My one suggestion for this mod lies in the fact that you can see aspects right away. I think that (as someone mentioned a few posts ago) the beginning of thaumcraft should be more about expirimenting and not just being able to research everything so quick. I finished my thauminomicon way too quickly, and i shouldnt have rushed through it, but it was just very easy to if you have the resources. Not being able to shift and see aspects would add more of a challange and mystery to the very early game. Also, as a beginning thaumic researcher, the amount of "bad outcomes" is none. Besides my aura being dangerous, i have no notice of any problems from my early mess ups throwing stuff into the aura. I just think that it should be easier to mess up in the beginning game so once you master it, you feel far more accomplished.
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