Many games are built for Xbox for its ore familiar and easy to understand architecture and because of the more reachable limitations of the console, such as, the amount of memory that fits on a disc. When going ,multi-platform the XBOX is the way most developers go because it has the most painless ability to port to both PS3 and PC simple as that. Bugs and glitches are caused due to poor porting. You can't justify reason not to have a game on a console because it may be glitchy, and last time I checked Minecraft was loads simpler a game than many full titles that are released on consoles annually. Glitches would be much easier to fix for this than those in many cases.Quote from ACr4zyMoose
Technically Mojang hasn't gone exclusively to microsoft as the Minecraft PE is on Apple (a BIG competitor of Microsoft) products E.G. Ipod Iphone Ipad (I think) and it is playable on a mac pc as well. But most things on Playstation were ported from the 360 (COD included) and not all things turned out good (Black Ops had a lot of glitches in it and still does).
So maybe it is best to be on only 1 console. It is on computer anyway and most people have one and i am certain all of you posting have one (how elsee would you post?)
(I know Apple didn't make the Playstation)
I rest my case.
Also on another note:
Chances of very many mod support to be added to this exclusive Minecraft release I feel are low due to past releases of products for the Microsoft owned console, that were lacking mod capabilities that other releases were complimented with. Standard texture packs sound possible, but probably any above a set resolution.