Introduction
EcoCraft is a mod about economies, ecologies, and how villagers and animals interact. Villagers will be able to do jobs, marry, have children, age, die, etc. The same rules will apply to the player. Economies in villages can be procedurally generated or built over time by the player/NPCs. Animals can be domesticated and evolve based upon their environment, and so can villager cultures!
Were also looking for new members!
Feel free to list suggestions below
Content
Anything labeled WIP is not implemented in the most up to date snapshot.
Crops
- Rye, Barley
- Onion, Garlic, Turnip, Radish
- Spinach, Cabbage
- Tomato, Maize, Bean
- Cotton
Crops & Seeds
Tools/Weapons/Armor
- Wooden pickaxed and axe removed, Stone pickaxe removed.
- Basic Flint Tools added for stone / wood replacement.
- New Tools Include Chisel, Hammer, and Knife.
- Uses for new tools will be specialized for working villagers (WIP).
- New Armors include chain mail armor and studded leather for every ingot type.
- New Horse Armors (WIP).
- Saddles and Nametags now Craftable!
Flint Items
Copper Items
Bronze Items
Iron Items
Steel Items
Work Tables
- New Artisan table similar to a crafting table, with 9 storage slots and holds items in crafting inventory.
- Smeltery allows different metal alloys to be made (bronze, steel)
Artisan Table
Smeltery
Economy
Merchant Table
- Can handle up to six custom trades for a player or NPC.
- Sells items stores revenue in a neighbor chest.
- Can define 24 different item stacks to be brought to the chest, or sent away
Define Recipes!
Choose items to send and receive in neighboring chest.
Currency
- Gold and Silver Coins! One nugget crafts a stack of coins.
- Coins are near infinitely stack-able in a coin bag, removing coin clutter.
Coins
Coin Bag
Villages (WIP)
Villagers actively mine, farm and lumberjack for their own benefit! They can additionally be hired using a “Job Table”. Villagers have a sense of territory and a will to expand via property purchase, city expansion, and through conquest.
Structures
- Aqueducts have been added to compensate for source water blocks not being place-able with a normal bucket. They are constructed using sealed cobblestone, sealed stonebrick, or sealed brick, and slowly spread water across their surface.
Aqueducts
Overworld Spawn
Wild Crops spawn all over the world!
EcoCraft Team
- reuxertz
- harry26548
- kash
- Blakey39MC
- superlord9362
- Neicke
Forum Rules
Any inappropriate comment made with negative intent, directed towards any person or group, will not be tolerated on this forum and will be reported regardless of affiliation and/or status.
You may post on this thread given it is one suggestion at a time. Please no double posting - meaning one post after another. Additionally you may message the managers or the EcoCraft MCF account.
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I made a remake of the two and a half men opening in minecraft. This is my first remade opening/trailer in minecraft. It's not the best but it is okay. I hope you all enjoy! :biggrin.gif:
2
Check out this amazing seed which contains a stronghold reaching the surface at
x=-400
z=-500
I didn't own this seed
Seed:
-7711547331594155648
1
I found this awesome Ravine from the middle of a sea down to y22 with a floating Abandoned Mine in it:
Picture 1:
http://desmond.imageshack.us/Himg546/scaled.php?server=546&filename=20110911173742.png&res=medium
Picture 2:
http://desmond.imageshack.us/Himg836/scaled.php?server=836&filename=20110911173745.png&res=medium
Picture 3:
http://desmond.imageshack.us/Himg822/scaled.php?server=822&filename=20110911173905.png&res=medium
P.S.: There was a chest with 3 diamonds and 4 Melon Seeds in it :laugh.gif: