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    posted a message on ModPE Scripting Question.
    Quote from Clagdriff»

    Yes, that´s true, it´s just the question whether you want /help1, /help2 etc. or /help 1, /help 2 etc, but, of course, your right.

    You can do /help 1, /help 2 ect without the && cmd[1] = "". But let's stop arguing. I'm sorry, you have been very helpful for others, I'm just showing you a few pointers. :P ^_^
    Posted in: MCPE: Mod / Tool Help & Requests
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    posted a message on ModPE Scripting Question.
    Quote from Clagdriff»

    Not if you want more than one help-page.

    Yes you can, Haven't you looked at the source code of my CMD Mod? it's very possible, and more efficient. You shouldn't be posting all this stuff if you don't even know basic stuff like that. :P
    Posted in: MCPE: Mod / Tool Help & Requests
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    posted a message on I Need A Mod Creator
    Quote from illesmateorion»

    You can use NotePad, Code.Blocks, DevC++, EditPlus, Microsoft Visual Studio, and so on. I think you have already had NotePad.

    But you must be able to write a JavaScript code. Firstly, create a .txt file (for example first.txt) and edit it.

    You can find the MCPE mod commands here:


    MCPE mod commands


    After that rename the .txt file to .js (first.txt -> first.js). I have made this when I have created IMO_air_light mod.

    Of course you can rename the file firstly, then edit it.


    I often create .js file, then edit it. Or you can download one and edit that. I have made this when I have created IMO_mod_pack.


    If you want to create mods offline, firstly download this:


    MCPE mod commands


    Enjoy modding!


    Lol, why do you have to make it .txt then change it to .js, Wouldn't it just be easier to make it a .js file? LOL!
    Posted in: MCPE: Mod / Tool Help & Requests
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    posted a message on ModPE Scripting Question.
    Quote from Clagdriff»

    function procCmd(cmd){

    cmd.split(" ");

    cmd=cmd.toUpperCase();

    if(cmd[0]=="HELP"){

    clientMessage("Commands:\nhelp - shows this message\ntp <x> <y> <z> - teleports you");

    }

    }


    or you can make more help pages:


    function procCmd(cmd){

    cmd.split(" ");

    cmd=cmd.toUpperCase();

    if(cmd[0]=="HELP" && cmd[1]==""){

    clientMessage("Use help <page>");

    }

    if(cmd[0]=="HELP" && cmd[1]=="1"){

    clientMessage("Commands:\nhelp - shows this message\ntp <x> <y> <z> - teleports you");

    }

    if(cmd[0]=="HELP" && cmd[1]=="2"){

    clientMessage("Commands:");

    }

    }


    or you make a GUI to show all commands


    ---

    everything after \n will be in the next line


    You don't really need the && cmd[1] == "") { You can just simply do cmd[0] == "HELP") {

    Lol.
    Posted in: MCPE: Mod / Tool Help & Requests
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    posted a message on Question About hosting server
    Quote from MinhTungMT»

    I wanna create a server and play with my friends. I have seen pocketmine, but since pocketmine doesnt function AI Mob, and spawning mob i can't use it, because my friends, and i want to play survival. So i come up with a question: is there any way to create a server that able to spawn mobs/ AI for mobs.


    P/s1: i don't use port because I can't keep my device 100% up.

    P/s 2: at bad English

    PS 3: I don't care about free


    Actually, there is several ways, One of the most easiest is to use a VPN.

    Step 1: Download a VPN Client.
    Step 2: Get your friend to download the same VPN Client.
    Step 3: Connect to the same VPN Connection.
    Step 4: Join a world.
    Step 5: Your friend joins.
    Step 6: Enjoy! :)
    Posted in: MCPE: Mod / Tool Discussion
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    posted a message on BasicCommands Mod! [Use basic commands to help!]
    Quote from Andr3w246»

    It is in hex because I obfuscated (scrambled) it.
    It is to protect from people taking parts of the code.
    It still works perfectly though! ;)


    LOL... It's a simple ModPE Script. I really see no point in obfuscating it, AT ALL. It's really, super dooper basic code, I learnt how to do all that in the first 30 minutes of me starting in using ModPE. Anyways, good job. And Maybe add some more commands?

    Posted in: MCPE: Mods / Tools
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    posted a message on does modders get paid?
    Quote from diongsky»

    What do mcpe modders get in exchange of making mods for everyone?


    I don't care about getting paid. I just like to make awesome Mod's that people enjoy! :P
    Posted in: MCPE: Mod / Tool Help & Requests
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    posted a message on InfernoCraft: A Survival Modification!
    Quote from ShadowMineCore»

    You are actually going through with challenging me...

    Well, your loss, you could've been stress free


    Lol!!
    Posted in: MCPE: Mods / Tools
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    posted a message on Mo' Weapons Mod!

    I consider myself very lucky to have posted this a day before my phone went down(I make all my mods through my phone) because of a system error by cricket. Stupid cricket. At least I didn't get very far on my another mod I was making before it crashed.


    Same! I develop most things on my phone. But I haven't had any errors so far! :P
    Posted in: MCPE: WIP Mods / Tools
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    posted a message on Mo' Weapons Mod!
    Quote from DiegoGTRatty»

    Spoilers


    work perfectly fine.


    ._.


    Lol .-.
    Posted in: MCPE: WIP Mods / Tools
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    posted a message on NEW WORLD SWITCHING CODING WITH A TAP OF A BLOCK!!
    Quote from Bastration»

    Hmm yeah to be honest that can be cool! I can make it so if your board in one world you can do /world name and u teleport to a new world! Noice. But ima work on making it full proof and for a dimension in my mod or in any one elses mod.


    :P
    Posted in: MCPE: Mods / Tools
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    posted a message on NEW WORLD SWITCHING CODING WITH A TAP OF A BLOCK!!
    Quote from Bastration»

    In my mod InfernoCraft I added a dimension THAT ACTUALLY TELEPORTS YOU TO A DIFFERENT WORLD!! Its not full proof thoe... It only have like a 1/20 chance of actually generating the world without crashing a fix will be made. I allow u to copy and paste to your mod!! (Just give me credit for actually coming up with the simplest code you will ever see)


    Coding


    var world;

    function useItem(x,y,z,itemId,blockId,side,data){

    if(blockId==205){

    world = Level.getWorldName()
    ModPE.selectLevel("void")
    print("Into The Void [MAY CRASH]")
    }
    }


    Edit the name and stuff. (id,"void",print thing, and thats it.)


    Good job! But I prefer to use a command for it :P
    Posted in: MCPE: Mods / Tools
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    posted a message on teach us mcpe Custom AI mod.
    Quote from diongsky»

    I dont know why but ive been searching for this kind of tutorial but i never seen one. Another problem is when i try to look at someone's mod that has a custom ai. It looks like the code is obfuscated. Im not trying to steal but, im just trying to get idea how do they do a mod like that. Sorry if im not knowledged about thus coz im just a beginner, i only know basic of java and i havnt read any book of javascript. I know how to mod basics but i dont know a lot. Please give us some idead on custom AI in mcpe


    (Sorry for bad english)



    Some basic stuff is:


    function chatHook(hi) //The following code will be executed when the player says 'hi'
    {
    clientMessage('Howdie!');
    }
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Blocklauncher multi-player

    Hehe yeah i wish forge was in mcpe


    Luls
    Posted in: MCPE: Mod / Tool Discussion
  • 0

    posted a message on I create Mod Installer Addon for MCPE Modder FREE
    Quote from IzzIrfan86»

    The APK itself contains addon for BlockLauncher :) You'll need to install the APK normally but it's not an app..


    Yah.
    Posted in: MCPE: Mods / Tools
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