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  • Biocraft125
  • Registered Member
  • Member for 6 years, 7 months, and 30 days
    Last active Sat, Dec, 3 2016 15:59:38
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  • 143 Total Posts
  • 7 Thanks
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  • View Biocraft125's Profile

    1

    Aug 25, 2015
    Biocraft125 posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from PhoneixYY»

    Alright everyone quote this post and tell me who your favorite DC character and Marvel character! Mine is NightCrawler and NightWing.


    mine is green arow and.nightwing and antman

    Posted in: Minecraft Mods
  • View Biocraft125's Profile

    1

    Jul 6, 2015
    Biocraft125 posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from Charlestone007»

    Is the first person rendering option going to be implemented within the project superhuman mod itself? or is that just the player api rendering mod?


    Well its the first person render api

    Posted in: Minecraft Mods
  • View Biocraft125's Profile

    1

    May 14, 2015
    Biocraft125 posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from SimonJones2566»

    Can you make the next update compatible with the latest version of minecraft?


    First of all forge is not yet 100% ported to 1.8 (i think) second of all he has already done a lot in 1.7.10 so even if forge was fully workin (again not sure if its not yet fully working)he wouldnt as of what i know

    Posted in: Minecraft Mods
  • View Biocraft125's Profile

    1

    May 4, 2015
    Biocraft125 posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from gamelover152»

    i think it is better with the crafting materials to be ores and it is not that hard better than killing 2000000000000 mobs for only one oiece that will not help you in anything


    If you dont like that system and you cant live with it then dont go to this thread since dark knight said he wont be adding any crafting recipes ok?

    Posted in: Minecraft Mods
  • View Biocraft125's Profile

    1

    Mar 22, 2015
    Biocraft125 posted a message on [Dragonet PE Addon] Implement PC Blocks and GUIs for Servers - NEWS: JAVASCRIPT MODDERS PLEASE READ
    Quote from Firenibbler»
    I hate statements of the sort "language X is more powerful than Y." The real question is which language makes you more powerful. If language X allows you to write better code (that works) faster than Y does then, yes, X is more "powerful". A language is only as powerful as the programmer, and if you say modpe is not as powerful, than you need to sit down and learn some more of it.

    Not true modpe cant even add a new mob(literally)you cant even make it so that an item can be thrown with a long click in the screen etc... native mods are a lot more advanced...take the pocket power mod by byttendahalf have you seen any better redstone mod?Now look at his old redsstone mod,just as good as the various others redstone mods

    Posted in: MCPE: Mods / Tools
  • View Biocraft125's Profile

    1

    Mar 20, 2015
    Biocraft125 posted a message on STAR WARS mod | Updated to 1.7.2 | New version 1.1.5f | Critical bugfix!

    Dude i really love this mod but i dont really have discovered all that much could you make a guide so that i and the people that have the same trouble could understand all those stuff?

    Posted in: Minecraft Mods
  • View Biocraft125's Profile

    1

    Sep 27, 2014
    Biocraft125 posted a message on Mcpe Star Wars Mod Beta [2]
    can you eventually make a the legend of zelda plz?
    Posted in: MCPE: Mods / Tools
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  • View Desno365's Profile

    30

    Sep 1, 2014
    Desno365 posted a message on [MOD][BETA] Turrets Mod | Kill mobs automatically | r001| by Desno365



    The Turrets Mod web page has moved on my website, check it out: http://desno365.github.io/minecraft/turrets-mod/


    Features:
    - Craft a turret and place it where you want, then make it aggressive with the "Turret options" item and the turret will start to shoot every selected mob that come in his range.
    - There is an option to change the name of the turret.
    - Protect your home with your turrets! ;)

    Instructions:
    Read the instruction here: http://desno365.github.io/minecraft/turrets-mod/#installation-instructions

    Download:
    Download the latest version of this mod here: http://desno365.github.io/minecraft/turrets-mod/#downloads

    Screenshots:
    - Turrets:


    - The "Turret options" GUI:


    - The "Turrets Remote Control" GUI:

    How to craft and items IDs:
    See the crafting recipes and the IDs here: http://desno365.github.io/minecraft/turrets-mod/#how-to-craft-and-items-ids

    Changelog:
    Read the changelog here: http://desno365.github.io/minecraft/turrets-mod/#changelog

    Other:
    Planned features:
    - Ammo and upgrades for the turrets

    - Tell me your suggestions in this thread

    Bugs:
    Read the list of known bugs here: http://desno365.github.io/minecraft/laser-mod/#known-bugs-and-issues

    Copyrights:
    Read the copyrights of this mod here: http://desno365.github.io/minecraft/laser-mod/#copyrights

    Credits:
    Read the list of the people who help me to make this mod here: http://desno365.github.io/minecraft/laser-mod/#credits

    I spent a lot of my free time to make this mod (but this is not a problem because I like to make new mods), so if you like this mod, please, press the green button here below. Thanks :D
    Posted in: MCPE: Mods / Tools
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