Trick arrows, eh? I wonder if the slime arrows bounce off objects and can be used for elaborate ricochet-based trick shots. I'll bet the glowstone ones are firable light sources, like the archery equivalents of a flare gun. Lava and gunpowder are obviously flaming arrows and explosive arrows respectively.
I'm guessing hacking arrows and punching glove arrows are out of the question.
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Well for one, the jack-o-lantern face is clearly yours pasted onto different rind
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You've got copyright, right?
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Why is nothing ever simple?
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I've noticed that occasionally, when I apply formatting (such as italics, a font color, or a link) to one word in the middle of a line (or occasionally a longer passage in the middle of a paragraph), it will cause what I've written to post incorrectly, being cut off just before the word with the formatting applied. This doesn't happen consistently, but it does happen regularly enough to pose a serious obstetrical, and a post that experiences the problem will experience it every time you edit it (assuming the formatting change is in the same place). It seems to happen most often with italics, but that may just be because I use italics in mid-line more often than any other formatting option.
Additionally, adding a hyperlink to a picture results in the picture being deleted and replaced with text displaying the address of the hyperlink.
So far, this problem has actively prevented me from completing my profile bio (getting cut off immediately before my second "also check me out on [website]" link) and from fixing the OP on the thread for my resource pack (every time I try, it gets cut off about three quarters of the way through, although I haven't been able to pinpoint exactly which word is causing the problem in that case).
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Here's hoping the forum is fixed by then. I'd really hate to have to release such a special update on PMC-only.
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I haven't heard from them, no. But considering I'm still having exactly the same problems, I'm gonna go out on a limb and say there's a very high likelihood that they haven't fixed it yet.
Like your signature, btw
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Just try to look at this from my perspective here for a second. The .jar had, at the time, been located in the bin folder for the entire time Minecraft had existed. There weren't any updates telling me that it wasn't there anymore, and there was still a .jar file there. I had every reason to believe that that same .jar file sitting right where it always had was still the .jar file. I mean, it's not exactly a common occurrence to have unknowingly misplaced something only to find a perfect replica of the thing you lost sitting exactly where you left it. As far as I knew, I still knew where it was. So why would I have tried to find it?
The simplest explanation was that texture packs and the .jar simply didn't have the same format anymore. Unfortunately the simplest explanation turned out to be wrong.
Okay, you can stop looking at it from my perspective now if you want. I know your probably don't like me all that much at the moment, sorry about that by the way, so that's probably more comfortable state to be in.
Oh hey, look at that. The new en_US.lang comes with the line breaks already added for me. Awesome! Wait... this means I didn't have to spend all that time adding them. Damnit, it's like even when I win, I lose.
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And for the record, the changelog in the screenshot you posted doesn't mention the folder being moved either. Which is mostly irrelevant, because I generally get the changelog either from this forum or directly from the launcher itself, but I'm somewhat baffled why, if this change really was mentioned in the changelog, you wouldn't have posted a screenshot where the listing in question was actually visible.
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And frankly, I don't really care about the "models" folder, since I'll never have any reason to use it anyway. But if you're wondering, no, that's not in the .jar either.
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In addition, the "textures" folder in the .jar contains only two folders, "blocks" and "items" instead of the 11 folders, "blocks", "colormap", "entitiy", "environment", "gui", "items", "map", "misc", "models", "painting" and "particles", with the "gui" and "environment" folders being located outside the "textures" folder and the entity textures still being divided between the "mob", "armor" and "items" folders, also outside of the "textures" folder. The particles.png is missing textures for several particles, which I can only assume are secreted away elsewhere in the game's files, presumably in a format that is not directly accessible by resource pack artists. That's only what I've uncovered so far, but already you can tell there are some rather glaring differences in organizational structure.
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I notice that your guide contains none of the things I mentioned having to research. Actually I noticed that yesterday morning, while doing said research, but it's still true this evening.
And after comparing the .jar to a resource pack side by side (again), I'm sorry to inform you that while the organization is similar, they're not the same. The differences are often minor, but a resource pack using the version found in the .jar won't work properly regardless. And as I stated before, many of the resources are absent from the .jar, including several texture files of various types.