Thanks. Sorry about the misinformation, I'm not too familiar with the mod. (Not for lack of wanting, it's just my friend got around to making a portal first.) I asked him what he had equipped, apparently he had a ring that would break and then the game would crash, I guess it matches up. Apparently it's one of those passive draining things too so unfortunately I have to delete the mod for now. ): Looking forward to re-adding it when the new version is released though.
Yup, sorry about that! Has been a problem on our official server for a while. Hope you can jump back into it when that's patched up.
Actually, unless you mistyped something your wrong.
My computer has i7, 4 cores. Any way's, shouldn't they be dealing with that issue?
Are you running OptiFine or something? This is literally the first time I've ever heard of an issue like this.
New world, only latest Aether II and GGutil installed, haven't moved out of the spawn chunk: http://i.imgur.com/z0bVFkb.jpg
Anyway, I need to post an error report. It came from my friend on our server and according to him, it happened when he made an altar of light and now he can't log back in. http://pastebin.com/d1Sp8cJC
It seems to let others log in so I guess it's localized to wherever he built the altar.
It could likely be a mod conflict but I can't tell which one by reading this and as I'm not too familiar with this mod I don't really know what it's referring to in the crash log either. Any help is appreciated since I'd like to not have to wipe the server or remove the mod.
This has nothing to do with the Altar.
"at net.aetherteam.aether.containers.inventory.InventoryAccessories.breakItem(InventoryAccessories.java:91)"
It's the bug in which your client will crash if you have an accessory equipped at 0 durability. 1.7.10-1.5.2 will be releasing soon to deal with this.
Fair enough. Thank you for taking the time to look into this. It would be excellent if that menu music bug could be taken care of internally, so I don't have to go poking around in the dark to try to code a patch for it.
Looks like it wasn't on the issue tracker, huh. Is now. Will be looked into.
I'll agree with themodpackmaker on this one. I do concede that getting the 1.8 version up and working is the key priority, and should be taken care of before anything else. However, with the consistency of some of the bugs left in the 1.7.10 version, the Aether team should devote at least one dev to rooting out the causes and fixing them at some point. A few of them seem like they would be easily fixable, so if nothing else a hotfix for those should be workable without causing much delay on post-release 1.8 content.
We really don't want to be looking back at older versions after 1.8, though. I've talked it over with one of our devs, a 1.7.10-1.5.2 will be coming in the next couple weeks to address this and some other bugs.
Honestly, how is this NOT considered a major bug? It's consistently reproducible, it's a major part of the mod, and it affects everyone who uses it.
Because barely anyone honestly uses rings or pendants. When I say "major bug", I'm referring to how widespread the bug is and how many users it's actually effected, which is a tiny percentage. Devs are swamped as is, getting pulled off of their current project(s) is more of a hassle than you might realize, especially for a bug that isn't commonly encountered by a vast majority of the playerbase.
Oww, ok! Im going to be more careful with those now! Also, any idea why the Moa doesnt let me ride it?
You can't tame wild Moas, you have to raise them. Once you get a Moa egg, you can throw it into an incubator with a few torches. After it's hatched, you can feed it aechor petals until it's all grown up, at which point you can throw a saddle on and ride it.
Hi! Ive installed this mod, and it works perfectly fine... well, not perfectly but... Welp, Im here because it randomly crashes Minecraft. Also, the Moa I hatched doesnt let me ride it. Is it a bug or am I doing something wrong?
Great mod btw, cant wait for another update ^-^
EDIT: Here's the crash report, hope it helps:
---- Minecraft Crash Report ----
// I feel sad now
Time: 03-10-2015 14:01
Description: Ticking player
java.lang.NullPointerException: Ticking player
at net.aetherteam.aether.containers.inventory.InventoryAccessories.breakItem(InventoryAccessories.java:91)
at net.aetherteam.aether.player.abilities.AbilityAccessories.damageItemStackIfWearing(AbilityAccessories.java:57)
at net.aetherteam.aether.player.abilities.AbilityAccessories.onUpdate(AbilityAccessories.java:74)
at net.aetherteam.aether.player.PlayerAether.onUpdate(PlayerAether.java:288)
at com.gildedgames.util.player.common.PlayerEventHandler.onLivingUpdate(PlayerEventHandler.java:70)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_137_PlayerEventHandler_onLivingUpdate_LivingUpdateEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.common.ForgeHooks.onLivingUpdate(ForgeHooks.java:287)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1560)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.aetherteam.aether.containers.inventory.InventoryAccessories.breakItem(InventoryAccessories.java:91)
at net.aetherteam.aether.player.abilities.AbilityAccessories.damageItemStackIfWearing(AbilityAccessories.java:57)
at net.aetherteam.aether.player.abilities.AbilityAccessories.onUpdate(AbilityAccessories.java:74)
at net.aetherteam.aether.player.PlayerAether.onUpdate(PlayerAether.java:288)
at com.gildedgames.util.player.common.PlayerEventHandler.onLivingUpdate(PlayerEventHandler.java:70)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_137_PlayerEventHandler_onLivingUpdate_LivingUpdateEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.common.ForgeHooks.onLivingUpdate(ForgeHooks.java:287)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1560)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 178
Entity Name: mirmlot
Entity's Exact location: 975,49, 41,00, -163,73
Entity's Block location: World: (975,41,-164), Chunk: (at 15,2,12 in 60,-11; contains blocks 960,0,-176 to 975,255,-161), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1)
Entity's Momentum: 0,00, -0,08, 0,00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@26a8c37e
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
This crash occurs when accessories you have equipped with durability (rings, pendants, etc.) reach 0 durability and "break". Not a lot of people tend to use rings or pendants, so unfortunately we're looking at it as a minor bug for now. Would just recommend try to avoid using accessories with durability, sorry about this!
So from what I'm seeing, there aren't any plans to fix the Aether hijacking the main menu's sound system even when the Aether's menu is disabled in the config? Disappointing, but understandable I suppose.
Yup, sorry! Definitely not a priority bug, or at least not important enough for us to pull a developer off of 1.8.
When will the next update that really does something be here
(I'm just asking when the next update that adds stuff will come)
please if possible exact release date if not possible its ok
i just wanna know when the next update that adds stuff will come
Our next planned updates are the release of the 1.8 Aether II rewrite and Mutation. The 1.8 rewrite is our complete rewriting of the Aether II for 1.8. It'll add a few new features, a little bit of content, and vastly improve performance. Mutation (which we'll begin working on again after the rewrite is released) will add a huge amount of new content. New biomes, new dungeons, new mobs, the works.
However, there isn't a release date or any estimate I can give for now, sorry!
It takes up alot more ram then the other one use to before 1.5 figure out why please I think this is a bug. it's a couple mg bigger and takes up one 1g on anything more then 10 mods that an't right
Considering both of these issues seem to be directly related to using the Aether II in modpacks, and aren't issues I've heard about anywhere else, don't hold your breath for any fixes. We're only releasing updates for the Aether II on Minecraft 1.7.10 now if they are major bugs (crashes, save corruption, etc) as we did with 1.7.10-1.5.1.
Most performance issues should be resolved in 1.8, considering we're rewriting the entire mod from scratch, and I'll still try to dig into these issues when I have time, but we probably won't be looking into them any further unless there's a major problem. Sorry!
This new update really needs some optimization...... Im playing a very modded minecraft and when i choose to use this new update i get horrible frame drops for no reason, just walking around my house. It can go down from 140 to 0 for a few seconds before regaining. I also get such a freeze that java almost crashes every time i switch from the search tab in creative to the survival inventory. Is there any way you guys can optimize this a bit more so I can use it? I really like all the bug fixes
Hey there, sorry for getting back to you so late!
Is anything happening in the console when these spikes happen? What mods are you running with the Aether II?
does the mod contain the aerwhale if not could you tell the team to update it please ?
Aerwhale won't be added back until 1.8. The reason it's not in is because it would wonder into unloaded chunks and cause massive lag.
And for the record, I'm part of 'the team'.
1
Yup, sorry about that! Has been a problem on our official server for a while. Hope you can jump back into it when that's patched up.
0
Are you running OptiFine or something? This is literally the first time I've ever heard of an issue like this.
New world, only latest Aether II and GGutil installed, haven't moved out of the spawn chunk: http://i.imgur.com/z0bVFkb.jpg
1
This has nothing to do with the Altar.
"at net.aetherteam.aether.containers.inventory.InventoryAccessories.breakItem(InventoryAccessories.java:91)"
It's the bug in which your client will crash if you have an accessory equipped at 0 durability. 1.7.10-1.5.2 will be releasing soon to deal with this.
0
Looks like it wasn't on the issue tracker, huh. Is now. Will be looked into.
0
We really don't want to be looking back at older versions after 1.8, though. I've talked it over with one of our devs, a 1.7.10-1.5.2 will be coming in the next couple weeks to address this and some other bugs.
1
Because barely anyone honestly uses rings or pendants. When I say "major bug", I'm referring to how widespread the bug is and how many users it's actually effected, which is a tiny percentage. Devs are swamped as is, getting pulled off of their current project(s) is more of a hassle than you might realize, especially for a bug that isn't commonly encountered by a vast majority of the playerbase.
0
You can't tame wild Moas, you have to raise them. Once you get a Moa egg, you can throw it into an incubator with a few torches. After it's hatched, you can feed it aechor petals until it's all grown up, at which point you can throw a saddle on and ride it.
0
This crash occurs when accessories you have equipped with durability (rings, pendants, etc.) reach 0 durability and "break". Not a lot of people tend to use rings or pendants, so unfortunately we're looking at it as a minor bug for now. Would just recommend try to avoid using accessories with durability, sorry about this!
0
The wiki's got a pretty cohesive list. Most versions will link out to changelogs: http://aether.wikia.com/wiki/Version_history
0
Yup, sorry, our host (Enjin) was under a DDoS attack!
I'm not sure I understand the question though? Are you asking if we're doing 1 5.2 or?
0
Yup, sorry! Definitely not a priority bug, or at least not important enough for us to pull a developer off of 1.8.
0
Our next planned updates are the release of the 1.8 Aether II rewrite and Mutation. The 1.8 rewrite is our complete rewriting of the Aether II for 1.8. It'll add a few new features, a little bit of content, and vastly improve performance. Mutation (which we'll begin working on again after the rewrite is released) will add a huge amount of new content. New biomes, new dungeons, new mobs, the works.
However, there isn't a release date or any estimate I can give for now, sorry!
0
Considering both of these issues seem to be directly related to using the Aether II in modpacks, and aren't issues I've heard about anywhere else, don't hold your breath for any fixes. We're only releasing updates for the Aether II on Minecraft 1.7.10 now if they are major bugs (crashes, save corruption, etc) as we did with 1.7.10-1.5.1.
Most performance issues should be resolved in 1.8, considering we're rewriting the entire mod from scratch, and I'll still try to dig into these issues when I have time, but we probably won't be looking into them any further unless there's a major problem. Sorry!
0
Hey there, sorry for getting back to you so late!
Is anything happening in the console when these spikes happen? What mods are you running with the Aether II?
0
Aerwhale won't be added back until 1.8. The reason it's not in is because it would wonder into unloaded chunks and cause massive lag.
And for the record, I'm part of 'the team'.