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    posted a message on Help setting up a dependancy/using OreDictionary

    Yep, when I changed the terms I googled for I found what I needed, for the most part. It's coming along nicely now. Thanks for your help.

    Posted in: Modification Development
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    posted a message on Help setting up a dependancy/using OreDictionary

    Thanks for the advice. I decided to just keep on keeping on, and changed around my ideas for how things are going to work. I've got an acceptable work around in place now (though I'm now trying to work out how to make a recipe that doesn't consume all the items, like how a bucket is often left behind in some crafting recipes for example). Perhaps one day I'll move on to a newer system, but for now its fine.

    Posted in: Modification Development
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    posted a message on Help setting up a dependancy/using OreDictionary

    Thanks for the reply. Also thanks for pointing out the inputs were wrong, I'd done this once already using default minecraft items and yet still got it backward somehow.


    I was using ":iron_nugget" because that was what I was able to find on a tutorial here http://jabelarminecraft.blogspot.ca/p/minecraft-modding-ore-dictionary.html, though I'll admit I don't know what version this is for so things may have changed between current modding and this tutorial.


    The reason I'm using 1.7.10 is because there are a ton of mods I enjoy using that only work in that version (Metallurgy 4, Galacticraft, Thaumcraft 4, to name a few). I figured it would be nice to create something that works alongside them, for personal use on servers etc, as the mods I've looked up prior to this that feature coins are either for versions that aren't compatible with these, or don't have the features I want.


    That being said I'm still willing to look into modding for a more recent version. Can you recommend any tutorials for 1.10 specifically? I've been mostly using http://bedrockminer.jimdo.com/modding-tutorials/ up until this point.

    Posted in: Modification Development
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    posted a message on Help setting up a dependancy/using OreDictionary

    Hey guys. I'm developing my first mod, its intended to interact with Metallurgy/other mods that add more metals to the game, to add coins for them. I've got the basics in place, and now I want to set up recipes/smelting to interact with other items from OreDictionary. The trouble is I can't quite figure out how to connect things.


    For example, I have the item ironCoin. The intention is you would smelt an iron nugget in a furnace and you get an iron coin. The trouble is I can't figure out how to reference the iron nugget from the ore dictionary. I have something like this:


    GameRegistry.addSmelting(Coin.ironCoin, new ItemStack(OreDictionary.getOres(":iron_nugget"),1), 0);



    and have tried other variations to no avail. Any tips? Is it the case that I need to set up a dependency to Metallurgy in order to do this, and if so how could I do that/where is a good resource for how to do that?


    Thanks in advance for any advice.

    Posted in: Modification Development
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    posted a message on ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions

    Just found this wonderful revival to a mod I loved back in the old days. However was playing for a while and I've broken something.


    Had just crafted my philosopher's stone, I hit C to open the crafting inventory, and suddenly my game crashed. Now when I try to open my world it crashes before loading. I think I may have been looking at the frame of my portal when I hit C, so if C is no longer the crafting table but another command I guess that could have done something.


    Any thoughts? Especially with how I might be able to get back in and keep playing?


    EDIT: found this as part of the stacktrace for the error
    at moze_intel.projecte.events.TransmutationRenderingEvent.preDrawHud(TransmutationRenderingEvent.java:55)

    so I'm thinking that accidentally trying to transmute the side of a portal may have caused this


    EDIT2: fixed it, it must be a bug with using the philospher's stone C funtion while looking at portals, I was able to reproduce. I used MCEdit to remove the portal in my world so I could play again. So hopefully this helps someone else

    Posted in: Minecraft Mods
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    posted a message on [1.5.2][Forge] AlcheMine 1.2.1 - Magic Differently - Research added! Magic scrolls added!
    So maybe I'm just being dense but how do I use the Tome of Transmutation? I thought it was just adding the book to a crafting table with an item to see what it makes but nothing seems to work. I do have level 25 or so alchemy so at least feathers to leather to wool should work, based on the transmutation entry at the beginning?
    Posted in: Minecraft Mods
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    posted a message on Bats and witches?
    One of the most popular mods in minecraft includes birds. What's wrong with bats? This is also a good test of flying creatures (other than "helicopter" blazes/withers and "airplane" dragons, real organic movement)
    Posted in: Recent Updates and Snapshots
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    posted a message on When minecraft 1.4 will be relased?
    When it's released. Not before, and not after.
    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft Snapshot Rant
    I can't see a single thing in this update that "ruins" minecraft. Including dying armor, I'm pretty stoked for that, can't wait to go around wearing green.

    Was this whole rant supposed to be about that and adventure mode? Adventure mode is a CHOICE. You set up a map for people to try and go through. And guess what? People LOVE that. If you don't, don't use it. It's not like its being forced down your throat.
    Posted in: Recent Updates and Snapshots
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    posted a message on 1.3 Wooden Slabs - Making bicolored blocks
    I believe it would take 81 blocks to cover all combinations right now? (9 half slabs, each combined with every other "below" it, do that 9 times, 81 blocks). This would include combining with itself (double wood etc) which are already covered, so 72 blocks?
    Posted in: Recent Updates and Snapshots
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    posted a message on WHY ARE THEY MAKING MINECRAFT SO GOD D*** easy!?
    How is it too easy? It was never exactly hard, once you got used to it, but I don't see anything now that would make it absurdly easy.
    Posted in: Recent Updates and Snapshots
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    posted a message on Shift-Clicking Ingredients into Brewing Stands
    This seems like a very specific case that doesn't really need to be changed. I see how it could be annoying if you were filling several stands, but the same would happen when filling several furnaces. Just seperate out your ingredients and shift click in the individuals.
    Posted in: Recent Updates and Snapshots
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    posted a message on Today is a glorious day.
    Pictures? I will be super happy if this is real.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Desert Temple in Middle of Jungle
    I think beaches are just mini-deserts in the code, so this does make some kind of strange sense.
    Posted in: Recent Updates and Snapshots
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    posted a message on Quaint Enchanting Update (Video Included)
    I have a question about the new exp from mining.

    First off, if you silk touch a block like diamond or coal, do you still get the exp?

    Second, if the answer to the first question is yes, if you then place the ore block and remine it do you still get the exp?
    Posted in: Recent Updates and Snapshots
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