Question: How does this provide a streamlined account security, faster user support, and an easier log-in process?
1. A single name and password is far less secure than two of each.
2. Where does user support go? Who's supporting us? How does rolling two separate things together ensure faster user support?
3. If my last forced merger is precedent (Youtube and Google+), log-ins will actually get a lot more difficult. Having one account creates a lot of little annoyances that are terribly noticeable. Especially if there's more than zero links between each site.
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I don't believe I ever formally introduced myself here, and if so that is somewhat sad. Even so, I can at least formally say goodbye.
Chameleonred5
9/28/2013-10/23/2017 (4 years, 25 days old)
Glowstone Miner
3043 Posts
864 Thanks (as of time of leaving)
Only one still-active follower:
-rabidgoodra27
Notable or amusing posts:
Thread in which a two-year-long bet was made and followed through on.
Minecraft is a toy.
Aesthetics has rules.
Most important item in Minecraft.
Shields are amazing.
Stop tossing unsupported assertions into an echo chamber.
Best suggestion made to date.
Minecraft isn't dying.
Other people's posts/threads I want to share before the opportunity is gone:
The vaguest suggestion in existence.
Ironic comment from 2011.
Vast conspiracy.
A simple guide. May its spirit survive.
Interesting mod.
King of Wishlists.
First arrived on the Forums in order to watch people talk about Minecraft in around 2012. First made a post to find servers to play on, out of annoyance at being attacked by mods on big servers, and continued searching for awhile afterwards. Several months later, became increasingly interested in the Suggestions Forum under the Suggestions Guide of Theriasis. Actually read all the rules and guides before making a generally well-received first suggestion. Continued to both argue on anti-update/anti-Mojang threads in Recent Updates and Snapshots and becoming increasingly involved in the Suggestions Guide.
Most time was spent in much the same manner, critiquing suggestions, helping the Suggestions Guide, and arguing that no, none of the updates suck as much as people think they do. Although no arguments were truly resolved that way, the point of arguing against people who'll never agree with you is not to be right, but to sharpen one's wit and have fun. A server called Nationcraft was found to play on, and half a year was enjoyed on it before continual resets resulted in disinterest.
Was part of making the Suggestions Guide 2.0, after the first Guide was deemed 'too mean,' or 'not good enough,' or something along those lines.
Life continued in much the same way, the Guide being improved upon, interesting things happening in Minecraft, and much fun had for all. Until quite abruptly, the moderators decided there was no possible compromise for the apparent negativity, and without warning shut down the Guide and put up their own, neutered version. Without any kind of reason governing the Suggestions Forum, and the fundamental point of a suggestions forum that Mojang doesn't look at--to refine suggestions before putting them on Reddit--being heavily disabled by the lack of authority backing logic, there was little point in doing anything else there.
From there, all that was left was drifting from topic to topic, watching Minecraft slowly update for four months, until Twitch decided to integrate accounts, which went against certain principles and finally ended everything.
A mention to friends and acquaintances, in no particular order: Theriasis, Badprenup, TheMasterCaver, Cerroz, Yoshi9048, Mastermined, Gamelord, Angeltxilon, DrWeegee, McRiveter, Acknid, Jdc997, Swaglord676, Endergirl00, Alufkin, Shaddura, Teesee, ThingWithAThing, 0_Zippy, Broccoli_Monkey, DeviantCrafter, and Xystem4. And several others whose names I've forgotten over the years.
Thanks for the fun, guys. If anyone wants to find me, I'm ErraticArchitect on Reddit.
If not for this whole Twitch thing, I'd keep going. Even so, I hold no grudge for Twitch's actions. They're doing what makes sense for them, and I can see the benefits. I simply disagree. I understand they won't change their minds if the 'minority' of people disagree, or even if the majority do. I am still not going to be a part of something just because my leaving it will be ignored or forgotten by them. Going with the flow even when you disagree is what causes so many real-life problems. So goodbye, a large portion of my life.
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Given that I am not going to be here after today for reasons of
Google+/YoutubeTwitch/MC Forums Integration, I thought I'd make a thread for everyone to use whenever those "Is Minecraft Dying" threads inevitably pop up again. The information found here is originally from a comment from April 2017 that I have been continually updating, and demonstrates just how insanely redundant, pointless, and wildly innaccurate "Is Minecraft Dying" threads really are.Whenever an "Is Minecraft Dying" thread comes up, simply direct them here and tell them that no, it is not. This is evidence that while their perception may seem valid, it also seemed valid to the twenty other people who made the exact same thread several times over the years, and that just maybe they're crying wolf like all the rest.
Given that I will not be here, this thread will not be able to be updated. I trust, however, that more than a hundred threads over the course of seven years has significant enough weight to convince most people, and does not need to be added to in order to remain convincing.
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B.
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Are you talking about 1.8 Beta? Because the enchanting system was changed so that you'd only ever use three levels. And clay hasn't changed at all.
As for the 1.5 seconds, it's actually 0.8 with a diamond sword, if I remember correctly. It's a negligible amount of time to wait.
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I like the idea, however it is implemented. This has my support.
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Very creative, but... its looks, mechanics, and uses are a bit out of place for Minecraft. Even considering things like the Guardians.
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The thread keeps getting revived because people need an outlet to complain and the last thread complaining about a specific version was so old that I believe the mods locked it. If this thread died, or was locked, a new one would spring up.
I'd prefer making more logical and less emotional assessments to change, but that's just me.
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A.
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I feel like I should say something profound, but I'm not going to.
D.
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I'm pretty sure that's just you getting bored. I still have fun discovering and exploring, and quite a few things from recent updates factor into that. It's still a magical feeling for me to find diamonds. You say the game should be focused on some particular elements, but without any sort of logic to back it up, those are just things you want.
...Though I'd like to talk even more about this, I have a feeling that a discussion of what Minecraft should have prioritized or which direction it should go probably needs another thread.
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"Only argument?" That's the first time anything like that has been used that I can see. Are you reading everything?
I know my fallacies. The one you think I'm using is called "silent majority." I am not. What I'm actually doing is asking you to verify that you're looking at a majority of the people who are not silent. I don't care about those who don't post. So let me clarify:
Of those who do post, are you looking at a majority of reddit posters on r/Minecraft, or are you looking at a vocal minority on the site? Are you relying on the availability heuristic, anchoring, confirmation bias, or some other cognitive bias to reach your conclusions?
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H...
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The plan as we know of it at this point consists of two things: command changes and texture changes. I'm pretty sure that the few things you saw would not result in scrapping "most" of anything. You also need to ask yourself: Is this really the majority, or just the loudest group saying these things?
Mojang*, Microsoft has no bearing on what Mojang does. Out of curiosity, what changes would get you to play on the latest version? Do you think they need to add more of something? Less?
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"Less interesting?" To me it's "not nearly as daunting/annoying." I'm part of the community too, you know. That said, yes, customization and content would be good. But how many people are actually asking Mojang for something consistent in that area? Is it really a significant enough number to catch their attention?
MogMiner, who no longer works on the game, said it was "impossible" three years ago? What is that supposed to demonstrate?
It's just a name. Taken literally it'd be a quite different game.
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The developer purposefully left his game to another developer. Are you saying that succession is not part of a developer's vision? That purposefully no longer working on the game is not part of his desires for the game?
Or on the flipside, are you saying that the developer's vision is a flawless thing that doesn't need to be questioned or altered? That another developer couldn't possibly do as good a job as the original, and their vision will never be good enough to fill the void? If Notch had a vision of bananas jumping around singing "I'm a dancing peapod!" added to the game, would you have been fine with that?
The community is listened to. Remember the Combat Update? That didn't come out of a vaccuum, you know. It was constantly tweaked until it was released. And then tweaked a bit more. Remember when Mojang changed a thing and then changed it back because of the community? What exactly is so important? Do the majority actually get ignored, or is it a small group of outraged people? Have you actually checked?
What kind of additions do you want to see? Which additions would you like to get rid of? Why? If unnecessary updates aren't bad, what was all that talk about "icing" for?