in: Commands, Command Blocks and Functions
  • View ChessCatTheThird's Profile

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    Aug 5, 2016
    ChessCatTheThird posted a message on Command to Disable Mob AI?

    Hi, is there a command to disable the AI for every mob at once (like in Garry's Mod and Skyrim)?


    Or is there a mod that allows this?

    Posted in: Commands, Command Blocks and Functions
  • View ChessCatTheThird's Profile

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    Aug 5, 2016
    ChessCatTheThird posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3
    Quote from Robijnvogel»

    NO
    Not individually, but half by half. Use the method I described under "Culprit Filtering" in my mod troubleshooting guide (Link in my signature). That method is way faster.

    Yes I use this method.
    Posted in: Minecraft Mods
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    Aug 5, 2016
    ChessCatTheThird posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3

    -don't know how to delete message-

    Posted in: Minecraft Mods
  • View ChessCatTheThird's Profile

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    Jul 29, 2016
    ChessCatTheThird posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3
    Quote from StriderOfTheWest»

    They say that 29 is the biggest update to date! :D
    I've been with the mod for over three years too!!!! ^_^^_^
    For more information, check their facebookpage.
    For all the known additions listed, check the wiki.

    Nice, I didn't know how big it was going to be. Thanks for the link to the Facebook page.
    Posted in: Minecraft Mods
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    Jul 29, 2016
    ChessCatTheThird posted a message on [RSMC] RuneScape Minecraft [Skills][Stable Release][1/22/2016][v0.4.4.29]
    Quote from Guff»

    The biggest problem with that formula is that it would take 3.1691265e31 experience just to get from level 99 to 100.

    We derived the formula by supplying known values for f(1) and f(99) being 100 and 100,000, respectively.

    Ah, yeah I see the problem now.
    Posted in: Minecraft Mods
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    Jul 29, 2016
    ChessCatTheThird posted a message on [RSMC] RuneScape Minecraft [Skills][Stable Release][1/22/2016][v0.4.4.29]
    Quote from Guff»

    Mod compatibility is not guaranteed, so we can't promise that it will work, or offer continued support to make sure it works. There are a lot of changes. For calculating exp per level, use the formula below.

    f(x) = 97.6677946 * x * 1.296387471^(x / 11), where f(x) is the amount of experience to get from level x to x + 1

    For level 100, the experience required is around 1.4m.

    Why do you use such a complicated formula to calculate experience? Why not just use a simple exponential function such as f(x) = 50 * (2)^x?
    Posted in: Minecraft Mods
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    Jul 29, 2016
    ChessCatTheThird posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3

    I've been with this mod for over three years now and I've enjoyed every update, but it's been on 28.2 for an unusually long time now. Is there a lot of content (hopefully a main questline) coming in the next update, or is Mevans busy with other things?

    Posted in: Minecraft Mods
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    Jul 18, 2016
    ChessCatTheThird posted a message on [RSMC] RuneScape Minecraft [Skills][Stable Release][1/22/2016][v0.4.4.29]

    How to download this? There are no lings on the RSMC website...

    Posted in: Minecraft Mods
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    Jun 10, 2016
    ChessCatTheThird posted a message on {Skills & Levels} RCM - An RPG; Game Overhaul Mod ~inspired by Runescape
    Quote from Kenpachi_Lili»

    Is there a way to bury bones right now? Or does the altar spawn often enough to use bones on it?


    Shift + right click on the ground will bury the bones.
    Posted in: WIP Mods
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    Jun 10, 2016
    ChessCatTheThird posted a message on {Skills & Levels} RCM - An RPG; Game Overhaul Mod ~inspired by Runescape

    Shift + right click on the ground will bury the bones.

    Posted in: WIP Mods
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