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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from ZoraHound »
    y dont greandes make holes when they explode

    Open the properties file. It will say Grenade destroy blocks = false or something like that. change the false into true by deleting false and typing in true.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.4] Mo' Foodz [Updated!]
    How about a mod setting with Gui Api for the chances for it to appear in the wild?
    Posted in: Minecraft Mods
  • 0

    posted a message on Rangecraft Mod - [Starting Soon]
    Quote from AndrewJohn1995 »
    Quote from GreyAcumen »
    Once Yofreke and I get more work done on the Extended 2x2 crafting, I'm going to see if I can bully him into continuing on to Rangecraft as well, since Rangecraft is a natural extension of the sling, torch arrows, and the Ammunition slot that is intended to included with Extended 2x2.

    Much of it also depends on what item/block/entity limitations there are. I keep hearing it thrown around that Minecraft only supports 255 items and I still need to determine how much of that is heresy, truth, or simply outdated information. Most of the individual components should be fairly simple to implement, easily built on what yofreke has already done in 2x2. The hardest part will likely be extending the range of the spears and adding in the ammunition slot as planned.


    If those are the hardest things then I would assume this mod will come out nicely.

    Shockah is working on a mod that increases the sprite index limit, which is the item limit you are talking about.
    Posted in: WIP Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Can you update the Sdk'd modloader to V4? I want to use Shockah's more sprite indices mod because Sdk's guns uses alot of them. Shockah's more sprite indices mod requires Modloader v4.
    Posted in: Minecraft Mods
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    posted a message on Modloader limits the amount of tools allowed ingame?
    Quote from ScottyDoesKnow »
    Quote from mattcactusrocks »
    its been extended you people, go to shockah's post and go to page 68 and scroll down, shockah did it already, i use it and currently have 52 mods


    No he didn't, that's block IDs, not textures. Textures have a set limit (256) due to the size of the texture image, that's a Minecraft limit, not a ModLoader limit. It's a big problem with no easy fix, but mojang sources say they MIGHT be considering changing it on their end, which would be awesome.

    Are you sure? Cause I am 100% sure this is different then MoreId's. This is a beastly mod.

    Quote from Shockah »
    http://dl.dropbox.com/u/17654038/More%20Sprite%20IDs%20pre1.zip - Test release of More Sprite IDs. Works only for items, requires ModLoader v4 (get it from Risugami's topic).
    Could someone with too many mods installed test it?

    Ah, and - don't try to use it AFTER patching with HD Fix. First add these classes, then patch.
    Posted in: Mods Discussion
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    posted a message on [1.3_01] Wild Wheat Mod v1.2 *Working!*
    How about a rare wheat field?
    Posted in: Minecraft Mods
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    posted a message on [V1.4] Mo' Foodz [Updated!]
    Quote from Tanuki_Shiro »
    Quote from StephanieNielsen »
    hello there.

    i just installed the new version and got this:
          Minecraft has crashed!      
          ----------------------      
    
    Minecraft has stopped running because it encountered a problem.
    
    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.
    
    Mods loaded:
    SDK'd ModLoader Beta 1.2_02v2
    mod_AdvancedTools 7.00
    mod_CreeperLarva 7.00
    mod_DarkArmor 7.00
    mod_DarkBow 7.00
    mod_DarkTools 7.00
    mod_DragonArmor 7.00
    mod_DragonTools 7.00
    mod_FallenDrake 7.00
    mod_GiantCreeper 7.00
    mod_MagicRunes 7.00
    mod_Netherhound 7.00
    mod_NetherrackTools 7.00
    mod_ObsidianArmor 7.00
    mod_ObsidianCrystal 7.00
    mod_ObsidianTools 7.00
    mod_PortableWorkbench 7.00
    mod_SandCreeper 7.00
    mod_SlicedCake 7.00
    mod_SnowCreeper 7.00
    mod_Arrows Beta 1.2
    mod_SdkFps 1.2_02v2
    mod_SdkGrapplingHook 1.2_02v2
    mod_SdkGuns 1.2_02v2
    mod_SdkUtility 1.2_02v2
    mod_JumpBlock Beta 1.2_01
    mod_mocreatures 2.7
    
    --- BEGIN ERROR REPORT bf94f2cf --------
    Generated 20-02-11 01:10
    
    Minecraft: Minecraft Beta 1.2_02
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_23, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GT 330M/PCI/SSE2 version 3.1 NVIDIA 187.98, NVIDIA Corporation
    
    java.lang.ExceptionInInitializerError
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    	at java.lang.reflect.Constructor.newInstance(Unknown Source)
    	at java.lang.Class.newInstance0(Unknown Source)
    	at java.lang.Class.newInstance(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:164)
    	at ModLoader.readFromClassPath(ModLoader.java:678)
    	at ModLoader.init(ModLoader.java:519)
    	at ModLoader.AddAllRenderers(ModLoader.java:80)
    	at oc.<init>(RenderManager.java:41)
    	at oc.<clinit>(RenderManager.java:121)
    	at net.minecraft.client.Minecraft.a(Minecraft.java:210)
    	at net.minecraft.client.Minecraft.run(Minecraft.java:507)
    	at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.IllegalArgumentException: Slot 110 is already occupied by SdkBlockNuke@edbe39 when adding at@639bf1
    	at pj.<init>(SourceFile:224)
    	at pj.<init>(SourceFile:237)
    	at jr.<init>(SourceFile:12)
    	at at.<init>(SourceFile:23)
    	at mod_Fruits.<clinit>(mod_Fruits.java:611)
    	... 15 more
    --- END ERROR REPORT 30b81c93 ----------
    
    ... 

    just wanted to say that i could get the older version to work with the other, why not now?

    thanks. ^^

    Use code tags for long posts and Block Id conflict. SdkBlockNuke and something else. Change the Ids if you can.

    tHEIR is a sdk utilities property file you are supposed to copy to the bin file. Edit it.
    Posted in: Minecraft Mods
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    posted a message on [V1.4] Mo' Foodz [Updated!]
    Quote from Equeon »
    Quote from PROWNE »
    Quote from Equeon »
    Aaand I crashed.
    It appears to be incompatible with "Fossil Block," Block ID 112.


    That's because you have a mod installed that conflicts with the grape vines, if you try it with a vanilla minecraft.jar it should work fine. As for the plant and dirt blocks, I'll fix that in 1.2_01

    - PROWNE

    Er... no offense... but I already said it was the fossil block that conflicts.

    Perhaps in the future a .properties file can fix this?

    btw, the fossil mod has a properties file.
    Posted in: Minecraft Mods
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    posted a message on [V1.4] Mo' Foodz [Updated!]
    Hmm, I feel that the food is too rare. It hardly generates in the world, its like 1 in every 500 blocks.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Guys, for some reason, my sharks doesnt move? They simply do not move. I do not know why, possibly a conflicting mod?
    Posted in: Minecraft Mods
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    posted a message on Modloader limits the amount of tools allowed ingame?
    Quote from nekronuke »
    that means the game can't handle any more textures from mods. that means you have reached your limit with mods, basically.

    oh, k. Hopefully their is a mod that will increase the amount of texture that minecraft can handle.
    Posted in: Mods Discussion
  • 0

    posted a message on Modloader limits the amount of tools allowed ingame?
    Quote from CosmicSpore »
    No it does not.

    I am getting the no more sprite indices left error. What does this mean?

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.

    Mods loaded:
    SDK'd ModLoader Beta 1.2_02v2
    mod_AIManager v2.12 for MC Version b1.2_02
    mod_FancyPack 1.2_02
    mod_Minerals r18
    mod_mocreatures 2.7
    mod_PlasticCraft v1.3.6_1 (for b1.2_02)
    mod_SdkFps 1.2_02v2
    mod_SdkGrapplingHook 1.2_02v2
    mod_SdkGuns 1.2_02v2
    mod_SdkUtility 1.2_02v2

    --- BEGIN ERROR REPORT d7f72eee --------
    Generated 2/17/11 3:21 PM

    Minecraft: Minecraft Beta 1.2_02
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_23, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 460/PCI/SSE2 version 4.1.0, NVIDIA Corporation

    java.lang.Exception: No more empty item sprite indices left!
    at ModLoader.getUniqueItemSpriteIndex(ModLoader.java:370)
    at ModLoader.getUniqueSpriteIndex(ModLoader.java:380)
    at mod_Minerals.uItems(mod_Minerals.java:831)
    at iScroll.loadSprites(iScroll.java:63)
    at mod_Minerals.RegisterTextureOverrides(mod_Minerals.java:573)
    at ModLoader.RegisterAllTextureOverrides(ModLoader.java:718)
    at nh.<init>(FontRenderer.java:117)
    at net.minecraft.client.Minecraft.a(Minecraft.java:215)
    at net.minecraft.client.Minecraft.run(Minecraft.java:507)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT bab7c1ea ----------
    Posted in: Mods Discussion
  • 0

    posted a message on Modloader limits the amount of tools allowed ingame?
    If possible, can a coder recode and remove this limit?
    Posted in: Mods Discussion
  • 0

    posted a message on [V1.4] Mo' Foodz [Updated!]
    Quote from sharkminer »
    every time i try eating a banana the game crashes :Skeleton: makes me verry unhappy...

    he knows about this. Read the posts will you.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.4] Mo' Foodz [Updated!]
    I get this error when I try to unpeel a bannana.
    I have the following mods installed, Sdk Guns, PlasticCraft, Fancypack. I have edited their block ids so it is compatible.
    When I obtain a bannana, and then right click to unpeel it, minecraft crashes with this error.


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.

    Mods loaded:
    SDK'd ModLoader Beta 1.2_02v2
    mod_FancyPack 1.2_02
    mod_Fruits Beta 1.2: VER 0.1
    mod_mocreatures 2.7
    mod_PlasticCraft v1.3.6_1 (for b1.2_02)
    mod_SdkFps 1.2_02v2
    mod_SdkGrapplingHook 1.2_02v2
    mod_SdkGuns 1.2_02v2
    mod_SdkUtility 1.2_02v2

    --- BEGIN ERROR REPORT 6d310298 --------
    Generated 2/16/11 7:11 PM

    Minecraft: Minecraft Beta 1.2_02
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_23, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 460/PCI/SSE2 version 4.1.0, NVIDIA Corporation

    java.lang.NoSuchMethodError: gm.<init>(I)V
    at ItemBanana.a(ItemBanana.java:18)
    at gm.a(SourceFile:85)
    at kb.a(SourceFile:55)
    at net.minecraft.client.Minecraft.a(Minecraft.java:929)
    at net.minecraft.client.Minecraft.i(Minecraft.java:1110)
    at net.minecraft.client.Minecraft.run(Minecraft.java:542)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 37e0e93b ----------
    Posted in: Minecraft Mods
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