- Downgraded to an earlier version of NeoForge (20.4.218)
- Added new model and texture for the German Radio block
- Added several new wall wire variants
- Improved positioning of UI display for wall wire blocks
- Fixed gun sway bobbing not decreasing when not holding a weapon
- Fixed translation of Decoration Block
- Fixed translation of Super Happy Fun Bomb
- Fixed non-default barrel types not displaying on the weapon name
- Fixed transparency of wooden target decal block
- Fixed being able to open chests while in a match
- Fixed third person camera while in a match
- Updated to the latest version of NeoForge (20.4.223)
- Added visual feedback to recoil while crouching
- Added Lanchester variant of Sten Mk2 to British Gunner II class
- Added new MP-40 model, skins and animations
- Added new MP-41 model, skins and animations
- Added new FN Model 1910 model, skins and animations
- Added new FB Vis model, skins and animations
- Added new Browning Hi-Power model, skins and animations
- Added new Glisenti Model 1910 model, skins and animations
- Added a new equip animation to several weapons
- Added experimental 'Immersive Bobbing' setting
- Added new models and textures for wire and light blocks
- Added new Bunker button blocks
- Increased wait time between prone and shooting
- Reduced frequency of environment ambient sound effects
- Reverted back to the original bird chirp ambient sounds
- Enhanced audio of bullet impact sound effects
- Enhanced headshot audio sound effects
- Updated textures for several decal blocks
- Improved mag types and barrel types framework
- Fixed slots being highlighted when the mouse is outside of the scroller container
- Fixed some of the Poland commander classes not having a radio item
- Fixed scroller container and mouse issues
- Fixed aim position of M-30 shotgun
- Fixed bots reloading the wrong amount of ammunition
- Fixed reload sound of Winchester
- Fixed several broken gun skins
- Updated to the latest version of NeoForge (20.4.200)
- Updated to the latest version of Geckolib (4.4.4)
- Added Defeat music
- Added several new ambient audio sounds
- Added several new bot death sounds
- Added new model and textures for Sten MK2 sub machine gun
- Added KIS sub machine gun and skins
- Added MP 3008 sub machine gun and skins
- Added Winchester 1895 rifle
- Added new model and textures for Welrod
- Added new animations to several weapons
- Added new skins for Webley MK6
- Decreased the size of the Nextbot collision box
- Fixed light infantry skin for Japan
- Fixed bots not giving taunts
- Fixed ammo capacity of Type 4
- Fixed bots using empty secondaries
- Fixed highlighted slots when scrolling
- Fixed loadouts not giving players all equipment items
- Fixed injury icon overriding callout icon on player nameplate
- Fixed client-side crash when receiving player data
- Fixed health indicator in TTT
- Added auto team-balance when new match starts
- Added new health indicator to player nameplate for medics
- Added new Red Wooden Door block
- Added new Bunker Door block
- Added new Blast Door block
- Added Syrette Adrenaline Syringe for the Medic class
- Added a Scoped variant of the Type 4 Rifle for the Sniper class
- Overhauled all classes for all nations
- Showcased and Equipped armory items are now separated
- Replaced magnifying glass texture
- Reduced Rocket class ammo count from 5 rockets to 4
- Explosives can no longer damage vehicles through walls
- Rearranged several audio assets
- Made improvements to narrator and accessibility
- Fixed game intro showing behind class selection
- Fixed join match fade not displaying
- Fixed Italian assault class having the incorrect smoke item
- Fixed typo in splash text
- Fixed bots running from grenades as soon as they're thrown
- Fixed bots running from grenades that they don't see
- Fixed grenades and other items not updating the crosshair spread
- Removed texture changes to vanilla Stone and Dirt blocks
- Updated to the latest version of NeoForge (20.4.117-beta)
- Updated to the latest version of GeckoLib (4.4.1)
- Added new Tokarev TT33 model and textures. and animation
- Added new M1 Carbine model, textures, sounds and animation
- Added new M2 Carbine
- Added new Webley Mk 6
- Fixed clan tags displaying incorrectly
- Fixed kill-feed entries not displaying
- Fixed server-side crash/kick
- Fixed player mood not saving
- Fixed active boosters causing client-side crash
- Fixed glass pane bullet traverse bug
- Fixed main menu music playing on the accessibility onboarding screen
- Fixed invisible arms if looking at a dismembered corpse
- Updated to the latest version of NeoForge (20.4.73-beta)
- Updated to the latest version of Geckolib (4.3.3)
- Fixed item name display on dead corpses in Trouble Town
- Fixed Bootcamp not giving you the Bootcamp achievement
- Fixed duplicate default items in inventory
- Added new equip sounds for melee and grenade items
- Added new shake effect for equipping grenade items
- Added new shake effect for throwing grenade item
- Added new distant sound effects for vehicles
- Added new rocket bounce sound effects for vehicle impacts
- Added new envType asset sub-command to set the environment type of a map asset
- Improved audio of M1 Carbine
- Optimised vehicle rendering out of view
- Fixed player skins
- Fixed skinned items for M-30 shotgun
- Fixed using weapons while in an encapsulated seat of a vehicle (tanks)
- Fixed weapon and spawn points on TTT maps Casino, Hangar and Asylum
- Fixed spawn points on FFA map Hangar
- Added missing translations for Conquest capture point spawn messages
- Added new asset test for Conquest capture points
- Added war-cry ability to Conquest game-mode
- Added back-stabs to the profile stats page
- Added hit-marker for vehicle damage
- Added damage alarm sound and overlay effect for vehicles
- Replaced rank title with rank icon on player nameplates
- Tripled max count for all classes in Conquest game mode
- Made improvements to assets test command
- Stamina now decreases at half as slowly in Conquest game mode
- Fixed rendering of text in the credits screen
- Fixed server-side crash in Conquest game mode
- Fixed server-side crash when the bot shoots an explosive
- Fixed AVT Silver skin
- Fixed vehicle health bug when damaged
- Fixed passenger death when the vehicle is destroyed
- Fixed damage effects when players are attacked in a vehicle
- Fixed player coins and armours not displaying
- Fixed bots on the lobby becoming 'Unknown'
- Fixed being unable to sprint while in a vehicle
- Fixed heads display during vote
- Added 150mm Tbtsk C36 gun prop and map effect
- Added LCVP boat prop and map effect
- Added new effects for the Beached map
- Added slab, stair and wall variants for all building blocks and barriers
- Updated to the latest version of Forge
- Updated to the latest version of Geckolib
- Added M1905 bayonet
- Added Kappspaten
- Added Shin Gunto
- Added M1938 bayonet
- Added wz. 27 bayonet
- Added M1940 bayonet
- Added M1886 bayonet
- Added Type 30 bayonet
- Added Fairbairn Sykes fighting knife
- Added the ability to un-link Discord account from in-game profile
- Added a new setting to disable the spread-fade effect on the crosshair
- Replaced Tactical Knife with M1905 Bayonet
- Replaced Text and Yes/No prompt screen UIs
- Fixed missing translation key for back-stab pop-ups
- Fixed impact sounds playing when shooting into the air
- Fixed ambient sounds stopping after reloading assets while in a match
- Fixed cloud reconnection causing minor lag spike
- Fixed bots using incorrect taunt voice lines
- Fixed mini-map causing huge FPS drop
- Fixed sky and fog color after leaving match
0
Update 0.3.2.1a Released!
- Downgraded to an earlier version of NeoForge (20.4.218)
- Added new model and texture for the German Radio block
- Added several new wall wire variants
- Improved positioning of UI display for wall wire blocks
- Fixed gun sway bobbing not decreasing when not holding a weapon
- Fixed translation of Decoration Block
- Fixed translation of Super Happy Fun Bomb
- Fixed non-default barrel types not displaying on the weapon name
- Fixed transparency of wooden target decal block
- Fixed being able to open chests while in a match
- Fixed third person camera while in a match
0
Update 0.3.2.0a Released!
- Updated to the latest version of NeoForge (20.4.223)
- Added visual feedback to recoil while crouching
- Added Lanchester variant of Sten Mk2 to British Gunner II class
- Added new MP-40 model, skins and animations
- Added new MP-41 model, skins and animations
- Added new FN Model 1910 model, skins and animations
- Added new FB Vis model, skins and animations
- Added new Browning Hi-Power model, skins and animations
- Added new Glisenti Model 1910 model, skins and animations
- Added a new equip animation to several weapons
- Added experimental 'Immersive Bobbing' setting
- Added new models and textures for wire and light blocks
- Added new Bunker button blocks
- Increased wait time between prone and shooting
- Reduced frequency of environment ambient sound effects
- Reverted back to the original bird chirp ambient sounds
- Enhanced audio of bullet impact sound effects
- Enhanced headshot audio sound effects
- Updated textures for several decal blocks
- Improved mag types and barrel types framework
- Fixed slots being highlighted when the mouse is outside of the scroller container
- Fixed some of the Poland commander classes not having a radio item
- Fixed scroller container and mouse issues
- Fixed aim position of M-30 shotgun
- Fixed bots reloading the wrong amount of ammunition
- Fixed reload sound of Winchester
- Fixed several broken gun skins
0
Update 0.3.1a Released!
- Updated to the latest version of NeoForge (20.4.200)
- Updated to the latest version of Geckolib (4.4.4)
- Added Defeat music
- Added several new ambient audio sounds
- Added several new bot death sounds
- Added new model and textures for Sten MK2 sub machine gun
- Added KIS sub machine gun and skins
- Added MP 3008 sub machine gun and skins
- Added Winchester 1895 rifle
- Added new model and textures for Welrod
- Added new animations to several weapons
- Added new skins for Webley MK6
- Decreased the size of the Nextbot collision box
- Fixed light infantry skin for Japan
- Fixed bots not giving taunts
- Fixed ammo capacity of Type 4
- Fixed bots using empty secondaries
- Fixed highlighted slots when scrolling
- Fixed loadouts not giving players all equipment items
- Fixed injury icon overriding callout icon on player nameplate
- Fixed client-side crash when receiving player data
- Fixed health indicator in TTT
0
Update 0.3.0.9a Released!
- Added auto team-balance when new match starts
- Added new health indicator to player nameplate for medics
- Added new Red Wooden Door block
- Added new Bunker Door block
- Added new Blast Door block
- Added Syrette Adrenaline Syringe for the Medic class
- Added a Scoped variant of the Type 4 Rifle for the Sniper class
- Overhauled all classes for all nations
- Showcased and Equipped armory items are now separated
- Replaced magnifying glass texture
- Reduced Rocket class ammo count from 5 rockets to 4
- Fixed M2 Carbine cloud item names
0
Update 0.3.0.8a Released!
- Updated to the latest version of NeoForge (20.4.181)
- Added Polish PZL P.11 plane prop block
- Added Wrench melee item (Not Yet Equippable)
- Added new ambient sound effects for explosives
- Explosives can no longer damage vehicles through walls
- Rearranged several audio assets
- Made improvements to narrator and accessibility
- Fixed game intro showing behind class selection
- Fixed join match fade not displaying
- Fixed Italian assault class having the incorrect smoke item
- Fixed typo in splash text
- Fixed bots running from grenades as soon as they're thrown
- Fixed bots running from grenades that they don't see
- Fixed grenades and other items not updating the crosshair spread
- Removed texture changes to vanilla Stone and Dirt blocks
0
Update 0.3.0.7a Released!
- Updated to the latest version of NeoForge (20.4.117-beta)
- Updated to the latest version of GeckoLib (4.4.1)
- Added new Tokarev TT33 model and textures. and animation
- Added new M1 Carbine model, textures, sounds and animation
- Added new M2 Carbine
- Added new Webley Mk 6
- Fixed clan tags displaying incorrectly
- Fixed kill-feed entries not displaying
- Fixed server-side crash/kick
- Fixed player mood not saving
- Fixed active boosters causing client-side crash
- Fixed glass pane bullet traverse bug
- Fixed main menu music playing on the accessibility onboarding screen
- Fixed invisible arms if looking at a dismembered corpse
0
Update 0.3.0.6a Released!
- Updated to the latest version of NeoForge (20.4.73-beta)
- Updated to the latest version of Geckolib (4.3.3)
- Fixed item name display on dead corpses in Trouble Town
- Fixed Bootcamp not giving you the Bootcamp achievement
- Fixed duplicate default items in inventory
0
Update 0.3.0.3a Released!
- Added new equip sounds for melee and grenade items
- Added new shake effect for equipping grenade items
- Added new shake effect for throwing grenade item
- Added new distant sound effects for vehicles
- Added new rocket bounce sound effects for vehicle impacts
- Added new envType asset sub-command to set the environment type of a map asset
- Improved audio of M1 Carbine
- Optimised vehicle rendering out of view
- Fixed player skins
- Fixed skinned items for M-30 shotgun
- Fixed using weapons while in an encapsulated seat of a vehicle (tanks)
- Fixed weapon and spawn points on TTT maps Casino, Hangar and Asylum
- Fixed spawn points on FFA map Hangar
0
Update 0.3.0.1a Released!
- Reverted to NeoForge 20.4.10-beta
- Fixed unexpected behavior of grenades
- Fixed vanilla main menu music playing
- Fixed bot weapons not saving or loading correctly
0
Update 0.3.0.0a Released!
- Updated to the latest version of Minecraft (1.20.4)
- Updated to the latest version of NeoForge for Minecraft 1.20.4
- Added new destroyed effects to vehicles
- Added ability to view player profiles from party lobby
- Reduced max shooting distance of shotguns to 64 blocks
- Fixed client-side crash with grenades
- Fixed spawn point positions on Cliffside map
- Fixed logo and splash screen rendering on main menu
0
Update 0.2.0.19a Released!
- Added missing translations for Conquest capture point spawn messages
- Added new asset test for Conquest capture points
- Added war-cry ability to Conquest game-mode
- Added back-stabs to the profile stats page
- Added hit-marker for vehicle damage
- Added damage alarm sound and overlay effect for vehicles
- Replaced rank title with rank icon on player nameplates
- Tripled max count for all classes in Conquest game mode
- Made improvements to assets test command
- Stamina now decreases at half as slowly in Conquest game mode
- Fixed rendering of text in the credits screen
- Fixed server-side crash in Conquest game mode
- Fixed server-side crash when the bot shoots an explosive
- Fixed AVT Silver skin
- Fixed vehicle health bug when damaged
- Fixed passenger death when the vehicle is destroyed
- Fixed damage effects when players are attacked in a vehicle
- Fixed player coins and armours not displaying
- Fixed bots on the lobby becoming 'Unknown'
- Fixed being unable to sprint while in a vehicle
- Fixed heads display during vote
1
Update 0.2.0.16a Released!
- Fixed Luger and P38 skin textures
- Fixed arrow buttons on class selection UI
- Fixed reload progress bar on hotbar UI
- Fixed vehicle paths
- Fixed lobby bots not wearing the correct random uniforms
- Fixed bots taking knockback from bullet damage
- Fixed decorative blocks causing client-side crash
- Removed unnecessary rank texture from players' arms
0
Update 0.2.0.14a Released!
- Added 150mm Tbtsk C36 gun prop and map effect
- Added LCVP boat prop and map effect
- Added new effects for the Beached map
- Added slab, stair and wall variants for all building blocks and barriers
- Enhanced several bullet impact sound effects
- Adjusted fire rate of several weapons
- Optimised weapon rendering
- Optimised weapon logic
- Optimised several map effects
- Fixed wet sand display icon
- Fixed issues with weapon audio
- Removed old Infected background from the main menu
0
Update 0.2.0.12a Released!
- Updated to the latest version of Forge
- Updated to the latest version of Geckolib
- Added M1905 bayonet
- Added Kappspaten
- Added Shin Gunto
- Added M1938 bayonet
- Added wz. 27 bayonet
- Added M1940 bayonet
- Added M1886 bayonet
- Added Type 30 bayonet
- Added Fairbairn Sykes fighting knife
- Added the ability to un-link Discord account from in-game profile
- Added a new setting to disable the spread-fade effect on the crosshair
- Replaced Tactical Knife with M1905 Bayonet
- Replaced Text and Yes/No prompt screen UIs
- Fixed missing translation key for back-stab pop-ups
- Fixed impact sounds playing when shooting into the air
- Fixed ambient sounds stopping after reloading assets while in a match
- Fixed cloud reconnection causing minor lag spike
- Fixed bots using incorrect taunt voice lines
- Fixed mini-map causing huge FPS drop
- Fixed sky and fog color after leaving match
0
Update 0.2.0.11a Released!
- Added new player stat for back-stabs
- Enhanced shake effects while walking and running
- Enhanced shooting sounds and effects
- Enhanced explosion sounds
- Decreased explosive shake
- Improved cloud connection code
- Improved shake effects for 1st person hands
- Improved optimisations of weapon rendering
- Fixed bullet eject for several weapons