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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Whoa! I didn't have time to play last night. Hot diggety, I'm ready to play!!
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Wait, is the server actually updated or reset?
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Linda, I don't think you understand what has happened in this map. Everything is thousands of blocks away.
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    I have a solution that I ignored in my last major post because I didn't think it fit with the vanilla theme well.

    However...

    Now that a 1.8 reset is in the possibility, I believe we should make a world border that stretches 2000m2 (each block is a meter). Hear me out.

    Most people are saying that everybody will spread apart again like what happened in Brave New World. However, with the border, this is limited quite a bit. In fact, the total area of the nether will be 250m2 (n = o/8)- If we all work together, a central hub could be made not unlike Brave New World but the tunnels will be quite a bit shorter. In fact, two people on opposite sides of the border that both start from their rails to the central hub at once could only take a short amount of time to meet up, or double that time if one person stays put and the other goes to them. I doubt people will live RIGHT on the border so that makes it even better! A limited border will also help lag issues with exploring chunks. But there are couple issues that might come up. For example, what if we use Large Biomes? Could the whole border potentially just be a few types? No! Why? I have a proposition. A YouTuber named sZpeddy (https://www.youtube.com/user/sZPeddy) has recently been doing a series about worlds that have all biomes within a 2000m2 radius (the reason I picked it) he found with a seed finder program. There are going to be 20 of these out by the time he's done! That's a lot of variation. Depending on what Becca, Bird, and Gaige want in a map (I think bird might pick tbh) and what the players want in a map, anything is possible, really. Also, the border can be expanded to the discretion of the administrators if needed

    I made a strawpoll for you to voice an opinion on what biome you want! http://strawpoll.me/2694482



    I want to hear what you all think
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Accell has been ravaged again, my villager is dead and I can only assume items have been stolen from others. This server is going downhill fast.
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Could you please restart the server? It says I'm online but I'm not
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Also, due to being kicked every 30 seconds, I died to a lag zombie (I was taking damage even though I was 20 blocks away) and lost full diamond armor Protection III/Unbreaking III, 3 stacks of iron harvested from my farm, various tools and a very good bow, and more. This is so ridiculous.
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    This server is officially broken. It lags like all Nether and it's as glitchy as Missingno.

    Ravagers and griefers run rampant. Luckily there are safehavens like Accell and the Glass Village but spawn has been all but destroyed because some buildings were unprotected/fire spread and TNT are on. I'm sure there are multiple solutions, but at this point, the operators have tried everything they can do in the short term that won't cause serious damages to the creations of players on this server. Let's discuss what's next for the server.

    First point of notice:
    Stricter Application Process/Requirements

    It's great to have people on the server but when we have a large (mostly un-monitored) group of players that don't necessarily have our best interests in mind it can get, well... destructive. See the post above for proof of this "It's not a crime if you don't get caught" mentality. I think we should decrease the amount of new players to ease the ratio of players/operators because we only have a few, and guess what? They have other things to do than see if little Jimmy has been naughty. This might seem pessimistic but it is VITAL.

    Second point of notice:
    More Security in General

    While I trust most people on this server, others I do not. I have been stolen from overnight by players who were on alone on at least a few occasions, and I have observed this has happened to other players much more frequently, especially those who live in spawn and most tragically the slow and tragic pillaging of The Compound I. While the Compound II is being built, I believe that all players should have a right to safety. Unfortunately there are very little workarounds for the issue of protecting land. You have to build and hope that nobody will grief it by the time an operator swings around the same time you're online. Implementing a system where you get more blocks the more you're on (cant remember the name of the plugin, but it involves gold shovels) may be a good fix, with sub-protection (aka the same claim but one person gets exclusive rights to an area of that claim) being easy. While this may damper with the vanilla style of the server it is the only real solution I can come up with. Unless...

    Third point of notice:
    Server AND Client Lag and the Potential Solution

    This has been a big problem for the past week or two- the server has been lagging like nobody's business. The server didn't appear to be struggling at first with the only major issue being spawn lag (which had to be fixed in unfortunate ways). But it didn't last long as thousands of entities were still loaded. Then the server lag came along. I'm not sure what went on in the past couple of days as I was busy for school but updating to 1.8 is not a great idea at this point even if a buggy dev version is released. My personal opinion is that we make a new map, fresh and clean, once 1.8 is stable. This seems a bit far away but I think it's on its way. It would maybe be wise to use MCEdit to return some builds like the city of Accell to this server, albeit not smoothly. Either way there are few solutions and 1.8 will be a fresh start. I don't expect the server to be in a playable state for quite a while, so applications should be closed.

    I hope you didn't skim through that! Thanks for reading.
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Still no restart? hmmm
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Of course the one day I'm on my real PC, I can't log on the server...
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Always getting timed out. Server reboot?
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    Hopefully this happens sometime this weekend aha
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    You guys hear that? I'll be up in like 15 mins or so! yay!
    Posted in: PC Servers
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    posted a message on Brave New World! Whitelisted. Vanilla. Survival.
    In Game Name: burnttoast609
    Age: 15
    Working Mic (Not required): Yes! :)
    What you like best about Minecraft!: Building with others and making something that everyone can enjoy.
    A few sentences about why we should let you on to the server: I want to just play SMP. It's been such a long time since I've done this sort of thing, what with servers now being saturated with factions, minigames, etc. I want those good times to come back, and I may have found my opportunity. Since school has started I can only play later during the day after my homework is done, but I think it'll be a good incentive and hopefully not a distraction. So I hope I get accepted soon enough. Talk to you later!




    EDIT: Unfortunately my application was not reviewed as quick as I would have liked it to so it's too late for me to play now. Hopefully I can play tomorrow or the next day or the next day. I can assuredly play on Friday (4 days from now)
    Posted in: PC Servers
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    posted a message on [Aether II] EpicMinecrafter Aether II Whitelisted Server
    Note, guys:

    I recommend going to EpicMinecrafter.com/aether to whtielist yourselves. It makes it easier on him.


    Also, the second server is down. I regret signing up for it. ._.
    Posted in: PC Servers
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