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    posted a message on Tinkers' Construct 2

    Is there a possibility in the new versions (in 1.7.10 i did this with iguanas tinker tweaks) to nerf or disable the "old" tools and weapons?

    Posted in: Minecraft Mods
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    posted a message on [32x] [1.6.4] Derivation RPG

    Really really love this pack, just exactly the appeal i was looking for, but has anyone got a full compilation of sorts with all the mod stuff too? Really hard to go through every post myself and thought maybe, someon already had it completed?

    Posted in: Resource Packs
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    posted a message on Mariculture 1.2.4.2 ~ Updated 21/04/2015

    I am sorry if this has already been asked but is there a possibility to get the fishing rods from thermal foundation to work like the fishing rods of this mod (with bait)? Tried to find sthg in the config, but couldn't seem to find it, so sry if i just didn't see it, but thanks in advance for a response.


    greetings

    Posted in: Minecraft Mods
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    posted a message on ExtraTiC - Tinkers' Construct Mod Support Add-on

    Hey dunno if that is really a "problem" or if i just couldn't figure it out, but Tanzanite (A gem from Biomes O Plenty) seems to be the only gem there, that is not craftable into weapons and stuff in ExtraTic, is that intentional? is there a way to add it? config or sthg?

    Posted in: WIP Mods
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    posted a message on [1.6.4-1.7.10] Thaumic Exploration [0.6.0] - Thaumcraft 4.1 Addon - MOAR CONTENT

    Hey, I just wanted to ask, does this also work with Thaumcraft 4.2? And why are the download links not working?


    Thx in advance

    Posted in: WIP Mods
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    posted a message on NATURA
    Quote from Dee_Twenty»
    By not burning do you mean when you try to set them on fire with flint and steel, or when you try to use them as fuel for a furnace or one of the many generators and engines that can use wood as fuel? Because those would be two very different issues. In the case of the former only bloodwoods from the Nether are supposed to be fire resistant.

    Oh sry, no i meant when trying to set them on fire with flint and steel for example, they just don't seem to burn at all, i can't even really set them on fire and it also doesn't catch on to the trees... and no, not just the bloodwood tree...
    Posted in: Minecraft Mods
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    posted a message on NATURA
    I hope it is easy changeable, but it seems that the natura trees and wood are not burning and i can't quite seem to find thecause of the issue... Is there any possibility that that has hapened to anyone else than me? or is it intended?

    Thx in advance for a response ^^

    greetings

    Michael
    Posted in: Minecraft Mods
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    posted a message on Universal Coins
    Quote from notabadminer»

    Changing the value of the currency tiers would require a lot of work. I'm not sure I want to take that on right now, but won't rule it out from future changes. What I can do is add a value to the itemstack so it will display the coin value when you hover over it with the cursor. See the attached image. The ucbalance command will display the total coins you have in your inventory.

    Yes that sounds also like a good idea, just to see how much money someone has got, is there a newer version with that feature yet?
    Posted in: Minecraft Mods
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    posted a message on Universal Coins
    Hey, I have a little request and I don't know if that'd be possible, but I thought I'll just ask ^^

    Would it be possible to change your mod a bit in the way that the recipe for coins varies in amount of coins needed? For example: 5 Coins (shapeless) make one larger unit, 2 larger units make the next larger unit, and then again 5 of that make the next and 2 of that the next, so the coins worth could be 1, 5, 10, 50, 100, and it would be much easier to calculate with the coins, I wanted to change it myself, but i have to admit, i would've no idea how xD If you could explain it i'd also do it myself, because I'd like to use the mod on a little server I got with some friends.



    Hope I didn't ask too much and didn't put it in too complicated words (tend to do that xD)

    Greetings
    Posted in: Minecraft Mods
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    posted a message on LiteLoader
    Is it possible to use the liteloader on a feed the beast server or on a Forge 1.7.10 server and if so how would that be possible? i tried, but i couldn't seem to find a good solution/explanation on it...
    Posted in: Minecraft Mods
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