• 0

    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from jve22

    looks great !

    but it make really cool to update this to forge !


    this NEEDS to be upgraded to forge, otherwise there's no way I can play with any other mods that add items! I can't even play with just the planes mod anymore! :sad.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on ..:: Vendetta MC Server ::.. [Factions] [No Whitelist] [Economy] [Bukkit 1.1]
    The owners really REALLY need to start playing on their own server once and a while. I'm not trying to complain, because they have a wonderful setup here and I love it, but seriously, I'm sure I'm not the only one sitting here waiting, checking every 5 minutes to look and see if the servers online. I've seen the owners on twice, and only for less than 5 minutes. Get some high admins, give them the server info so they can access the remote information, or at least your phone number so they can text you when it goes down. I have so many ideas and plugin recommendations, and bugs to list, but the owners are never around! I really want to see this server grow, and it's hard to sit back and wait like this. I don't want excuse, I want an action. Please start being aware of what's happening here and at least respond within the day!

    That is all.
    (I am really cheap, so instead of using my stack of diamonds you can have some unfurnaced iron -> :ironore: :ironore: :ironore: :ironore: :ironore: :ironore: :ironore: :ironore: :ironore: yea, I gave you 9 so you have to use more than one coal.)
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    I will be making a Bukkit server shortly, as soon as this mod and SmartMovement are ported to Bukkit. I will have the server IP and uptime and all that fun stuff in my signature when it is ready. It will start no whitelist, but after there are 15 members I will whitelist it off, so be the first and you won't have to wait any time! :tongue.gif: And I am an experienced server runner so it will be a ready to go and protected from greifers immediately. I don't have any diamonds on me right now, but you can make use of this: :ironore: :ironore: :ironore: :ironore: :ironore: :I
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from ben2150

    Welcome back SDK, it is great to have you back here, I missed your mod. I have been looking forward to playing it with the Invasion mod, simply because it would be a really cool all out battle. :-)
    Unfortunatly just after installing your mod (Modloader, ModloaderMP, and Forge as well), I find that I can't add any more mods without it stopping and closing to fast for me to copy the direct error. But I was able to copy the modloader log, so hopefully this will help solve the issue.

    Code Below

    Feb 06, 2012 1:12:54 PM ModLoader init
    FINE: ModLoader 1.1 Initializing...
    Feb 06, 2012 1:12:54 PM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\Ben\AppData\Roaming\.minecraft\bin\minecraft.jar
    Feb 06, 2012 1:12:54 PM ModLoader readFromClassPath
    FINER: Zip found.
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_SdkFlasher 1.1v1" from mod_SdkFlasher.class
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerSide.png,30). 43 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryAk47.png,153). 42 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryMp5.png,168). 41 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryShotgun.png,169). 40 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryDeagle.png,170). 39 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryRocketLauncher.png,171). 38 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryRocketLauncherLaser.png,172). 37 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentrySniper.png,173). 36 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryFlamethrower.png,184). 35 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentrySg552.png,185). 34 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryMinigun.png,186). 33 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryLaser.png,187). 32 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSentryM4.png,188). 31 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockWeaponSpawnerNotGuns.png,189). 30 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerGrenade.png,190). 29 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerGrenadeStun.png,191). 28 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerGrenadeSmoke.png,196). 27 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerGrenadeSticky.png,197). 26 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerGrenadeIncendiary.png,198). 25 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerParachute.png,199). 24 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerNightvision.png,200). 23 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerScubaTank.png,201). 22 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockSpawnerGrapplingHook.png,202). 21 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockPlayerSpawner.png,203). 20 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockWeaponSpawnerGuns.png,204). 19 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/blockPlayerSpawner.png,38). 85 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/blockWeaponSpawnerGuns.png,102). 84 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/blockWeaponSpawnerNotGuns.png,118). 83 left.
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_SdkFps 1.1v1" from mod_SdkFps.class
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemRope.png,119). 82 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGrapplingHook.png,120). 81 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockRope.png,211). 18 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockGrapplingHook.png,212). 17 left.
    Feb 06, 2012 1:12:54 PM ModLoaderMp Log
    FINE: ModLoaderMP 1.0.0 Initialized
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_SdkGrapplingHook 1.1v1" from mod_SdkGrapplingHook.class
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBulletCasing.png,134). 80 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBullet9mm.png,144). 79 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBullet357.png,145). 78 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBulletShell.png,146). 77 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunAk47.png,147). 76 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunMp5.png,148). 75 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunShotgun.png,149). 74 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunDeagle.png,150). 73 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGrenade.png,152). 72 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemMetalParts.png,160). 71 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBulletRocket.png,161). 70 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunRocketLauncher.png,162). 69 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBulletRocketLaser.png,163). 68 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunRocketLauncherLaser.png,164). 67 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBullet50Cal.png,165). 66 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunSniper.png,166). 65 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGrenadeStun.png,168). 64 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGrenadeSmoke.png,170). 63 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBulletCasingShell.png,171). 62 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemOil.png,176). 61 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunFlamethrower.png,177). 60 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGrenadeSticky.png,178). 59 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunSg552.png,179). 58 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunMinigun.png,180). 57 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunLaser.png,181). 56 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGunM4.png,182). 55 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGrenadeIncendiary.png,183). 54 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGrenadeIncendiaryLit.png,184). 53 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBarrelLong.png,185). 52 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBarrelShort.png,186). 51 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBarrelFat.png,187). 50 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBarrelShotgun.png,188). 49 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemBarrelMinigun.png,189). 48 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGripWood.png,192). 47 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGripMetal.png,193). 46 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemHandleMinigun.png,194). 45 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemStockWood.png,195). 44 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemStockMetal.png,196). 43 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemReceiverMetal.png,197). 42 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemReceiverDiamond.png,198). 41 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemMagazine.png,199). 40 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemScope.png,200). 39 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemAtv.png,201). 38 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemAtvBody.png,202). 37 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemWrench.png,203). 36 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/blockSentry.png,204). 35 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemOilDrop.png,205). 34 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemJetPack.png,206). 33 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockNuke.png,213). 16 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockLighterTop.png,214). 15 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockLighterSide.png,215). 14 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockOilJunction.png,216). 13 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockOilLine.png,217). 12 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockCannon.png,218). 11 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemAtvWheel.png,207). 32 left.
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_SdkGuns 1.1v1" from mod_SdkGuns.class
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemGoldCoin.png,208). 31 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemNightvisionGoggles.png,210). 29 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemScubaTank.png,211). 28 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemParachute.png,212). 27 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemTelescope.png,213). 26 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemTelescope.png,214). 25 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemTelescope.png,215). 24 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemTelescope.png,216). 23 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/sdk/itemTelescope.png,217). 22 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/sdk/blockGrinder.png,219). 10 left.
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_SdkUtility 1.1v1" from mod_SdkUtility.class
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Ben\AppData\Roaming\.minecraft\mods\invasion_mod client 0.9.1.zip
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Zip found.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/sbow.png,218). 21 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/sbow2.png,219). 20 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/sbow3.png,220). 19 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/sbow4.png,221). 18 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/nexusside.png,220). 9 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/nexustop.png,221). 8 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/nexussided.png,229). 7 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/nexustopd.png,230). 6 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/pcrystal.png,222). 17 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/flux1.png,223). 16 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/remnants1.png,224). 15 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/nexuscatanew.png,225). 14 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/infsword.png,226). 13 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/catamixture.png,227). 12 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/catamixture2.png,228). 11 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/nexuscatanew2.png,229). 10 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/stableagent.png,230). 9 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/stableagent2.png,231). 8 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/strangebone.png,232). 7 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/adjuster.png,233). 6 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/probe.png,234). 5 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/trapempty.png,235). 4 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/trappurple.png,236). 3 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/invmod/textures/trapred.png,237). 2 left.
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_Invasion" from mod_Invasion.class
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Ben\AppData\Roaming\.minecraft\mods\Temp
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Directory found.
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Ben\AppData\Roaming\.minecraft\mods\weaponmod
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Directory found.
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Ben\AppData\Roaming\.minecraft\mods\WeaponMod.zip
    Feb 06, 2012 1:12:54 PM ModLoader readFromModFolder
    FINER: Zip found.
    Feb 06, 2012 1:12:54 PM mod_WeaponMod readFromProps
    INFO: [WeaponMod] Properties file read succesfully!
    Feb 06, 2012 1:12:54 PM ModLoader addMod
    FINE: Mod Initialized: "Balkon's WeaponMod 1.1.0 v8.3.0 Forge Edition" from mod_WeaponMod.class
    Feb 06, 2012 1:12:54 PM ModLoader init
    FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
    Feb 06, 2012 1:12:54 PM ModLoader init
    FINE: Mod Loaded: "mod_SdkFlasher 1.1v1"
    Feb 06, 2012 1:12:54 PM ModLoader init
    FINE: Mod Loaded: "mod_SdkFps 1.1v1"
    Feb 06, 2012 1:12:54 PM ModLoader init
    FINE: Mod Loaded: "mod_SdkGrapplingHook 1.1v1"
    Feb 06, 2012 1:12:54 PM ModLoader init
    FINE: Mod Loaded: "mod_SdkGuns 1.1v1"
    Feb 06, 2012 1:12:54 PM ModLoader init
    FINE: Mod Loaded: "mod_SdkUtility 1.1v1"
    Feb 06, 2012 1:12:54 PM ModLoaderMp Log
    FINE: RegisterNetClientHandlerEntity error: entityId already registered.
    Feb 06, 2012 1:12:54 PM ModLoaderMp Log
    FINE: RegisterNetClientHandlerEntity error: entityId already registered.
    Feb 06, 2012 1:12:54 PM ModLoaderMp Log
    FINE: RegisterNetClientHandlerEntity error: entityId already registered.
    Feb 06, 2012 1:12:54 PM ModLoaderMp Log
    FINE: RegisterNetClientHandlerEntity error: entityId already registered.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/zombieT2.png,231). 5 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/zombieT2a.png,232). 4 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/zombietar.png,233). 3 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/zombieT1a.png,234). 2 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/spiderT2.png,235). 1 left.
    Feb 06, 2012 1:12:54 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/throwerT1.png,236). 0 left.
    Feb 06, 2012 1:12:54 PM ModLoader getUniqueItemSpriteIndex
    FINER: THROW
    java.lang.Exception: No more empty terrain sprite indices left!
    at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:672)
    at ModLoader.getUniqueSpriteIndex(ModLoader.java:655)
    at ModLoader.addOverride(ModLoader.java:324)
    at mod_Invasion.load(mod_Invasion.java:93)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)

    Feb 06, 2012 1:13:04 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/pigengT1.png,0). 0 left.
    Feb 06, 2012 1:13:04 PM ModLoader getUniqueItemSpriteIndex
    FINER: THROW
    java.lang.Exception: No more empty terrain sprite indices left!
    at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:672)
    at ModLoader.getUniqueSpriteIndex(ModLoader.java:655)
    at ModLoader.addOverride(ModLoader.java:324)
    at mod_Invasion.load(mod_Invasion.java:94)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)

    Feb 06, 2012 1:13:05 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/imp.png,0). 0 left.
    Feb 06, 2012 1:13:05 PM ModLoader getUniqueItemSpriteIndex
    FINER: THROW
    java.lang.Exception: No more empty terrain sprite indices left!
    at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:672)
    at ModLoader.getUniqueSpriteIndex(ModLoader.java:655)
    at ModLoader.addOverride(ModLoader.java:324)
    at mod_Invasion.load(mod_Invasion.java:95)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)

    Feb 06, 2012 1:13:05 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/nexusgui.png,0). 0 left.
    Feb 06, 2012 1:13:05 PM ModLoader getUniqueItemSpriteIndex
    FINER: THROW
    java.lang.Exception: No more empty terrain sprite indices left!
    at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:672)
    at ModLoader.getUniqueSpriteIndex(ModLoader.java:655)
    at ModLoader.addOverride(ModLoader.java:324)
    at mod_Invasion.load(mod_Invasion.java:96)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)

    Feb 06, 2012 1:13:05 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/boulder.png,0). 0 left.
    Feb 06, 2012 1:13:05 PM ModLoader getUniqueItemSpriteIndex
    FINER: THROW
    java.lang.Exception: No more empty terrain sprite indices left!
    at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:672)
    at ModLoader.getUniqueSpriteIndex(ModLoader.java:655)
    at ModLoader.addOverride(ModLoader.java:324)
    at mod_Invasion.load(mod_Invasion.java:97)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)

    Feb 06, 2012 1:13:05 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/invmod/textures/trap.png,0). 0 left.
    Feb 06, 2012 1:13:05 PM ModLoader init
    FINE: Mod Loaded: "mod_Invasion"
    Feb 06, 2012 1:13:05 PM ModLoader init
    FINE: Mod Loaded: "Balkon's WeaponMod 1.1.0 v8.3.0 Forge Edition"
    Feb 06, 2012 1:13:05 PM ModLoader AddAllRenderers
    FINE: Initialized


    This is a very common error people get when they have too many new items added to their games. Whenever you see, "No more empty terrain sprite indices left!" that means there are too many items. Try only installing the mods you REALLY want, then backup your minecraft.jar and add another to see if it keeps working.
    Posted in: Minecraft Mods
  • 0

    posted a message on ..:: Vendetta MC Server ::.. [Factions] [No Whitelist] [Economy] [Bukkit 1.1]
    Quote from Probstastic

    I'm working on something that requires a substantial amount of mining, and it's going to take a very long time to do it myself. Would anyone like to help me?


    I'll be on at 5PM Central Daylight time. Glad to help!
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on ..:: Vendetta MC Server ::.. [Factions] [No Whitelist] [Economy] [Bukkit 1.1]
    I would highly recommend these two plugins:

    OtherDrops

    DeadMan'sChest

    OtherDrops is really hard to configure, but I know how to do everything. Also, Dead Man's Chest is really nice to have along with NoLagg, because I've seen some glitches with the NoLagg plugin that will sometimes erase your stuff, or make it un-pick-upable when you die. DMC gets rid of that, and there is a good amount of configureation to it.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on ..:: Vendetta MC Server ::.. [Factions] [No Whitelist] [Economy] [Bukkit 1.1]
    Staff Application!
    ------------------
    IGN: Calvissuperman:
    Why should we hire you (min. 2 sentences): I have been playing Minecraft for 1.5 years, since before Alpha. I love it, and I strive to get more enjoyment out of it every day I play. I am talented in redstone, mechanics, and game knowledge in general from experience, but not in design.:
    Age (be honest, I really don't care if you're two): 20 Chickens:
    Country: USA:
    Timezone: Central Daylight:
    Have you ever been banned from a server? Why?: The closest was temp banned, because I got in a fight with an admin who overreacted. If you want to know more, I can message you the whole story.:
    What do you like about the server: It's really friendly, and it's growing larger and larger everyday. Plus, the map is in great landscape.
    What don't you like about the server: The factions system is a great system, but you aren't using it right. Have like, 5 main factions, and once they have over 10 members, there can be more. Right now there's like, 25 factions of just one person, and 2 factions with 2 or 3 people.
    Anything else I should know?: I love minecraft. I am currently playing SW:TOR, NEStalgia, and minecraft, so I won't be on 24/7. Like I said though, I love minecraft! I will be online close to 3 hours a day in the least, and most of it I will be building and gathering myself :smile.gif:

    Thank you for your time!
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on ..:: Vendetta MC Server ::.. [Factions] [No Whitelist] [Economy] [Bukkit 1.1]
    Quote from cjfmj

    Why have I been banned? I haven't done any griefing and feel like I've been bullied by cba, munch and lilnicky. They have bben consistently killing me, which is a bannable offense. Can I please be unbanned?


    If you want to be unbanned, asking on the forums is the worst way to do it. You don't talk about incidents and things like that on the forums, you PM people. So your first task is to delete your posts, or edit them to something else, then PM one of the owner's/admins to converse over your terms. Thank you :Diamond:I would highly recommend these two plugins:

    OtherDrops

    DeadMan'sChest

    OtherDrops is really hard to configure, but I know how to do everything. Also, Dead Man's Chest is really nice to have along with NoLagg, because I've seen some glitches with the NoLagg plugin that will sometimes erase your stuff, or make it un-pick-upable when you die. DMC gets rid of that, and there is a good amount of configureation to it.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on ..:: Vendetta MC Server ::.. [Factions] [No Whitelist] [Economy] [Bukkit 1.1]
    If anyone wants to, I have setup a Teamspeak3 server for us. I can't figure out how to get it in the server listings, but you can connect directly to it. Here's the connection info:

    Server Adress: 67.4.152.172

    Nickname: [your IGN] Server Password: Chickens

    Leave all the other stuff blank, and you are set my friends :3 I'm still working on all the permissions, passwords, and limits, so I am sorry if I have to restart the server every now and then.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Item Detector
    Finally got it to work, needed to put a chest under the water right next to the fence. Someone forgot to point that one out.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on What's Your Favourite Redstone/Piston Door?
    Wish I had a video tutorial, but personally I love the hidden doors where you have to place a redstone torch down in a certain place to activated the door, then it pops the torch off when you walk through and gives it back to you. Also, I'm currently working on a bridge-like door with pistons and trapdoors, its gunna be sweet :smile.gif: I don't make videos though :/
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Very Compact Cobblestone Generator with *Piston*
    Quote from Draco18s

    Generally speaking, this is how people have been doing it since pistons were released.


    Everywhere I've seen you post it's just negativity after negativity. If you don't have something nice to say, don't say anything at all. Just because you've seen it before doesn't mean others haven't, and if they have, why do you have to tell them? I've got my own way of making a cobble generator, if I post it on the internet I'm not saying it's the first of its kind. He's just showing how he does it, so others can learn. Don't be that guy.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Item Detector
    I doesnt understand. How does the top one work, whats underneath that pressureplate? Can someone explain in a little bit more depth? I don't see how you can make a counter out of this..
    Posted in: Redstone Discussion and Mechanisms
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