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    posted a message on [Adventure] [1.4.6] 125 Minutes: A massive time based map
    Quote from HelpfulShaun

    What difficulty?


    peaceful, changes for you, except for the track dungeon, which needs to manually set to normal
    Posted in: Maps
  • 0

    posted a message on [Adventure] [1.4.6] 125 Minutes: A massive time based map
    Quote from HelpfulShaun

    Could you add info on what settings are needed for multiplayer?
    Like mobs on/off, pvp on/off etc.


    mobs on
    pvp off
    Posted in: Maps
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    posted a message on [Adventure] [1.4.6] 125 Minutes: A massive time based map
    Welcome to 125 Minutes! This map is timed map, where at the end of every dungeon, you get 25 extra minutes.

    There are 5 dungeons. Each one has different challenges and puzzles.
    Your job is to stop the end of the world by deactivating the nuclear codes.

    There are 2 main areas in the game:

    The Shop:
    Upgrade you armor and weapons
    and unlock potions.

    [Picture coming soon]

    The Hub:
    Access to the 5 dungeons and the timer





    Information about the Map:
    It could be played as multiplayer or singleplayer:
    *Multiplayer is currently buggy*
    for Multiplayer:
    Mobs On
    PvP Optional

    Features:
    • A full story
    • A final Boss
    • 5 dungeons
    • Fully upgradable weapons and armor
    • 125 minutes of fun
    Picture Of the map
    I Hope You Enjoy my Map!

    Any Suggestions? say in the Comments!
    Posted in: Maps
  • 0

    posted a message on Allow Animals to ""Pick Up"" their breeding triggers
    Yes. We totally need this. We could make automated animal farms again.

    Edit: 600th post
    Posted in: Suggestions
  • 0

    posted a message on What Is With These Darker Textures?
    I can see what your Talking about. But you took the worst examples possible for Now 1 and 3.
    In 1 It was raining and you complained it was to dark.
    In 3 you were complaining about the color of the grass. In the jungle biome it is fairly bright, but you chose to use the darkest grass color in the game. Also why does it matter so much? Just get a texture pack.

    And before you say But I shouldn't have to work to so something needed or something like that because:
    Does it effect the ability of being able to build? NO!
    We have also lived with these grass colors for a year now, and your just now complaining?
    Bad Idea, No support!
    Posted in: Suggestions
  • 0

    posted a message on Where did YOUR IGN come from?
    My IGN is CVGX.

    it started a few years ago when I first joined youtube and I needed a username. I was staring at a desk for 5 minutes then I saw a canon camera and was like "Canon VideoGame!". I realized it was to long and shortened it to "Canonvgame". I used that name for a while and joined an rollercoaster app that also had a community section. After a while I was given a tip that I should shorten my username to CVG.
    When My ipod got destroyed due to a production error, I had to get a new account which I named CVGX for CVG returns (don't ask why its X) When I finally got my account back, I produced the most successful downloadable rollercoaster on the app for the last 2 years or so. After being gone for 6 weeks I came back and changed my user name to CVGX as in reloaded this time.

    The End
    Posted in: Discussion
  • 0

    posted a message on Fix lava to flow like water again.
    It's been like this since they updated liquid physics aka long before even beta existed.
    Posted in: Discussion
  • 0

    posted a message on More Potions and modifiers
    Hello! I'm CVGX and I love Minecraft. One of my favorite parts is the potion system. But there is a major problem with it, It simply needs more. I suggest more Potions and Modifiers should be added to the game

    Potions
    ​Potion of weightlessness
    item: feather
    Time: 2:30
    Effect: It will let you jump 3 blocks high but you will be much slower.

    Potion of Insanity
    Item: Slimeball
    Time: 1:00
    Effect: It will make you lose control and the nether portal effect will apear. Obviously recommended for a splash potion.

    Potion of stealth
    Item: Gold Ingot (need better Item)
    Time: 4:00
    Effect: This will make it so sneaking makes you completely invisible (mobs won't interact with you) walking is the same as crouching. And sprinting is equivalent to walking. Note speeds will stay the same.

    Modifiers
    Item: Wheat
    effect: It will "Thicken" the potion. The time will be increased twice but the power will be half of what the level 1 version is.
    Label: Thickened *Potion*

    Item: 2 sugars
    Effect: After using 2 sugars, it will make the potion 4 times the power of the base but it will last for 10 seconds
    Label: Ultra *Potion*

    Thank you for reading and if I accidentally copied someone else's ideas, I'm sorry and I didn't realize.
    Posted in: Suggestions
  • 0

    posted a message on The End of The World
    ... its been shown as an endless ocean that just drops you through the world. Thats it. Nothing special.
    Posted in: Discussion
  • 0

    posted a message on Odd SSP grief...
    well i see you are using mods.
    What mods do you have installed?
    Posted in: Discussion
  • 0

    posted a message on Toggle for mobs moving and redstone activating.
    Redstone does work over a long distance (unless you mean unloaded chunks). Also what would be the point anyway? why would we need this?
    Posted in: Suggestions
  • 1

    posted a message on Scary Redstone Lamp (Twinkling)
    So what is the point of this? all it is was attaching a clock to a redstone lamp.
    Posted in: Redstone Creations
  • 0

    posted a message on Easy-EXP Factory (Level 90+) Step By Step
    Yours and pg5's exp things are completely different. Yours just goes on forever until it stops, while pg5's does exactly 64 dispenses, while your is just a pulser connected to a bunch of dispenser. This is not original plus not as efficient.
    Posted in: Redstone Creations
  • 0

    posted a message on 12.22a Is this normal?
    Quote from cadika_orade

    I can't get my villagers to breed. I have 15 houses and 4 villagers. :/
    They need to up the spawn rate.


    the amont of villagers per a village is 1/3 of the amount of house. it also rounds down so 15/3 is equal to 4 villagers
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Kid-Friendly Minecraft Youtube Series
    Etho, doesn't swear at all
    Posted in: Let's Play (and Live Stream)
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