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    posted a message on Please lock this thread. It has been moved.
    Quote from HalphPrice

    The wooden weapons need to be tribal-ish and stone urban. like maybe that fir eaxe... the gold as futuristic, like old HIVE technology would be preferable.

    i made the hammer look like the super sludge!




    I still think the wooden weapon should be a cricket bat
    Posted in: Resource Packs
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    posted a message on Please lock this thread. It has been moved.
    The wooden sword should be a cricket bat, as a shoutout to Shawn of the Dead
    Posted in: Resource Packs
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    posted a message on Please lock this thread. It has been moved.
    Quote from HalphPrice

    Alright, so keeping the pine the same would be best, but the insides I dunno what to make them.

    Also the sandstone I made it a sort of mossy stuff on the side with it being smooth. to have the top for pavement then layered block under is odd looking, on top of the blocks being crumbled it's not even that good for using them as a wall.

    garbage is gravel is still my fave.



    Plaster and rebar could work for the inside of the tree, if we're still using the idea that they're cheap models made as a reminder of what a tree looks like. Composite board if they're still supposed to be made of wood.
    Posted in: Resource Packs
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    posted a message on Please lock this thread. It has been moved.


    Oh, okay. Although combining this with it sounds a tad redundant.
    Posted in: Resource Packs
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    posted a message on Please lock this thread. It has been moved.
    Quote from T

    With that Wasteland Mod this texture pack really gives me the Fallout feeling.. lone, desolate, ruined, destroyed feeling... war, war never changes... :cool.gif:


    Wasteland mod? What's that?
    Posted in: Resource Packs
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    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Hey dude, the Adfly link for the latest version is just sending me to an invalid url. Might want to take a look at that.
    Posted in: Minecraft Mods
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    posted a message on [32X] [1.0.0] LAST DAYS


    No, its cool. I found it already. Thanks anyway.
    Posted in: Resource Packs
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    posted a message on Please lock this thread. It has been moved.
    Quote from Croco15

    I feel like I'm missing out on so much while I am asleep! Thank you to everyone that posted.

    Well here's what I've compiled out of everything so far.





    I have not changed the colors of anything yet because I need to test them first to see how it looks. :wink.gif:

    Thank you for all of your work HalphPrice! And your contribution too Gestankfaust! Everything looks great, and anything I didn't use I will most likely put in an alt sheet.

    And now I'll try responding to everything HalphPrice posted. :tongue.gif:

    I'll probably use your pack symbol, but after a few small revisions of course. Good job on that!


    I dunno, I still don't like the dollar sign graffito. It doesn't make sense to me. Why would people in a post apocalyptic wasteland graffiti dollar signs? Do they even use dollars anymore?
    Posted in: Resource Packs
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    posted a message on Please lock this thread. It has been moved.
    Quote from HalphPrice

    some vault doors, 2 types, i suggest the nuclear blast one be replaced. btw crocc, you made that tv look much better. i suck at doing those real things, but the grunge textures i love the detail of it. please use my pack icon at least it took me quite a while to do it.

    This is the vault door with or without the backing, without would let it be used on any surface, and once this is placed you can go behind and make a hidden entrance, useful in RP for vault bases that only survivors know the vault code for.



    Is anyone going to do something to replace the tall 2x1 painting on the right with the little 8-bit red dude? I've never liked that painting, and there's really no reason to leave it in.

    Also, I'm not sure the vault door with no background would work for a secret door, because you can see the edges of everything behind it, so you'd be able to tell that there's blocks missing.

    I like the Herobrine wanted poster, btw. That was clever.
    (Just found out what a Herobrine was today. Still can't figure out where the name came from.)

    Not sure about the dollar sign graffiti though. Doesn't make sense to me for some reason.
    Posted in: Resource Packs
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    posted a message on Please lock this thread. It has been moved.
    Quote from Sealystar

    As I said, drugs. It doesn't make sense as an ear. It made some sense as drugs. None as a mother****ing EAR.

    I agree with Croco. The ear makes more sense. Ears are made of meat. Dogs love meat. Dogs do not, to my knowledge, like drugs. You can't fertilize with drugs, but you can fertilize with bits of dead things. Ears are bits of dead things.
    Posted in: Resource Packs
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    posted a message on Can I put a door on top of water somehow
    Quote from Frossa

    Like so?



    Can I sail through that?
    Posted in: Discussion
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    posted a message on Can I put a door on top of water somehow
    Okay, so I'm trying to build a harbor that I can close up when I'm not using it so my boat doesn't float away and mobs can't get in. I read somewhere that you could use doors, but that doesn't make sense, because unless you can place doors on water, how would it block the boat's path. So can you place doors on water?
    Posted in: Discussion
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    posted a message on Can mobs spawn in a 1-wide space if its very long?
    Quote from Meldi

    Creepers can't explode without seeing you and beeing close to you. And they can't see trough blocks (not even glass) so it's not a problem if they spawn inside your wall.


    No, I read on the wiki that they could explode as long as they were one block away from you, whether they could see you or not. Is that outdated information?
    Posted in: Survival Mode
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    posted a message on Can mobs spawn in a 1-wide space if its very long?
    Can mobs spawn in a 1-wide space if its very long? I'm asking, because the outer wall of my base is 3 blocks thick, but hollow, and I'm worried creepers and stuff might spawn inside the wall. Should I fill it up, or can mobs not spawn there anyway?
    Posted in: Survival Mode
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    posted a message on Please lock this thread. It has been moved.
    What's the block in the second row from the bottom with the smiley face on it?
    Posted in: Resource Packs
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