I'm a new modder. I'm looking for ideas for different materials to add in. These will include:
- Ore - - Ingots - - Gem - (Of respective ore) - Tools - - Armor - - Mob - (Maybe if its valuable, a defender or a mob that spawns when block is broken.)
-snip-
It sounds ridiculous, but if you just want to build mega structures but dont feel like cheating with invedit's This is the mod for YOU!
-snip-
If you don't feel like cheating with invedit get pretty much free diamonds anyway. Not cheating at all.
Some people dont like using invedit and this mod gives makes it feel like your actually playing the game, but it's just an easier route to getting your diamonds.
Another useless and Epic Fail mod. :biggrin.gif:
But, every beginner starts with something like this here..
BTW, if you want to build bigger structure, you should do that in Creative Mode.
Well i only started modding VERY recently and im happy with it being my first attempt. And if you do it in creative mode i spose that's like another invedit.
Ever thought getting diamond in a game took to long or it was too hard? Not anymore!
Description:
This mod allows you to place 4 dirt blocks in a crafting table and to recieve a diamond!
It sounds ridiculous, but if you just want to build mega structures but dont feel like cheating with invedit's This is the mod for YOU!
Here we have the player creating a diamond out of four dirt blocks on a crafting table.
And here we have the player smelting a dirt block to get 1 diamond.
There are no known compatabilitie issues - Requires Modloader by Risugami
Download Link:
OMG EPIC Koda you should add like a clay flag so the soldiers can have like a capture the flag fest, and the runner is just as important as defending as the king. Also you could make it so like if there is a king the other soldiers prioritize his gear before theres, so like they pick up gear and put it on him first.
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I'm looking for ideas for different materials to add in.
These will include:
- Ore -
- Ingots -
- Gem - (Of respective ore)
- Tools -
- Armor -
- Mob - (Maybe if its valuable, a defender or a mob that spawns when block is broken.)
I am very open to suggestions.
0
[spoiler]2011-12-22 19:38 - commands.recompile - ERROR - warning: [options] bootstrap class path not set in conjunction with -source 1.6
2011-12-22 19:38 - commands.recompile - ERROR - src\minecraft\net\minecraft\src\EntityElf.java:7: error: EntityElf is not abstract and does not override abstract method getMaxHealth() in EntityLiving
2011-12-22 19:38 - commands.recompile - ERROR - public class EntityElf extends EntityCreature
2011-12-22 19:38 - commands.recompile - ERROR - ^
2011-12-22 19:38 - commands.recompile - ERROR -
2011-12-22 19:38 - commands.recompile - ERROR - src\minecraft\net\minecraft\src\mod_Elf.java:10: error: mod_Elf is not abstract and does not override abstract method load() in BaseMod
2011-12-22 19:38 - commands.recompile - ERROR - public class mod_Elf extends BaseMod
2011-12-22 19:38 - commands.recompile - ERROR - ^
2011-12-22 19:38 - commands.recompile - ERROR -
2011-12-22 19:38 - commands.recompile - ERROR - src\minecraft\net\minecraft\src\mod_Elf.java:21: error: cannot find symbol
2011-12-22 19:38 - commands.recompile - ERROR - map.put(Elf.class, new RenderBiped(new ModelBiped(), 0.5F));
2011-12-22 19:38 - commands.recompile - ERROR - ^
2011-12-22 19:38 - commands.recompile - ERROR -
2011-12-22 19:38 - commands.recompile - ERROR - symbol: class Elf
2011-12-22 19:38 - commands.recompile - ERROR - location: class mod_Elf
2011-12-22 19:38 - commands.recompile - ERROR - 3 errors
2011-12-22 19:38 - commands.recompile - ERROR - 1 warning
My Codes:
[spoiler]mod_Elf.java
// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://www.kpdus.com/jad.html
// Decompiler options: packimports(3) braces deadcode fieldsfirst
package net.minecraft.src;
import java.lang.reflect.Method;
import java.util.Map;
public class mod_Elf extends BaseMod
{
public mod_Elf()
{
ModLoader.RegisterEntityID(EntityElf.class, "Elf", ModLoader.getUniqueEntityId());
ModLoader.AddSpawn(EntityElf.class, 4, 8, 20, EnumCreatureType.creature);
}
public void AddRenderer(Map map)
{
map.put(Elf.class, new RenderBiped(new ModelBiped(), 0.5F));
}
public String Version()
{
return "1.0.0";
}
}[/spoiler]
And EntityElf.java
// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://www.kpdus.com/jad.html
// Decompiler options: packimports(3) braces deadcode fieldsfirst
package net.minecraft.src;
public class EntityElf extends EntityCreature
{
public EntityElf(World world)
{
super(world);
texture = "/mob/Elf.png";
moveSpeed = 0.9F;
isImmuneToFire = false;
health = 25;
}
protected int getDropItemId()
{
return Item.appleRed.shiftedIndex;
}
public boolean canBreatheUnderwater()
{
return false;
}
protected boolean canDespawn()
{
return false;
}
public ItemStack getHeldItem()
{
return defaultHeldItem;
}
private static final ItemStack defaultHeldItem;
static
{
defaultHeldItem = new ItemStack(Item.swordGold, 1);
}
}
PLZ HELP!
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Some people dont like using invedit and this mod gives makes it feel like your actually playing the game, but it's just an easier route to getting your diamonds.
0
Well i only started modding VERY recently and im happy with it being my first attempt. And if you do it in creative mode i spose that's like another invedit.
0
It sounds ridiculous, but if you just want to build mega structures but dont feel like cheating with invedit's This is the mod for YOU!
Here we have the player creating a diamond out of four dirt blocks on a crafting table.
And here we have the player smelting a dirt block to get 1 diamond.
There are no known compatabilitie issues - Requires Modloader by Risugami
Download Link:
Adfly:
http://adf.ly/4L6RD
ENJOY!
0
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