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  • BobwontRolle
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  • Member for 9 years, 6 months, and 13 days
    Last active Sat, Dec, 20 2014 04:10:00
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  • 686 Total Posts
  • 62 Thanks
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  • View BobwontRolle's Profile

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    Oct 13, 2012
    BobwontRolle posted a message on [ModLoader] [WIP] [DOWNLOAD] Age Of Empires Mod v0.1!
    v0.1 is released :) Let me know if you find some bugs or errors!
    Posted in: WIP Mods
  • View BobwontRolle's Profile

    0

    Oct 13, 2012
    BobwontRolle posted a message on [WIP] THE OFFICIAL Metro2033 Mod [1.2.5] v0.1 DOWNLOAD AVAILABLE
    Quote from coollego5992

    Are the purple textures on the floor are supposed to be the gases which choke you but arnt yet textured?


    Sadly, yes.
    Posted in: WIP Mods
  • View BobwontRolle's Profile

    0

    Oct 13, 2012
    BobwontRolle posted a message on Need Help with Modding Code!
    Quote from XxTMSxX

    So just replace the code you have brought me with the old one then i suppose?


    Yep! And place /PlatinumOre.png in [ModFolder]/Eclipse/Client
    Posted in: Modification Development
  • View BobwontRolle's Profile

    0

    Oct 12, 2012
    BobwontRolle posted a message on [ModLoader] [WIP] [DOWNLOAD] Age Of Empires Mod v0.1!
    Quote from MohawkyMagoo

    Understood ! :D I didnt mean for all of this to happen overnight ;) Just an eye to the future.

    These links may help for buildings - if you contact the maker:

    Blacksmith
    http://www.mcschemat...g83569#msg83569

    Barracks
    http://www.mcschemat...g83570#msg83570

    Guard tower
    http://www.mcschemat...g69780#msg69780

    Town centre
    http://www.mcschemat...g71805#msg71805

    Wish you luck with this project - would be great to see it working


    Yeah thanks! I'll contact the author once I get this up and running.
    Posted in: WIP Mods
  • View BobwontRolle's Profile

    0

    Oct 11, 2012
    BobwontRolle posted a message on Need Help with Modding Code!
    super( ModLoader.addOverride("/terrain.png", "PlatinumOre.png"), Material.rock);

    should be

    super( ModLoader.addOverride("/terrain.png", "/PlatinumOre.png"), Material.rock);

    Place your file in [ModFolder]/Eclipse/Client If you are in Eclipse. Which I recommend
    Posted in: Modification Development
  • View BobwontRolle's Profile

    0

    Oct 11, 2012
    BobwontRolle posted a message on [ModLoader] [WIP] [DOWNLOAD] Age Of Empires Mod v0.1!
    Quote from MohawkyMagoo

    Love this idea - on MCSchematics awhile ago some guy had built the Teuton Buildings - town centre, blacksmith, archery range etc straight out of AOE.

    Can i suggest you also check out the following mods and maybe co-operate in some fashion? :

    http://www.minecraft...rgesmpwipalpha/

    Has great trebuchets, ammo wagons, catapults and ballistae. The trebuchets remind me so much of AOE

    http://www.minecraft...095-wipsplanmp/

    Has excellent NPC's - customisable by purpose and faction - faction as in AOE nation state.


    Uhm. I don't know man. I might later. For v1.0, I might just have the basic features and add more later. Depends how it goes. I will keep you posted!
    Posted in: WIP Mods
  • View BobwontRolle's Profile

    0

    Oct 11, 2012
    BobwontRolle posted a message on Need Help with Modding Code!
    Block PlatinumOre = PlatinumOre(200, 15).setBlockName("Platinum Ore");


    15 = Block tetxure
    200 = ID
    Posted in: Modification Development
  • View BobwontRolle's Profile

    0

    Oct 11, 2012
    BobwontRolle posted a message on HD Textures For Mod?
    Quote from nerd-boy

    Yes it is possible. Minecraft will look in any texture pack folder for your textures before falling back to your textures in the mod folder.


    Ooooh, so how will I go about doing this? I am not a texturer, but a coder.
    Posted in: Modification Development
  • View BobwontRolle's Profile

    2

    Oct 10, 2012
    BobwontRolle posted a message on Need Help with Modding Code!
    Quote from XxTMSxX

    Well all i need to is when i try to run my mod it crashes because it it going to loc 26 (aka Bed) and it is crashing

    and i need help with the code for the ID number for minecraft 1.3.2 so if you know what it is then post it in the

    comments below thanks :)


    THANKS XxTMSxX


    No code = no help.
    Posted in: Modification Development
  • View BobwontRolle's Profile

    0

    Oct 10, 2012
    BobwontRolle posted a message on HD Textures For Mod?
    Hey!

    I am making a mod : http://www.minecraftforum.net/topic/1509002-modloader-wip-age-of-empires-mod-v01/

    I was wondering how I can make the textures HD (32x32 or 64x64)?

    Is this possible? D:

    Thanks,

    BobwontRolle
    Posted in: Modification Development
  • View BobwontRolle's Profile

    0

    Oct 9, 2012
    BobwontRolle posted a message on [ModLoader] [WIP] [DOWNLOAD] Age Of Empires Mod v0.1!
    QUICK UPDATE.

    I have finished mostly all the coding for v0.1
    I will add tetxures tomorrow.
    Test it thursday.
    And release it Friday :)

    It will contain :

    A base block.
    A villager.
    &Coins.

    ---

    Very simple but it is the basis for the future :)

    In v0.2 it will have :

    -Food (Generically)
    -Villagers with AI to dig, hopefully.
    -A better GUI for the home base.
    -A Better home base :)

    ---

    WHOS EXCITED? :)
    Posted in: WIP Mods
  • View BobwontRolle's Profile

    0

    Oct 9, 2012
    BobwontRolle posted a message on [ModLoader] [WIP] [DOWNLOAD] Age Of Empires Mod v0.1!
    UPDATE - I added a new video about having a coin appear when you destory :

    -Coal Ore
    -Iron Ore
    -Gold Ore
    -Redstone Ore
    -Lapiz Ore
    -Diamond Ore

    Quote from SleepDwarve

    Tester or Texturer: Tester
    IGN: Captain_Party
    Skype: sleepdwarve or Captain_Party
    Example of Work: I haven't done a test for a mod before.


    Okay thank you! I will add you on skype, which one do you prefer?


    Quote from henrymoray1

    Tester or Texturer? : Tester
    IGN : Henrymoray1
    Skype : Henrymoray1
    Experience : Ive tested 4 or 5 mods in minecraft and various other games.
    Can you give 1 page long reviews (Tester) : Yes


    AWESOME! I need someone with experience, I will add you ASAP. :)
    Posted in: WIP Mods
  • View BobwontRolle's Profile

    0

    Oct 7, 2012
    BobwontRolle posted a message on GEARSoWfan's Ad Banner/Signature Shop
    Quote from clypeum

    The mod looks realy awsom here can i find it?
    and its als a nice banner!

    Clypeum_


    http://www.minecraftforum.net/topic/1509002-modloader-wip-age-of-empires-mod-v01/ :)
    Posted in: Art Shops
  • View BobwontRolle's Profile

    0

    Oct 7, 2012
    BobwontRolle posted a message on [ModLoader] [WIP] [DOWNLOAD] Age Of Empires Mod v0.1!
    Quote from GEARSoWfan

    I finished the sig..its back on my post.
    http://www.minecraft...signature-shop/

    Btw, I can redo your video for you, I have finalcutpro X


    Thanks :) And nah, the video is fine! I usually have the full version, but I just switched computers :)
    Posted in: WIP Mods
  • View BobwontRolle's Profile

    0

    Oct 7, 2012
    BobwontRolle posted a message on (null)
    What Package: Cobble
    Type of Graphic: Signiture banner
    2D or 3D? 2D
    Main Text: Age of Empires III
    Secondary Text: MOD
    Text Color: Gold!
    Text Effects: NA
    Background Color/image: this : http://upload.wikimedia.org/wikipedia/en/9/9b/Aoeiii-cover.jpg
    Anything else we should know: Link to my mod down there. && Maybe a stretched out version of the above, with the III on the side, and MOD in black spray paint going across the bottom right horizontally.
    Can you make me a Mod Tittle and a signature? :D

    http://www.minecraftforum.net/topic/1509002-modloader-wip-age-of-empires-mod-v01/
    Posted in: Art Shops
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