Why should wood and stone/brick be our only items with which to craft these? Why cant we use those same crafting patterns with more stuff?
Just think of it...
Wool slabs and stairs for properly flowing elegant pathways and staircases, not just plain wood stairs interspersed by carpets.
Iron/Gold/Lapis/Diamond/Emerald/Coal stairs and slabs could really grab the eye in a build project. (Not Redstone Block slabs/stairs, though - too easy to mess with wiring if misplaced)
Craft yourself some Dirt and Snow stairs/slabs to smooth out those rough hillsides leading up to your fancy mansion.
Make your home uniquely stylish with the fantasy-story beauty of a glass staircase!
Heck, why not Glowstone and Obsidian, to really get folks' attention? (You just KNOW a self-lighted walkway made of glowstone slabs and obsidian stairs would look awesome as hell!)
Really, the list goes on and on.
Sure, it's mostly aimed at the artistic sorts who want stuff to look good, rather than how most suggestions are aimed at making Survival mode
more challenging... but it's still worth looking into.
Frankly, it almost seems surprising that it wasn't already in the game.
It might be a bit tricky for texture-makers until they get used to how the stairs/slabs read the textures, but otherwise I see no more problems with texturing than there are for regular wood and stone ones already in the game.
One more thing...
Allow me to clarify - the dirt/snow terrain-block slabs would be just a nice craftable bonus for adding an extra aesthetic flair to building. I'm not suggesting they be naturally-occuring features.
As for the iron/gold/etc. slabs/stairs, those would have the same texturing as the storage blocks, but would be made with the items, not the blocks - an iron slab would be made with three iron ingots in a line, lapis stairs would be made with three lapis ore in a stair-pattern, etc. That's all, just a craftable bonus for aesthetic purposes, same way the existing carpeting and such are.
Building a large obsidian structure requires a LOT of lava. Obsidian is very strong, so it makes sense that collecting a lot of it should be a challenge. If there was infinite lava, it would be too easy.
As I said, how is having inf. lava in the Overworld really that different from (build Nether portal, pop in with bunch of buckets, pop back out with full buckets from giant ocean of lava that is anywhere you look in Nether), aside from removing the delay/tedium of loading screens?
I mean, come on, honestly. It's not like it would be any more gamebreaking than infinite water is.
We've already got the Nether, which, albeit a pain to access/use, is basically an "infinite" lava source considering it's nigh-limitless lava oceans, so why not cut out the middleman and allow us to create in the Overworld an infinite lava pool the way we do for water?
As my MC name is based on my WoW main, I figured a skin based on her would be appropriate (even if she is a gnome)... obviously, you'll need to scale things up to human proportion where necessary.
3D effects would be ponytail & bangs, maybe earrings if you can pull it off.
I can picture it in my head, I'm just not sure how to do it.
See, I want to make a huge glass column, with a pillar of glowstone at the center, and a flow of lava and water corkscrewing around the middle, kinda like DNA.
I know the top, where the source blocks are, will kinda look like this (middle row is the source blocks and glowstone, lava and water are flowing clockwise):
My problem is, I'm uncertain how to arrange the glass layers under the top layer so it will spiral properly without either flow touching... I might need to make it bigger, I'm not sure yet - geometry is not my forte.
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Wow, you have horrible friends.
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Why should wood and stone/brick be our only items with which to craft these? Why cant we use those same crafting patterns with more stuff?
Just think of it...
Really, the list goes on and on.
Sure, it's mostly aimed at the artistic sorts who want stuff to look good, rather than how most suggestions are aimed at making Survival mode
more challenging... but it's still worth looking into.
Frankly, it almost seems surprising that it wasn't already in the game.
It might be a bit tricky for texture-makers until they get used to how the stairs/slabs read the textures, but otherwise I see no more problems with texturing than there are for regular wood and stone ones already in the game.
One more thing...
Allow me to clarify - the dirt/snow terrain-block slabs would be just a nice craftable bonus for adding an extra aesthetic flair to building. I'm not suggesting they be naturally-occuring features.
As for the iron/gold/etc. slabs/stairs, those would have the same texturing as the storage blocks, but would be made with the items, not the blocks - an iron slab would be made with three iron ingots in a line, lapis stairs would be made with three lapis ore in a stair-pattern, etc. That's all, just a craftable bonus for aesthetic purposes, same way the existing carpeting and such are.
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Blaze rods are good fuel, too, and there's ways to get infinites of those.
As I said, how is having inf. lava in the Overworld really that different from (build Nether portal, pop in with bunch of buckets, pop back out with full buckets from giant ocean of lava that is anywhere you look in Nether), aside from removing the delay/tedium of loading screens?
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I mean, come on, honestly. It's not like it would be any more gamebreaking than infinite water is.
We've already got the Nether, which, albeit a pain to access/use, is basically an "infinite" lava source considering it's nigh-limitless lava oceans, so why not cut out the middleman and allow us to create in the Overworld an infinite lava pool the way we do for water?
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Be sure not to throw any stones.
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http://www.wowhead.com/dressing-room#Mkzs0zH80sozM7kMUm87sMse808otx808MZr87m
As my MC name is based on my WoW main, I figured a skin based on her would be appropriate (even if she is a gnome)... obviously, you'll need to scale things up to human proportion where necessary.
3D effects would be ponytail & bangs, maybe earrings if you can pull it off.
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Tempting, but I like the way the glass looks, especially with the connected-textures thing active.
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Oh wow! Yes, that's exactly the sort of thing I wanna do! Where did you find that? Do they have instructions?
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I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
http://minecraftnoobtest.com/test.php
...better than expected.
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As the subject says.
I can picture it in my head, I'm just not sure how to do it.
See, I want to make a huge glass column, with a pillar of glowstone at the center, and a flow of lava and water corkscrewing around the middle, kinda like DNA.
I know the top, where the source blocks are, will kinda look like this (middle row is the source blocks and glowstone, lava and water are flowing clockwise):
My problem is, I'm uncertain how to arrange the glass layers under the top layer so it will spiral properly without either flow touching... I might need to make it bigger, I'm not sure yet - geometry is not my forte.
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Yup, but complaints don't always have actual merit, and that's the point.
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Pfft. it's no more "overpowered" than when pigmen were made to drop gold nuggets.
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