Can i install the mod using MagicLauncher, or do i have to use the default 1.6 launcher?
This mod requires the Natives to be completely intact and modified. Magic launcher uses its own Natives, so this mos is not compatible with the Magic Launcher.
This is a brilliant mod for its size. I'm using it with Forge, Optifine, and TooManyItems without anything going wrong, This is obviously due to only one class file being altered.
Regardless, this is a nice mod and it reminds me a bit of Terraria.
at a guess.... it might be one of the config files for one of the mods, you may've accidently added in an extra space or a ' while adjusting block/item id's
or one of them has gotten a little corrupt?
Yeah; I'll try resetting all of my Configs. I'll be back when I've checked it.
[EDIT]
I completely dumped my config folder, and Minecraft worked perfectly. I don't remember modifying a config file in the last few days, so it must have corrupted itself. I'll never know what mod caused it, though. Thank you for suggesting this.
I don't usually ask about crashes, as I usually understand the problem when I glance through the crash report. On occasion I get a strange crash report. No mods are (individually) causing this problem, as I have disabled the mods one-by-one until Minecraft successfully launched. Through doing this, I found out that Minecraft only runs when I disable Minecraft Forge or when I remove my Mods folder completely. I don't think it's an ID conflict, but I only have one line of legitimate Java error code.
I do use Magic Launcher to run the game, though.
Actually, before I go any further, here's my entire error log:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\Brandon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-07_18.37.37-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 9619a980 --------
Full report at:
C:\Users\Brandon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-07_18.37.37-client.txt
Please show that file to Mojang, NOT just this screen!
I made the Java exception red, of course. I do not wish to sound like a lost child by asking for help, but I've never seen this exception before... I apologize for my long list of mods, though.
Any help would be appreciated. I am just about certain that this error has come up before, so I am sorry if this topic is being repetitive.
[EDIT]
I almost forgot to post the "full report" that Mojang hints at in the first few lines of the error log. here it is:
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 4/7/13 6:37 PM
Description: Failed to start game
java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/Brandon/AppData/Roaming/.minecraft/config/DIAdvancedCompatibility/CombinedConfig.cfg:1'
at net.minecraftforge.common.Configuration.load(Configuration.java:625)
at net.minecraftforge.common.Configuration.<init>(Configuration.java:100)
at DamageIndicators.Client.Core.ClientProxy.searchMapForEntities(ClientProxy.java:95)
at DamageIndicators.Client.Core.ClientProxy.scanforEntities(ClientProxy.java:81)
at DamageIndicators.Client.Core.ClientProxy.RegisterRenders(ClientProxy.java:67)
at DamageIndicators.DamageIndicatorsMod.load(DamageIndicatorsMod.java:63)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:689)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:444)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:729)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
0
The administrators are fantastic.
The restrictions are lax.
It's like a tiny community.
0
Download and install Flash for other browsers.
http://get2.adobe.com/flashplayer/otherversions/
This mod requires the Natives to be completely intact and modified. Magic launcher uses its own Natives, so this mos is not compatible with the Magic Launcher.
1
Regardless, this is a nice mod and it reminds me a bit of Terraria.
1
Do you have Adblock? Adfly recently had an update that blocks Adblock browsers from using Adfly.
0
0
Mover o tópico para outra página.
1
0
Maybe change the texture to be stone-ish or iron-ish and replace the wood with cobblestone or iron ingots. I don't have any GOOD ideas. :3
[EDIT]
This idea was stupid. Just forget about it. :3
0
0
Yeah; I'll try resetting all of my Configs. I'll be back when I've checked it.
[EDIT]
I completely dumped my config folder, and Minecraft worked perfectly. I don't remember modifying a config file in the last few days, so it must have corrupted itself. I'll never know what mod caused it, though. Thank you for suggesting this.
0
I do use Magic Launcher to run the game, though.
Actually, before I go any further, here's my entire error log:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\Brandon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-07_18.37.37-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 9619a980 --------
Full report at:
C:\Users\Brandon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-07_18.37.37-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 4/7/13 6:37 PM
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 363073344 bytes (346 MB) / 497025024 bytes (474 MB) up to 497025024 bytes (474 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_U_B1 36 mods loaded, 36 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_bspkrsCore [bspkrsCore] ([1.5.1]bspkrsCorev1.03.zip) Unloaded->Constructed->Pre-initialized->Initialized
Familiars_API [Familiars API] (Familiars_API_1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_TooManyItems [mod_TooManyItems] (TooManyItems2013_03_23_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
AS_MultiMine [Multi Mine] (MultiMine_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
mod_ArmorStatusHUD [ArmorStatusHUD] ([1.5.1]ArmorStatusHUDv1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
DamageIndicatorsMod [Damage Indicators] ([1.5.1]DamageIndicators v2.5.7.1.zip) Unloaded->Constructed->Pre-initialized->Errored
mod_ReiMinimap [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_StatusEffectHUD [StatusEffectHUD] ([1.5.1]StatusEffectHUDv1.9.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_Audiotori [mod_Audiotori] (Audiotori_r5__1_5_1.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_Biosphere [mod_Biosphere] (Biosphere.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_ChatBubbles [mod_ChatBubbles] (ChatBubbles151.zip) Unloaded->Constructed->Pre-initialized->Initialized
CustomNpcs [CustomNpcs 1.4.5] (CustomNPCs_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
DeathCounter [DeathCounter] (DeathCounter1.5.0v1.zip) Unloaded->Constructed->Pre-initialized->Initialized
Familiars_DefaultMobPack [DefaultMobPack] (Familiars_DefaultMobPack_1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized
Familiars_ExtendedFamPack [ExtendedFamPack] (Familiars_ExtendedFamPack_1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized
NBTEdit [In-game NBTEdit] (Forge_NBTEditv1.5.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
iChunUtil [iChunUtil] (iChunUtil1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
GraviGun [GraviGun] (GravityGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized
inventorytweaks [Inventory Tweaks] (InventoryTweaks-1.52.jar) Unloaded->Constructed->Pre-initialized->Initialized
mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized
PlayerHeads [Player Heads] (PlayerHeads 1.0 for MC 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
PortalGun [PortalGun] (PortalGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized
AS_Ruins [Ruins Spawning System] (Ruins_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
SAP_Man [SanAndreasPs Managers] (SAP_ManPack_v141.jar) Unloaded->Constructed->Pre-initialized->Initialized
TwilightForest [The Twilight Forest] (twilightforest-1.17.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
LWJGL: 2.4.2
OpenGL: Intel® HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: Unknown character '
I made the Java exception red, of course. I do not wish to sound like a lost child by asking for help, but I've never seen this exception before... I apologize for my long list of mods, though.
Any help would be appreciated. I am just about certain that this error has come up before, so I am sorry if this topic is being repetitive.
[EDIT]
I almost forgot to post the "full report" that Mojang hints at in the first few lines of the error log. here it is:
// I bet Cylons wouldn't have this problem.
Time: 4/7/13 6:37 PM
Description: Failed to start game
java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/Brandon/AppData/Roaming/.minecraft/config/DIAdvancedCompatibility/CombinedConfig.cfg:1'
at net.minecraftforge.common.Configuration.load(Configuration.java:625)
at net.minecraftforge.common.Configuration.<init>(Configuration.java:100)
at DamageIndicators.Client.Core.ClientProxy.searchMapForEntities(ClientProxy.java:95)
at DamageIndicators.Client.Core.ClientProxy.scanforEntities(ClientProxy.java:81)
at DamageIndicators.Client.Core.ClientProxy.RegisterRenders(ClientProxy.java:67)
at DamageIndicators.DamageIndicatorsMod.load(DamageIndicatorsMod.java:63)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:689)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:444)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:729)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 363073344 bytes (346 MB) / 497025024 bytes (474 MB) up to 497025024 bytes (474 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_U_B1 36 mods loaded, 36 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_bspkrsCore [bspkrsCore] ([1.5.1]bspkrsCorev1.03.zip) Unloaded->Constructed->Pre-initialized->Initialized
Familiars_API [Familiars API] (Familiars_API_1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_TooManyItems [mod_TooManyItems] (TooManyItems2013_03_23_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
AS_MultiMine [Multi Mine] (MultiMine_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
mod_ArmorStatusHUD [ArmorStatusHUD] ([1.5.1]ArmorStatusHUDv1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
DamageIndicatorsMod [Damage Indicators] ([1.5.1]DamageIndicators v2.5.7.1.zip) Unloaded->Constructed->Pre-initialized->Errored
mod_ReiMinimap [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_StatusEffectHUD [StatusEffectHUD] ([1.5.1]StatusEffectHUDv1.9.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_Audiotori [mod_Audiotori] (Audiotori_r5__1_5_1.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_Biosphere [mod_Biosphere] (Biosphere.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_ChatBubbles [mod_ChatBubbles] (ChatBubbles151.zip) Unloaded->Constructed->Pre-initialized->Initialized
CustomNpcs [CustomNpcs 1.4.5] (CustomNPCs_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
DeathCounter [DeathCounter] (DeathCounter1.5.0v1.zip) Unloaded->Constructed->Pre-initialized->Initialized
Familiars_DefaultMobPack [DefaultMobPack] (Familiars_DefaultMobPack_1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized
Familiars_ExtendedFamPack [ExtendedFamPack] (Familiars_ExtendedFamPack_1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized
NBTEdit [In-game NBTEdit] (Forge_NBTEditv1.5.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
iChunUtil [iChunUtil] (iChunUtil1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
GraviGun [GraviGun] (GravityGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized
inventorytweaks [Inventory Tweaks] (InventoryTweaks-1.52.jar) Unloaded->Constructed->Pre-initialized->Initialized
mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized
PlayerHeads [Player Heads] (PlayerHeads 1.0 for MC 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
PortalGun [PortalGun] (PortalGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized
AS_Ruins [Ruins Spawning System] (Ruins_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
SAP_Man [SanAndreasPs Managers] (SAP_ManPack_v141.jar) Unloaded->Constructed->Pre-initialized->Initialized
TwilightForest [The Twilight Forest] (twilightforest-1.17.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
0
0
0
1.) It's a rather new mod, and as such, it is rather unpopular.
2.) The new beds take up block IDs. If Mojang took this mod, they would probably give the beds the same properties that leather armor has.
This is a great mod and it would be awesome if Mojang found out about this. ;3
0
Technically, he did add GLaDOS.
:3