The topic says [1.2.5]. Do you think it works with 1.3.2?
It works for 1.3.1. People would know that if they would actually read the posts on the same page as they reply.....its been answered twice just on this page.
Loving the pack and loving the large chest! The small chest looks abit weird with the head rotated. Have you tried having the head in the small chest face the player?
Baleur created awesome an awesome JohnSmith ExtraBiomesXL support extension. Download JohnSmith, and place THIS into the texture pack .zip under a folder named "ExtraBiomesXL" and rename the .png you downloaded to "extrabiomes"
We place the png in the JohnSmith texture pack? I did and the trees are still white.
Guys, how do i decrease the motion blur ? Sorry if this has already been asked..
It tells you how in the first post.........
To adjust motion blur amount, open final.fsh and edit "#define MOTIONBLUR_AMOUNT 2.5". Some people may prefer less motion blur. To disable motion blur, add "//" to the beginning of all lines that start with "#define MOTIONBLUR..."
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Its....May......
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Instead of reading the title and seeing 1.4.7 try reading the first few lines of the first post.
If you can't do that try reading one of the previous pages where everyone has posted how to install it for 1.5.1.
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This mod. http://www.minecraftforum.net/topic/1090288-132-extrabiomesxl-300-universal/
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just make a folder and call it shaders
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You realise this mod can be used in 1.3.2 for like 2 weeks.
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About 2 weeks ago.............why don't people read the thread before they post?
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It works for 1.3.1. People would know that if they would actually read the posts on the same page as they reply.....its been answered twice just on this page.
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Keep up the great work!
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Don't need it anymore.
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Cuz he doesnt want it in mod packs.
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We place the png in the JohnSmith texture pack? I did and the trees are still white.
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It tells you how in the first post.........
To adjust motion blur amount, open final.fsh and edit "#define MOTIONBLUR_AMOUNT 2.5". Some people may prefer less motion blur. To disable motion blur, add "//" to the beginning of all lines that start with "#define MOTIONBLUR..."