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    posted a message on [WIP] [Forge] [1.7.10] HEXCraft Beta 0.13.1 - A Technology And Decoration Mod (Continued)

    HEXCraft Beta 0.13.2 - Hotfix


    Bug Fixes

    • Fixed Crystal Separator output for Thaumcraft shards.

    You can download the release on our Curse page.

    Posted in: WIP Mods
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    posted a message on [WIP] [Forge] [1.7.10] HEXCraft Beta 0.13.1 - A Technology And Decoration Mod (Continued)

    HEXCraft Beta 0.13.0 - The Energy Node Update

    While the Energy Node on itself was functional and usable, it had some drawbacks. The efficiency was dependent on the tier of the core, instead of some other factor. What if one wants to use the core as a power transformer? As such, CelesTek Technologies has designed a new machine, the Conversion Computer, which is from now on the "brain" of the conversion ratios.

    While working on this, CelesTek Technologies was contacted by GregoriusT, who taught them how to use the LU energy system from his own creations, creating a new wonderful bond between them.

    Lastly, it was recently discovered that the Energized Hexorium can be sliced in smaller pieces, creating the new Mini Energized Hexorium.

    NOTE 1: This update brings changes to the Energy Node. Your current setups will produce at 50% efficiency unless updated with the new block described below.
    NOTE 2: Mortar & Pestle has changed its internal item name. It will despawn from your inventory and you should make a new one, or hack a new one in. This change was done so that it could be placed on a tool rack.

    New Features

    • Added Conversion Computer
      • A new type of block used to construct the Energy Nodes.
      • Comes in two variants: Basic and Advanced
      • An energy node without any computer always has 50% efficiency.
      • Basic Conversion Computer provides 75% efficiency, while Advanced provides full 100% efficiency.
      • If two nodes are used, the efficiency is calculated as their average.
      • This change was made so that the Energy Nodes can safely be used as transformers for EU or LU energy types without any loss regardless of tier.
    • Added Energy Node Port: LU
      • An Energy Node compatible with the LU power from GregTech-6.
      • Available only if GregTech-6 is installed.
      • Default conversion and power rates are identical to those of EU.
      • Craftable using standard components and two GregTech-6 specific components.
    • Buffer sizes in the Energy Node Ports can now be set in config file.
    • Added Hexorium Saw tool. Used for crafting.
    • Added Mini Energized Hexorium.
      • Has an appearance of a regular Energized Hexorium, but with one eighth of the volume.
      • Crafted through a shapeless recipe using the new Hexorium Saw. Eight pieces per recipe. Saw is not consumed.
      • Can be merged back to normal Energized Hexorium by combining the eight on the crafting grid.
      • Used with the Molecular Transposer to swap colors of Glowing Hexorium-Coated Stone, Glowing Hexorium Glass and Hexorium Cables.
      • Deals only one heart damage when used with the Transposer.
    • Various Energized blocks can now be improved using Glowstone Dust.
      • These blocks include Energized Hexorium, Mini Energized Hexorium and Energized Hexorium Monolith.
      • Right click on the block while holding Glowstone Dust.
      • The improved block will emit a light level of 10 by default (adjustable in config).
      • It is necessary to dismantle the block with a Hexorium Manipulator to get the dust back.
    • Added NotEnoughItems compatibility for Crystal Separator and Matrix Reconstructor recipes.
    • Added even more gems from various mods to Crystal Separator.

    Changes

    • It is no longer possible to restore Energized Hexorium built into Glowing Hexorium-Coated Stone and Glowing Hexorium Glass as this was extremely wasteful. Please use the Mini Energized Hexorium to swap the colors of them instead.
    • Mortar & Pestle can now be placed on a BiblioCraft Tool Rack.
    • Various changes to the buffer stuff in Energy Node Ports.
    • Changed the config for EU power for the Energy Node. The the EU Port is no longer given a raw value, but is instead mapped to an EU tier.
    • Recipes are now loaded during the Init phase.
    • Redid the gradle.build file for building-from-source convenience.

    Bug Fixes

    • Fixed a hard IC2 api dependency.

    Screenshots



    You can download the release on our Curse page.


    HEXCraft Beta 0.13.1 - Hotfix


    Bug Fixes

    • Fixed code for Crystal Separator output count.

    You can download the release on our Curse page.

    Posted in: WIP Mods
  • 0

    posted a message on [WIP] [Forge] [1.7.10] HEXCraft Beta 0.13.1 - A Technology And Decoration Mod (Continued)

    Continuation of the old thread which got deleted and closed probably due to age and/or Twitch account upgrade. Sadly, all previous update change logs are gone in that thread, but you can still read them on our GitHub.


    HEXCraft

    Disclaimer: All of the assets and code belongs to us, and any texture resembling that of XyCraft was created from scratch.

    About

    HEXCraft is a technology and decoration mod inspired by XyCraft. The idea was to bring back similar ideas of block design (we loved it just as much as you did), while still coming up with new ideas and new functionalities. The mod is heavily in a sci-fi tech territory featuring energy transfer, multitanks, chunk loading, beautiful blocks and more!

    Features So Far

    • Relatively difficult and expensive recipes and scarcity of ore make this a more challenging mod to play. As you will see, this is nothing like XyCraft, both in mechanics, block types and gameplay.
    • All blocks and mechanics are based on a lore that we made and we stick to it very strictly.
    • Ore world generation featuring glow-in-dark ores and Hexorium crystal monoliths that use a unique spawning algorithm. This means no pockets of air!
    • Unique energy transfer system that uses special HEX energy. Cables are not tile entities and this reduces server strain to a minimum.
    • Energy Energy Pylons which use lasers to transport energy within the energy network. They can be toggled with Redstone to use them as switches or maybe even make laser shows.
    • Energy Energy conversion system using a multiblock structure that lets you convert between any of the following energy types: HEX, RF, EU (and maybe more in future).
    • Hexorium Multiblock fluid tanks that are made out of HEXCraft blocks. Designed with performance in mind, no checking of the structure is done at all until a block is broken.
    • A Hexorium Furnace for smelting ores quicker than with normal furnaces.
    • A machine called Crystal Separator that can process Hexorium ore for higher crystal yield, but can also process other mod ores (provided they are gems).
    • Personal Teleportation Pad which lets players teleport between two locations.
    • A huge variety of unique decorative blocks, including glowing glass, doors, lamps, buttons, switches, pressure plates, etc. featuring 18 different colors (one being a slowly changing rainbow).
    • Easy color changing of already placed blocks using a Molecular Transposer tool.
    • Reinforcable decorative blocks to Obsidian hardness.
    • Compatibility with a wide variety of mods, including Colored Light for making our lamps glow in different colors.
    • A Sound Projector block, serving as a customizable sound source.
    • Unique multiblock chunk loading system.

    You can find detailed info about our mod on our Wiki Page.

    Downloads


    HEXCraft v0.13.1

    Forge 10.13.4.1614

    Minecraft 1.7.10

    You can find the newest releases here: CurseForge

    And the source code on our GitHub: GitHub

    Screenshots


    Additional Mod Support

    Known Issues


    • When rapidly turning Energy Pylons ON/OFF, the pylon might flash (appear without a monolith).

    Legal


    This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/.


    In other words, you are allowed to redistribute the mod in modpacks and use/edit the source code as long as you provide credit.

    Contact


    CelesTek is composed of the following people:


    Thorinair

    CoffeePirate

    HEXCraft Beta 0.12.0 - The Light Theme Update

    It was recently discovered that White and Black Hexorium Crystals may be crushed along with regular everyday dyes to create special dyes which may be used to color the solid parts of blocks. Using this knowledge, a range of white decorative blocks was developed!

    New Features

    • Added white version of most decorative blocks!
      • Also added White and Black Hexorium Dyes, and a Mortar and Pestle for crafting.
      • Includes nearly all blocks other than machines. Even includes buttons and pressure plates.
      • Blocks may be crafted out of colored Hexorium-Coated Stone or Tempered Hexorium Glass, or dyed afterweards.
      • Dyeing can be done using a shapeless recipe with a Hexorium Dye, or by using the Dye on an already placed block.
      • Dyeing is performed on the outer, non-glowing texture.
      • You can read about it in more detail on our wiki.
    • Added a Blue-Green colored Hexorium Switch.
    • Doors and Hatches can now also be color swapped with the Hexorium Manipulator.
    • Added a configurable offset for the glowing texture to prevent z-fighting. Some mods may mess with the rendering engine, causing this to appear.

    Changes

    • Recipe Changes:
      • Hexorium Cables now have new recipes. They are now crafted out of one Energized Hexorium, two Tempered Glass and two Redstone Dust. Result of the recipe are eight cables.
      • Decorative blocks now require Hexorium-Coated Stone instead of normal Minecraft Stone.
      • The Hexorium Hatch recipe now results in one item, down from two.
      • A bunch of recipes are now less restrictive in shape, but won't affect pre-existing saved recipes in various autocrafting systems.
      • Hexorium-Glass Package can now be crafted out of most Glass blocks, mod ones included.
      • Energized Hexorium is now a shapeless recipe.
      • Rainbow Energized Globule is now a shapeless recipe.
    • Smelting Tempered Hexorium Glass now gives XP (same amount as if smelting normal Glass or Cobblestone).
    • Added an additional Ore Dictionary entry for all Hexorium Crystals as "gemHexorium".
    • Hexorium Furnace can now be disabled in config.
    • Crystal Separator can now be disabled in config.
    • Crystal Separator can be configured so that it can only process HEXCraft ores and monoliths.
    • Crystal Separator can have the special recipes for ChromatiCraft crystals disabled.
    • RF and EU Energy Node Ports can now be manually disabled in config.
    • RF and EU Energy Node Ports can be set to work in an input-only mode. NOTE: Ports already placed in the world will not automatically switch to input.
    • Extreme and total revamp of the whole code. Will it improve performance? Maybe, who knows!

    Bug Fixes

    • Fixed a crash which would happen when interracting with a number of HEXCraft machines while flying using the Modular Powersuits jetpack.
    • Two differently colored doors should now open together regardless of color.
    • Molecular Transposer can no longer be used on same color.
    • Fixed a bug where Molecular Transposer was not craftable on vanilla Minecraft.
    • Fixed a bug where Hexorium-Glass Package was not craftable on vanilla Minecraft.

    Screenshots



    You can download the release on our Curse page.

    Posted in: WIP Mods
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